Individual skill

porting-validate

Run the validation checklist before the milestone's final commit. Checks runtime verification, visual correctness, reference artifact comparison, Metal validation, memory leaks, skill-driven code review, and data flow verification. Can also be run mid-milestone.

game-porting-skills/skills/porting-validate/SKILL.md

Read pinned source

Source commit 4f42344c90be22112f46becc3fb9687f423f2f88

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
Yes
Repository scan complete
No
Skill scan complete
No
Observed behavior
Instructions only
Last checked
Nov 5, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
220
Repository last updated
Jun 8, 2026
License
Apache-2.0

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

You are entering Phase 3: Validate for the current milestone. The milestone's work is functionally complete. Mid-milestone commits for stable checkpoints are fine, but this full validation pass should happen before closing out the milestone.

## Reload Skills

Validation often runs in a fresh session after the execute phase. Skills loaded during execution are no longer in context. **You MUST reload the skills you need before proceeding:**

1. **Always reload** `porting-methodology` (for anti-patterns checklist and debugging escalation).
2. **For rendering milestones**, reload `using-gpucapture` and `using-gpudebug` — you will need these for GPU frame capture and ground truth comparison. Do NOT attempt GPU capture workflows from memory.
3. **Reload domain skills** for this milestone. Read the goal document's milestone plan to find which skills are associated with the current milestone. Also check porting-memory.md for any additional context. You need these for the skill-driven code review (checklist item 7).
4. **If visual bugs are found**, reload `debugging-rendering-issues` for structured diagnostic workflows.

## Validation Checklist

Work through each item and report findings: