Individual skill
build-triton-ascend-binned-moe-routing
Build capacity-limited binned MoE gather, scatter, and router-weight-gradient kernels for Triton-Ascend using sorted expert bins, UB sub-block buffering, and vector-core-aware tiling. Use when an agent ports MegaBlocks binned routing, packs tokens into fixed expert-capacity tensors, restores top-k token outputs, or must handle sub-blocks that cross expert boundaries.
skills/build-triton-ascend-binned-moe-routing/SKILL.md
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- Last checked
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- ai Repository topic
- ascend Repository topic
- ascend-npu Repository topic
- npu Repository topic
- triton Repository topic
- triton-ascend Repository topic
- claude-code Repository topic
- codex Repository topic
- opencode Repository topic
- engineering Derived category
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# Build Triton-Ascend Binned MoE Routing
## Goal
Map sorted token assignments into a tensor shaped experts by expert_capacity by hidden_size, truncate overflow per expert, and implement the inverse scatter and router-weight gradient.
## Workflow
1. Require bin_ids to be nondecreasing expert IDs aligned with indices.
2. Interpret bins[e] as the inclusive cumulative assignment count through expert e.
3. For gather, compute each assignment's offset within its expert and keep only offsets below expert_capacity.
4. Buffer rows for the current expert in UB; flush them when the expert ID changes inside a sub-block.
5. For scatter, load valid expert-capacity rows, store to unique assignment slots, optionally scale, and reduce TOP_K slots per token.
6. For wgrad, dot each kept expert row with the gradient of indices[i] // TOP_K.