Individual skill
hierarchy-spatial
Use this skill when constructing visual hierarchy through layout, position, size, and whitespace — not type, not color. Trigger when laying out a page or section and deciding what gets the dominant region, where to place the focal element, how much breathing room to give it, and how secondary elements should arrange around it. Trigger when reviewing a layout that "feels cramped" or "feels lost," when a hero's CTA is competing with surrounding content, or when a dashboard's primary KPI is the same size as everything else. Sub-aspect of the broader `hierarchy` principle; read that first if you haven't already.
plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/hierarchy-spatial/SKILL.md
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- Last checked
- Nov 4, 2026
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- Nov 6, 2026
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- Apache-2.0
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SKILL.mdcore · 10,166 bytesreferences/composition-traditions.mddoc · 6,753 bytes
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# Hierarchy through space
Spatial hierarchy uses three tools: **position**, **size** (relative to neighbors), and **whitespace** (isolation around an element). Together they can carry a complete hierarchy without depending on typography or color. Spatial hierarchy is what makes a magazine spread or a museum poster work even before you read a word.
## When this is the decisive sub-aspect
- You're laying out a hero, dashboard, gallery, or any composition where placement and size are doing more work than type.
- You're reviewing a screen where "everything has the same weight" — the typographic hierarchy is fine but the layout is flat.
- You need to elevate one element among many roughly equivalent ones (a featured project, a recommended plan, a primary metric).
- You're working in a constrained type system (one or two sizes) and need hierarchy from elsewhere.
## Core ideas
### Size relative to neighbors carries hierarchy