Individual skill
webgpu-threejs-tsl
Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.
skills/webgpu-threejs-tsl/SKILL.md
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- Observed behavior
- Local scripts
- Last checked
- Nov 3, 2026
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Repository context
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- 1,270
- Repository last updated
- Apr 10, 2026
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- engineering Derived category
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Browse files
REFERENCE.mddoc · 9,053 bytesSKILL.mdcore · 3,202 bytesSKILL.mdcore · 3,202 bytesSKILL.mdcore · 3,202 bytesdocs/compute-shaders.mddoc · 15,640 bytesdocs/core-concepts.mddoc · 10,969 bytesdocs/device-loss.mddoc · 9,198 bytesdocs/limits-and-features.mddoc · 5,017 bytesdocs/materials.mddoc · 8,786 bytesdocs/post-processing.mddoc · 13,299 bytesdocs/wgsl-integration.mddoc · 6,592 bytesexamples/basic-setup.jsruns · 2,279 bytesexamples/custom-material.jsruns · 4,251 bytesexamples/earth-shader.jsruns · 8,568 bytesexamples/particle-system.jsruns · 7,338 bytesexamples/post-processing.jsruns · 5,201 bytestemplates/compute-shader.jsruns · 9,473 bytestemplates/webgpu-project.jsruns · 6,319 bytes
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