Individual skill

video

Capture and edit studio videos locally, and generate requested shots through the official fal MCP.

plugins/homie-rocks/homie/skills/video/SKILL.md

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# Video from the studio

Start with the actual running game/app. Plan a short sequence that shows its central
action, one progression moment and a truthful call to action. Capture gameplay locally;
do not pass generated footage off as gameplay. Derive generated shots from the locked
style and approved reference frames, preserving composition and character continuity.

For requested generated footage, use fal's `recommend_model`/`search_models`,
`get_model_schema`, `get_pricing`, then `submit_job`, `check_job` and `get_job_result`.
Specify count, duration, resolution and whether audio is needed. Inspect a first shot
before chaining more. The provider plugin owns uploads and generation.

Local `scripts/video.mjs` keeps capture/record/trailer, beat grids, slices, timing checks,
editing and delivery. Read `references/RECORD.md` for page capture. Check contact sheets,