Individual skill
macos-design
Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it.
plugins/all-skills/skills/macos-design/SKILL.md
Source commit 82ce2112b080810c6b72939201d6a53876116e12
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- No
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- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
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Repository context
- Repository stars (not skill ratings)
- 3,733
- Repository last updated
- Nov 6, 2026
- License
- MIT
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SKILL.mdcore · 3,145 bytesreferences/interaction-patterns.mddoc · 9,735 bytesreferences/layout-and-composition.mddoc · 7,300 bytesreferences/visual-design.mddoc · 9,263 bytes
Read excerpt
# macOS Native App Design Skill
Build interfaces that feel like they belong on the user's computer — not websites crammed into a window.
## Core Philosophy
A native app is not a destination. It is a **system tool** that lives where the user needs it. Design every interaction around this principle: appear when needed, get out of the way immediately after.
## Before You Code
Read these references based on what you're building:
- **All macOS apps** → Read `references/layout-and-composition.md` (required)
- **Apps with keyboard shortcuts, panels, toasts, popovers** → Read `references/interaction-patterns.md`