Individual skill
typescript-best-practices
TypeScript best practices. Use when reading or editing any .ts or .tsx file.
skills/typescript-best-practices/SKILL.md
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SKILL.mdcore · 2,534 bytesagents/openai.yamlasset · 291 bytesreferences/patterns.mddoc · 9,049 bytes
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# TypeScript best practices
Apply the **type-system-discipline** principle skill first; this skill grounds it in TypeScript syntax.
| Rule | Summary |
|------|---------|
| Discriminated unions | Model variants with a `kind` literal discriminant so impossible states can't be represented. No optional-field bags. |
| Branded types | Brand primitives with `& { readonly __brand: "X" }` so they can't be mixed up. Validate once at creation. |
| Constructive modeling | Build the shape so the illegal value can't be constructed. `[T, ...T[]]` for non-empty, `[T, T][]` for even length, `start` plus `duration` for a range. Not a runtime guard, not a wish for refinement types. |
| Simplest total type | Keep `T[]` while every operation on it stays total. Strengthen to `NonEmpty<T>` only where the loose type forces `!`, a cast, or a "should never happen" throw. |
| `unknown` over `any` | External data is `unknown`. `any` disables type checking everywhere it touches. |
| No `as` casts | Every `as` is a runtime crash waiting. Cast only after validation. |
| Narrowing hierarchy | Discriminant switch > `in` operator > `typeof`/`instanceof` > user-defined type guard > `as`. |
| Type guards | Must verify the claim. A lying guard is worse than `as` because the bug hides behind a name that says it's safe. Name them `isX` or `hasX`. |