Individual skill
pixel-art-studio
Create production-quality pixel art and animations programmatically. Use when the user asks to "create pixel art", "draw a sprite", "make pixel animation", "generate sprite sheet", "convert image to pixel art", "pixelate this image", "make a pixel character", "пиксель арт", "пиксельная графика", "спрайт", "像素画", "像素艺术", "도트 그래픽", "픽셀 아트", "8-bit/16-bit/hi-bit style", "retro game art", "Aseprite-like output", "indie game sprite". Covers single-frame sprites, frame-by-frame animations, walk cycles, idle/attack/death animations, sprite sheets, GIF/APNG export, image-to-pixel-art preprocessing (downsample + quantize + dither), 30+ bundled palettes (NES, GameBoy, PICO-8, Endesga 32/64, DawnBringer 16/32, Sweetie 16, Resurrect 64, Korean 오방색/단청, Chinese 故宫/青花/五行, Russian Stoneshard-inspired), 5 dithering algorithms (Bayer 2/4/8, Floyd-Steinberg, Atkinson, Ordered, Blue Noise), automated quality scoring (orphan pixels, doublies, banding, pillow-shading, AI-slop detection), and Generator-Evaluator review via the pixel-art-reviewer agent. Do NOT use for seamless-loop animated scene/book/album covers as self-contained HTML+canvas; use pixel-art-storyboard for that (this skill outputs raster sprites and sprite sheets, not narrative loop-cover HTML).
skills/creative/pixel-art-studio/SKILL.md
Source commit 849719987d9c0d6ed973bdbce8ed37b266d3b1f3
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 7, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 214
- Repository last updated
- Nov 5, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai-agents Repository topic
- claude Repository topic
- claude-code Repository topic
- llm Repository topic
- machine-learning Repository topic
- prompt-engineering Repository topic
- skills Repository topic
- mcp Repository topic
- agent-harness Repository topic
- harness Repository topic
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 bytesSKILL.mdcore · 18,018 byteselements/catalog.htmlasset · 7,349 byteselements/elements.jsruns · 17,692 bytesexamples/bounce-tag.gifasset · 5,801 bytesexamples/bouncing-dot-sheet.pngasset · 1,791 bytesexamples/bouncing-dot.apngasset · 1,921 bytesexamples/bouncing-dot.gifasset · 5,801 bytesexamples/bouncing-dot.jsonasset · 1,342 bytesexamples/endesga-32-preview.pngasset · 1,321 bytesexamples/fantasy-covers/index.htmlasset · 25,158 bytesexamples/fantasy-covers/scenarios.mddoc · 6,232 bytesexamples/heart-bayer4-db16.pngasset · 2,080 bytesexamples/heart-preprocessed-16x16.pngasset · 1,310 bytesexamples/heart-test.jsonasset · 1,512 bytesexamples/heart-test.pngasset · 821 bytesexamples/heavenly-hues-preview.pngasset · 349 bytesexamples/library-demo/index.htmlasset · 5,927 bytesexamples/tier2-detail-demo/index.htmlasset · 18,582 bytesexamples/twilight-covers/index-v2-static.htmlasset · 4,329 bytesexamples/twilight-covers/index-v2.htmlasset · 28,936 bytesexamples/twilight-covers/index.htmlasset · 22,048 bytesexamples/walk-template.jsonasset · 698 bytesreferences/01-techniques.mddoc · 10,261 bytesreferences/02-palette-theory.mddoc · 12,477 bytesreferences/03-shading-materials.mddoc · 13,863 bytesreferences/04-animation.mddoc · 17,145 bytesreferences/05-quality-rubric.mddoc · 20,331 bytesreferences/06-tools-and-libraries.mddoc · 16,599 bytesreferences/07-cultural-styles.mddoc · 20,637 bytesreferences/08-json-schema.mddoc · 15,951 bytesscripts/animate.pyruns · 10,482 bytesscripts/bake_animation.pyruns · 16,672 bytesscripts/dither.pyruns · 10,548 bytesscripts/palette.pyruns · 16,002 bytesscripts/palettes/aap-64.hexasset · 599 bytesscripts/palettes/apollo.hexasset · 453 bytesscripts/palettes/db16.hexasset · 227 bytesscripts/palettes/db32.hexasset · 354 bytesscripts/palettes/design-seeds/_index.jsonasset · 4,788 bytesscripts/palettes/design-seeds/color-escape.hexasset · 263 bytesscripts/palettes/design-seeds/color-imagination.hexasset · 258 bytesscripts/palettes/design-seeds/color-palette.hexasset · 251 bytesscripts/palettes/design-seeds/color-serve.hexasset · 253 bytesscripts/palettes/design-seeds/color-set.hexasset · 246 bytesscripts/palettes/design-seeds/color-wander.hexasset · 267 bytesscripts/palettes/design-seeds/heavenly-hues.hexasset · 275 bytesscripts/palettes/design-seeds/nature-tones.hexasset · 235 bytesscripts/palettes/design-seeds/rose-palette.hexasset · 248 bytesscripts/palettes/design-seeds/tropical-tones.hexasset · 265 bytesscripts/palettes/endesga-32.hexasset · 359 bytesscripts/palettes/endesga-64.hexasset · 592 bytesscripts/palettes/gameboy-dmg.hexasset · 125 bytesscripts/palettes/gameboy-pocket.hexasset · 78 bytesscripts/palettes/gugong-red-wall.hexasset · 341 bytesscripts/palettes/nes.hexasset · 585 bytesscripts/palettes/nyx8.hexasset · 138 bytesscripts/palettes/obangsaek.hexasset · 365 bytesscripts/palettes/pico-8.hexasset · 214 bytesscripts/palettes/qinghua.hexasset · 222 bytesscripts/palettes/resurrect-64.hexasset · 592 bytesscripts/palettes/slso8.hexasset · 156 bytesscripts/palettes/steam-lords.hexasset · 281 bytesscripts/palettes/stoneshard-inspired.hexasset · 468 bytesscripts/palettes/sweetie-16.hexasset · 214 bytesscripts/palettes/wuxing.hexasset · 245 bytesscripts/preprocess.pyruns · 7,157 bytesscripts/quality_check.pyruns · 21,436 bytesscripts/render.pyruns · 16,274 bytes
Read excerpt
# Pixel Art Studio
Programmatic pixel art creation with palette discipline, dithering, animation, and automated quality control. Designed for **production-quality output**, not "look-pixelated filter on a photo."
## When to use this skill
| User says | What to do |
|---|---|
| "make a pixel art X" / "create a sprite" | [Static sprite workflow](#workflow-1-single-frame-sprite) |
| "animate this", "walk cycle", "idle animation" | [Animation workflow](#workflow-2-animation) |
| "convert this image to pixel art", "pixelate this" | [Preprocessing workflow](#workflow-3-image-to-pixel-art) |
| "generate sprite sheet" | [Sprite sheet workflow](#workflow-4-sprite-sheet) |
| "review this pixel art / score it" | [Quality review workflow](#workflow-5-quality-review) |
| "show palette options" / "use Endesga 64" | [Palette browsing](#palette-management) |