Individual skill

ux-design

Use when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows, command palettes, settings, permissions, long-running task progress, admin/internal tools, activation, retention, or making an app easier to use over time. Designs and audits user experience flows, information architecture, content hierarchy, forms, onboarding, dashboards, settings, empty/loading/error/permission/success states, recovery paths, and repeated-use product ergonomics before visual polish. Pair with platform UI skills after the UX flow is clear.

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# ux-design - product flow before pixels

Use this skill when the product has to be understandable and usable, not just attractive. The output should make the user path clearer, reduce unnecessary decisions, and define states that survive real use.

## What This Skill Can Do

- Map core user journeys, task paths, branching flows, and recovery paths.
- Define information architecture, navigation, labels, content groups, and page/screen inventory.
- Design onboarding, activation, checkout, signup, forms, settings, dashboards, command palettes, and internal workflows.
- Specify empty, loading, error, permission, success, stale, retry, resume, and audit states.
- Define task ergonomics: frequency, risk, cognitive load, control model, speed paths, error prevention, recovery, and evidence tasks.
- Choose usable workflow patterns: guided setup, wizard with review, command surface, priority queue, master/detail, monitoring board, workbench, settings, permission matrix, transparent checkout, task-led docs, agent progress, collaboration thread, and mobile priority stack.
- Evaluate polished UI with heuristic review, cognitive walkthrough prompts, severity ranking, evidence, first repair, and re-check.
- Validate usability with scenario tests for first-run, returning-user, error/recovery, keyboard-only, and mobile/touch paths.