Individual skill
using-gpucapture
ALWAYS use when a user wants to capture a GPU trace (.gputrace) of a Metal application. Trigger when the user wants to capture a GPU trace, get a gputrace, record a Metal frame, capture a frame, capture GPU workload, use gpucapture, capture from the command line, do a Metal frame capture, ask how to capture a Metal trace, capture a running process, or otherwise create a .gputrace file from a Metal app. Do NOT trigger when the user already has a GPU trace and wants to analyze or diagnose it — use using-gpudebug for that.
game-porting-skills/skills/using-gpucapture/SKILL.md
Source commit 4f42344c90be22112f46becc3fb9687f423f2f88
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- Last checked
- Nov 5, 2026
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- Repository last updated
- Jun 8, 2026
- License
- Apache-2.0
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# Using gpucapture — Metal GPU Trace Capture
## Overview
`gpucapture` is a CLI tool for capturing Metal GPU traces from running processes or launched executables. It requires no source code changes — attach to a process by PID, choose what to capture (frames, command buffers, custom scopes), and produce a `.gputrace` file for analysis.
## Step 1: Check availability
```sh
which gpucapture
```
`gpucapture` ships with macOS 27 and later. If not found, the user is on an older macOS version — suggest alternatives based on their situation: