Individual skill
vidseeds-efficiency
Use before expensive VidSeeds MCP workflows - seeds, daily MCP call quotas, async jobId polling, when to call vidseeds_get_seed_balance, and avoiding retry loops on MCP_QUOTA_EXCEEDED or insufficient seeds.
plugins/CarrotGamesStudios/vidseeds-mcp/skills/vidseeds-efficiency/SKILL.md
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# VidSeeds MCP efficiency
Read this before multi-step or charge-bearing workflows.
## Orient first (free)
New to this server, or unsure which tool does the job? Call **`vidseeds_guide`** - it returns the capability map, the recommended tool chain for a stated `goal`, and what VidSeeds does not do. It is free and quota-exempt, so it never costs seeds or a call-bucket token. The server's `initialize` instructions and the `vidseeds://guide` resource carry the same orientation; workflow **prompts** (e.g. `optimize-youtube-video`, `make-thumbnail`) hand you the ready-made tool chain. Reach for these before concluding a capability is missing. **Parameter-level field docs are intentionally omitted from `tools/list` JSON schemas to save context** - use `vidseeds_guide` (with a `goal`) or read `vidseeds://guide` when you need argument semantics beyond types/enums.
## Two cost layers
1. **Per-tool seeds** - Some tools spend seeds (thumbnails, intelligence, translation, etc.). Read-only tools are free. Charge-bearing tools state their seed cost in the first sentence of their compressed `tools/list` description; when it is not there, call `vidseeds_guide` with the tool name for the confirmed cost. Confirm with the user before charge-bearing calls. (2026-06: use `fields: ["description","tags"]` on regenerate for light/correct-price partials; thumbnail edits cost more than generation when using input reference image.)
2. **Daily MCP call quota** - Almost every tool call counts toward a plan bucket (continuous refill, not midnight reset). When the bucket is empty, each extra call costs **1 seed** on top of any per-tool cost.
| Plan | Refill / day | Bucket cap |