Individual skill
3d-scene
A small 3D world: several objects in a setting (a diorama, a room, a courtyard, a tabletop, a little landscape), planned first, lit by a real sky, textured with free CC0 assets, as stills or a camera flythrough video.
packages/content/local/skills/3d-scene/SKILL.md
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# 3D Scene
**Intent.** A small world shown well: several objects that belong together in one setting (a diorama, a corner of a room, a courtyard, a tabletop, a small landscape), lit by a real sky, framed by a camera that knows where to look, and optionally moving through it. The page is one self-contained three.js scene. People use it as a hero visual, a still, or a short flythrough clip.
Use `3d-object` instead for a single product or logo on a stage. This isn't a game: no player, physics or input beyond orbiting.
## 1. Plan before you build
Write the **scene spec** first, as a block in the page, and build everything from it:
```html
<script type="application/od-scene+json" id="scene-spec">
{
"explicit": ["stone courtyard", "dusk", "brass lantern", "two potted plants", "10 s flythrough"],