Individual skill

threejs-architecture-effects

Build or refine real Three.js architectural construction animations, especially Chinese pavilions, pagodas and clock towers with brick-by-brick growth, timber framing, layered eaves, procedural PBR materials and interactive detail cameras. Use for 3D建筑生长、古建搭建特效、楼台逐层建造、建筑动态组装 or similar architectural miniatures; not for flat image reveals or generic website styling.

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Sep 22, 2026
License
MIT

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# Three.js Architecture Effects

Create an actual, orbitable 3D building assembled from solid components. The included clock-tower miniature is a working reference, not a mandatory design or a historical reconstruction.

Resolve `<this-skill-dir>` from the loaded `SKILL.md`. Do not mix files from a different install of this skill.

## References

| File | Read it when |
| --- | --- |
| [references/template-guide.md](references/template-guide.md) | scaffolding a new project or mapping starter files |
| [references/construction-principles.md](references/construction-principles.md) | geometry, assembly timing, materials, or lighting |
| [references/verification.md](references/verification.md) | stutter, quality checks, metrics, or handoff |