Individual skill

display-glasses-with-jetpack-compose-glimmer

Provides guidelines for developing projected Android XR apps for display glasses using the Jetpack Compose Glimmer UI toolkit. Covers Glimmer design principles, workflows, and interaction models for the glasses form factor. Use this skill to build an Android XR Augmented Experience app with Jetpack Compose Glimmer. Don't use for audio-only AI glasses without a display, non-glasses Android XR headsets (spatial panels or 3D volumes with Jetpack Compose for XR), or phone and tablet Material 3 UIs.

xr/display-glasses-with-jetpack-compose-glimmer/SKILL.md

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## Glossary

| Term | Definition |
|---|---|
| **Intelligent eyewear** | Hands-free eyewear with speakers, camera, and microphone (audio-only or display glasses). |
| **Display glasses** | Eyewear with a private in-lens display for glanceable visuals that pair with audio. |
| **Jetpack Compose Glimmer** | Compose UI toolkit providing components, theming, and focus behavior for display glasses. |
| **Projected activity** | An `Activity` running on a phone host whose UI and input are projected to connected eyewear. |
| **Projected device** | An XR eyewear device connected to an Android host phone that projects app content to it. |
| **GlimmerTheme** | Root styling provider for `GlimmerColors`, `GlimmerTypography`, and `GlimmerShapes`. |
| **Additive display** | Display where black (`#000000`) renders as 100% transparent by adding light to the scene. |
| **Augmented experiences** | Lightweight, additive Android XR experiences that help users while they're on the go. |
| **Visual angle** | Perceived size in XR; minimum readable text is 0.6 degrees (about 18sp at 1 m). |