Individual skill
emilkowalski-motion
Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.
packages/vscode/assets/open-design/skills/emilkowalski-motion/SKILL.md
Source commit 400641fd6781fa0febad445984ee76440374736d
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Instructions only
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 1,045
- Repository last updated
- Nov 7, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- claude-code Repository topic
- codex Repository topic
- cursor Repository topic
- dashboard Repository topic
- design Repository topic
- design-systems Repository topic
- design-tokens Repository topic
- figma Repository topic
- github-copilot Repository topic
- mcp Repository topic
- design Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 2,581 bytes
Read excerpt
# Emil Kowalski Motion Follow-Up
Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.
## Workflow
1. Inspect the current HTML, component, or selected page element before adding animation.
2. Pick the smallest set of motion moments that clarify state or hierarchy:
- entry reveal for the primary content
- hover / active feedback for important controls
- transition between UI states
- scroll reveal only when it helps the story
3. Prefer `transform` and `opacity`. Avoid animating layout properties such as `top`, `left`, `width`, or `height`.
4. Use one motion language across the artifact. Do not mix unrelated easings, durations, or physics.