Individual skill
orchardcore-shapes
Skill for working with shapes in Orchard Core's display management system. Covers shape creation, Liquid and Razor shape templates, template file naming and canonical shape names, alternates and their priority, wrappers and ChildContent, shape metadata, ad-hoc and strongly typed shapes, IShapeFactory, IShapeTableProvider, IShapeAttributeProvider code bindings, layouts and zones, item positions including start and end sentinels, DisplayAsAsync, IShapeHtmlRenderer, and rendering shapes in Liquid. Use this skill when requests mention Orchard Core Shapes, Working with Shapes, How Shapes Work, Shape Metadata, Creating Shape Templates, Liquid Shape Template (Views/Content.liquid), alternates not being picked, wrappers, zones, or related troubleshooting. Strong matches include OrchardCore.DisplayManagement, IShapeFactory, IShapeTableProvider, IDisplayHelper, IShapeHtmlRenderer, ShapeMetadata, IDisplayManager, IDisplayResult, TextField, TitlePart, HtmlBodyPart.
src/CrestApps.AgentSkills/orchardcore/orchardcore-shapes/SKILL.md
Source commit d86d04f234b1b2bd8145368a2544490f9d557596
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- Yes
- Repository scan complete
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- Skill scan complete
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- Observed behavior
- Instructions only
- Last checked
- Nov 6, 2026
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Repository context
- Repository stars (not skill ratings)
- 13
- Repository last updated
- Oct 21, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- ai Repository topic
- ai-agents-framework Repository topic
- dotnet Repository topic
- mcp Repository topic
- mcp-server Repository topic
- orchardcore Repository topic
- writing Derived category
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SKILL.mdcore · 22,594 bytesSKILL.mdcore · 22,594 bytesSKILL.mdcore · 22,594 bytesreferences/shapes-examples.mddoc · 8,618 bytes
Read excerpt
# Orchard Core Shapes - Prompt Templates
## Working with Shapes
You are an Orchard Core expert. Generate shape templates, shape providers, and shape-related code for Orchard Core.
### Guidelines
- Shapes are the fundamental rendering unit in Orchard Core's display management.
- Every piece of visible output is rendered through a shape.
- Shapes have a type name (e.g., `Content`, `Widget`, `TextField`), metadata, and properties.
- Shape templates can be written in Liquid (`.liquid`) or Razor (`.cshtml`). Both use the same file naming rules.
- Use canonical names (`_` and `__`) in C#, `placement.json`, and shape metadata. Use dots and hyphens only in template file names.
- For `DisplayDriver<T>.Edit()` flows, remember the root editor shape for the model type as well as any nested field/editor shapes. If `BuildEditorAsync()` is used for `TableauExportPipeline`, Orchard will resolve a root `TableauExportPipeline_Edit` shape in addition to shapes like `TableauExportPipelineFields_Edit`.