Individual skill

port

Make an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.

plugins/homie-rocks/homie/skills/port/SKILL.md

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Network or broad shell
Last checked
Nov 4, 2026

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1,531
Repository last updated
Nov 6, 2026
License
Apache-2.0

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# Make a game multiplayer (port)

A port is done when strangers who press Play land in the same live room, each
browser renders the game itself, bots fill the empty seats, rounds end and restart,
the controls mean the same thing every second on a phone and a computer, and the
checks below pass on the live site. Take as long as it needs; quality is the bar,
not speed. Never call it done on a guess: the checks say, or you say plainly what
still fails.

The person should not have to type anything after asking. Find what you need,
decide, and keep going. Stop only for something only they can give: the one
Cloudflare approval, a licence question, or a game that is not a fit.

**Finish in this turn.** A port takes a long time; stay with it until it is live and