Individual skill
hz-unity-meta-quest-ui
Configures Unity UI for Meta VR and Horizon OS VR development — world-space canvases, TextMesh Pro setup, comfortable sizing, viewing distances, and interaction readiness.
skills/hz-unity-meta-quest-ui/SKILL.md
Source commit 3a8553d10a5a1bd1bf9beaaa950243fbbed3b9ea
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Instructions only
- Last checked
- Nov 5, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 246
- Repository last updated
- Sep 24, 2026
- License
- Apache-2.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- mcp Repository topic
- meta-quest Repository topic
- skills Repository topic
- vr Repository topic
- adb Repository topic
- cli Repository topic
- dev-tools Repository topic
- horizon-os Repository topic
- mcp-server Repository topic
- meta Repository topic
- design Derived category
- design-interface Derived category
Files and excerpt
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# Meta VR UI Setup
## When to use this skill
Use this skill automatically when:
- Setting up a Canvas for VR
- Creating UI text with TextMesh Pro in a VR project
- Adding buttons, sliders, or other interactive UI in VR
- User reports pink/magenta text, unclickable buttons, or UI sizing issues in VR
- Configuring VR interaction (ray or poke) on a Canvas
## Driving the Editor
Build the UI against an open Editor with `unity-cli` rather than hand-editing scene YAML — the Editor