Individual skill

glass-dark-ui

Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask. Use when asked for glass cards, frosted dark hero sections, blur panels, or dark UI systems with gradient/glow borders.

skills-imported/glass-dark-ui/SKILL.md

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Oct 10, 2026
License
MIT

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# Glass Dark UI Skill

## Workflow
1. Confirm environment (`HTML/CSS`, Tailwind, or React) and target surface (`hero`, `dashboard`, `modal`, `card`).
2. Define dark UI tokens first (background, glass fill, border glow, primary text, muted text).
3. Build frosted panels with `backdrop-filter`, transparent dark fill, and subtle inner highlight.
4. Apply the masked gradient border (`.border-gradient::before`) to key surfaces.
5. Add restrained depth (shadow + glow) and clear hover/focus states.
6. Validate contrast and mobile behavior before finalizing.

## Base Tokens
Use these as defaults and tune per brand.

```css