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hz-unity-meta-core-sdk

Meta XR Core SDK (com.meta.xr.sdk.core) for Unity XR development. Use when setting up VR/MR projects, configuring OVRManager, adding OVRCameraRig, enabling passthrough, hand tracking, spatial anchors, boundaryless mode, controller input, Scene API, or any Meta VR feature. Covers OVRProjectSetup, AndroidManifest generation, and project configuration for Meta VR devices, driven against a live Editor with unity-cli.

skills/hz-unity-meta-core-sdk/SKILL.md

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Sep 24, 2026
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# Meta XR Core SDK (com.meta.xr.sdk.core)

The Meta XR Core SDK is the foundational Unity package for developing VR and MR applications targeting Meta VR devices. It provides the core XR rig, device management, input handling, and access to platform features like passthrough, hand tracking, spatial anchors, and scene understanding.

Package: `com.meta.xr.sdk.core`

## Running SDK code — drive a live Editor with `unity-cli`

Everything here is **Editor-only** C#. Run it against an open Editor instead of hand-editing scene, manifest, or settings files. Connecting, `--project-path`, and Safe Mode recovery are in the **`unity-cli`** skill.

```bash
unity status --format json          # look for state "ready"
unity command run_script --project-path <proj> --file AgentScripts/Setup.cs --entry Setup.Run --format json
```