Individual skill

oauth

Use when a val needs to require login with a Val Town account — gating routes behind authentication, identifying the current user, building user-specific dashboards. Covers std/oauth's `oauthMiddleware` and `getOAuthUserData`, the auto-managed `/auth/*` routes, and session behavior. For third-party OAuth providers (Google, GitHub, etc.) see the `third-party-integrations` skill instead.

plugins/val-town/plugins/skills/oauth/SKILL.md

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# OAuth (std/oauth)

Val Town provides zero-config "Log in with Val Town" via `std/oauth`. No database setup, no provider config — wrap your Hono fetch handler and you get login, logout, and session management for free. Sessions are stored in encrypted cookies and last 30 days.

This is for **Val Town account login only**. For Google / GitHub / Slack / etc. OAuth, see the `third-party-integrations` skill — those flows are documented per-service.

If the goal is to keep an app internal to a team rather than to give it its own logged-in users, restricting the val's app access is the simpler answer — the platform gates the endpoint before your code runs, and you write no auth code. See the `restricted-access` skill. Don't apply both to one val: a restricted val that also runs `oauthMiddleware` makes visitors authenticate twice.

## Imports

```ts
import {
  getOAuthUserData,
  oauthMiddleware,