Individual skill
frost-sequence-camera-orbit
An orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. HyperFrames block, 1920×1080, 22.5s, 216 variables.
registry/blocks/frost-sequence-camera-orbit/SKILL.md
Source commit 183614bda3df15812d9f18fd4a71ee77a7da6387
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- Yes
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- Yes
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 4, 2026
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Repository context
- Repository stars (not skill ratings)
- 80,332
- Repository last updated
- Nov 7, 2026
- License
- Apache-2.0
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Files and excerpt
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Browse files
SKILL.mdcore · 38,989 bytesSKILL.mdcore · 38,989 bytesSKILL.mdcore · 38,989 bytesSKILL.mdcore · 38,989 bytesassets/Clipper-LICENSE.txtdoc · 3,328 bytesassets/GSAP-NOTICE.txtdoc · 145 bytesassets/OpentypeJS-LICENSE.txtdoc · 1,085 bytesassets/Three-LICENSE.txtdoc · 1,081 bytesassets/ThreeMeshBVH-LICENSE.txtdoc · 1,076 bytesassets/example-logo.svgasset · 107 bytesassets/fonts/Geist-Bold.ttfasset · 66,588 bytesassets/fonts/Geist-OFL.txtdoc · 4,368 bytesassets/fonts/Geist-Regular.ttfasset · 66,584 bytesassets/fonts/Geist-SemiBold.ttfasset · 66,620 bytesassets/frost.jsruns · 1,605,813 bytesassets/gsap-3.14.2.min.jsruns · 131,276 bytesassets/logo.svgasset · 512 bytesassets/test-mark.svgasset · 218 bytesassets/textures/bluenoise64.pngasset · 12,096 bytesfrost-sequence-camera-orbit.htmlasset · 134,443 bytesregistry-item.jsonasset · 4,354 bytessource/README.mddoc · 1,311 bytessource/build.mjsruns · 2,272 bytessource/package.jsonruns · 303 bytessource/presets/approved-material.jsonasset · 6,298 bytessource/presets/source-hero4-material.jsonasset · 3,744 bytessource/src/World.tsruns · 21,970 bytessource/src/assets.tsruns · 392 bytessource/src/cache.tsruns · 3,077 bytessource/src/core/AdaptiveResolution.tsruns · 3,091 bytessource/src/core/clock.tsruns · 553 bytessource/src/core/ease.tsruns · 640 bytessource/src/core/interaction.tsruns · 15,363 bytessource/src/core/motion.tsruns · 2,373 bytessource/src/core/schedule.tsruns · 994 bytessource/src/core/seed.tsruns · 364 bytessource/src/core/state.tsruns · 2,873 bytessource/src/dials/baked.jsonasset · 9,726 bytessource/src/dials/defaults.tsruns · 21,201 bytessource/src/dials/store.tsruns · 2,249 bytessource/src/erosion/AssemblyField.tsruns · 5,737 bytessource/src/erosion/ErosionField.tsruns · 24,914 bytessource/src/frost.tsruns · 48,580 bytessource/src/ice/CrackPlanes.tsruns · 3,093 bytessource/src/ice/EnvironmentSampling.tsruns · 943 bytessource/src/ice/FastOptics.tsruns · 1,184 bytessource/src/ice/GlassMatcap.tsruns · 2,744 bytessource/src/ice/IceMaterial.tsruns · 22,747 bytessource/src/ice/MeshEntry.tsruns · 1,627 bytessource/src/ice/OpticalTransport.tsruns · 5,139 bytessource/src/ice/SharedSurface.tsruns · 5,168 bytessource/src/ice/SurfaceDetail.tsruns · 1,987 bytessource/src/ice/features.tsruns · 671 bytessource/src/ice/optics.tsruns · 523 bytessource/src/ice/variant.tsruns · 51 bytessource/src/motion/editor.tsruns · 21,662 bytessource/src/motion/meshes.tsruns · 4,112 bytessource/src/motion/objectFrame.tsruns · 1,163 bytessource/src/motion/track.tsruns · 6,858 bytessource/src/post/Post.tsruns · 11,918 bytessource/src/powder/Powder.tsruns · 73,726 bytessource/src/powder/returnGroups.tsruns · 2,723 bytessource/src/powder/shardAtlas.tsruns · 775 bytessource/src/rewrite.tsruns · 1,343 bytessource/src/rig/LogoRig.tsruns · 9,402 bytessource/src/scene/Backdrop.tsruns · 2,394 bytessource/src/scene/DebugViews.tsruns · 3,158 bytessource/src/scene/Environment.tsruns · 3,612 bytessource/src/scene/Lights.tsruns · 3,566 bytessource/src/scene/Rig.tsruns · 2,684 bytessource/src/shape/deform.tsruns · 7,389 bytessource/src/shape/geometry.tsruns · 5,547 bytessource/src/shape/gpuSdf.tsruns · 5,146 bytessource/src/shape/logo.tsruns · 12,727 bytessource/src/shape/logoRefine.tsruns · 912 bytessource/src/shape/sdf.tsruns · 10,753 bytessource/src/shape/text.tsruns · 2,517 bytessource/src/shape/textRefine.tsruns · 6,517 bytessource/src/shape/unionOutlines.tsruns · 1,586 bytessource/src/tsl/noise.tsruns · 7,411 bytessource/src/tsl/t.tsruns · 270 bytessource/src/vendor/clipper-README.mddoc · 1,819 bytessource/src/vendor/clipper.cjsruns · 219,470 bytessource/tools/compile-preflight.mjsruns · 1,152 bytessource/tools/run-shard-compile.mjsruns · 946 bytessource/tools/shard-compile-probe.tsruns · 5,121 bytes
Read excerpt
# Frost Sequence Camera Orbit
A complete 22.5-second ice sequence: logo, first text, second text, breakup, and fade. The camera orbits the fixed objects with slower front-facing passes for reading. The same particle field carries each transition. Customize the two text moments and SVG logo; the source includes editable camera and assembly timing.
Composition id: `frost-sequence-rig`. Duration 22.5 s at 30 fps, 1920×1080.
## Files
- `frost-sequence-camera-orbit.html` (131 KB)
- `assets/example-logo.svg` (1 KB)
- `assets/fonts/Geist-Bold.ttf` (65 KB)
- `assets/fonts/Geist-OFL.txt` (4 KB)
- `assets/fonts/Geist-Regular.ttf` (65 KB)
- `assets/fonts/Geist-SemiBold.ttf` (65 KB)