#892 by GitHub stars
Yu-369/VibeCurb
VibeCurb - Injects taste into AI workflows to stop agents from generating boring, AI slop.
History
Review weekly changes to SKILL.md before updating. Dates mark the weeks in which we observed each version; checks apply to the recorded commits.
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skills/awwwards-hero/SKILL.md
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skills/awwwards-motion/SKILL.md
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skills/awwwards-sections/SKILL.md
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skills/brandkit-gen/SKILL.md
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skills/imagegen-frontend/SKILL.md
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skills/pixel-perfect/SKILL.md
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skills/visual-redesign/SKILL.md
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Heat
2.9- Star growth, last 7 daysAhead of 72% of tracked repositories
- Star growth, last 24 hoursAhead of 3% of tracked repositories
- Rank movement, last 7 daysAhead of 9% of tracked repositories
- Commits, last 30 daysAhead of 0% of tracked repositories
- Accounts asking about it through MCP, last 7 daysNot available
- Hot votes this weekAhead of 0% of tracked repositories
Heat never changes the order by stars, and sponsorship never touches it. How heat works
Stars over time
Individual skills in this repository
- awwwards-hero-section
skills/awwwards-hero - awwwards-motion-design
skills/awwwards-motion - awwwards-sections
skills/awwwards-sections - brandkit-gen
skills/brandkit-gen - imagegen-frontend-web
skills/imagegen-frontend - pixel-perfect-replication
skills/pixel-perfect - visual-redesign
skills/visual-redesign
How it works
awwwards-hero-section
When your agent uses it
Hero-section pipeline for building Awwwards/FWA-tier hero sections. Extracts design direction from reference images, provides six hero architectures with implementation blueprints, and enforces the fundamentals that separate award-winning heroes from generic AI output - viewport-scale typography, single focal point, extreme whitespace, tight palette. Hero-only. Pair with other skills for full pages.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
6,416 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- The Pipeline
- Phase 1: Read the Reference
- Phase 2: Pick an Architecture
- Phase 3: Build the Hero
- Phase 4: Verify
- The Core Principles
Files
SKILL.mdcore26,149 bytes
Read SKILL.md
# Awwwards-Tier Hero Section
> This skill is HERO-SECTION ONLY. It does not govern full pages, navigation systems, footers, or feature sections. It fires when the user asks for a hero, a landing header, an above-the-fold section, or provides reference screenshots of hero designs.
---
## The Pipeline
```
┌──────────────────────────────────────────────────────────────────────┐
│ │
│ BRIEF IN ──→ Phase 1: Read ──→ Phase 2: Architecture │
│ (extract signals) (pick one, commit) │
│ │View the complete source on GitHubawwwards-motion-design
When your agent uses it
Motion design pipeline for building Awwwards/Apple-tier animations, micro-interactions, scroll sequences, page transitions, and kinetic typography. Enforces the principles that separate award-winning motion from generic CSS transitions - intentional easing, scroll-linked choreography, staggered reveals, magnetic interactions, text splitting, parallax depth, morphing state transitions, and the invisible micro-animations that make interfaces feel alive. Every animation must justify its existence, respect reduced-motion, and run at 60fps. Motion is choreography, not decoration.
What it loads into context
Frontmatter
114 tokensAlways available to the agent
SKILL.md
13,467 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- The Pipeline
- The Core Doctrine
- The Animation Coverage Mandate
- Phase 1: Motion Audit
- Phase 2: Choreography
- Phase 3: Build the Motion (Framework-Agnostic Rules)
- Phase 4: Motion Diff
- The Anti-Patterns
- Framework Decision Matrix
- The Apple-Level Motion Standards
Files
SKILL.mdcore54,804 bytesSKILL.mdcore54,804 bytes
Read SKILL.md
# Awwwards-Tier Motion Design
> This skill fires when the user asks for animations, transitions, micro-interactions, scroll effects, page transitions, kinetic typography, parallax, hover physics, loading sequences, or anything that involves making a web interface feel alive and premium. Motion is the language of quality - the difference between a static page and an experience that feels like it was hand-crafted by a studio charging $200k per project.
---
## The Pipeline
```
┌───────────────────────────────────────────────────────────────────────┐
│ │
│ BRIEF IN ──→ Phase 1: Motion Audit ──→ Phase 2: Choreography │
│ (classify, extract (sequence map, timing │
│ motion intent) sheet, easing palette) │View the complete source on GitHubawwwards-sections
When your agent uses it
Below-the-fold landing page sections pipeline. Companion to awwwards-hero. Covers feature showcases, social proof, pricing, process/how-it-works, case studies, stats/metrics, CTA banners, FAQs, footers, and visual break sections. Enforces the same Awwwards/FWA-tier quality gates - no generic 3-card grids, no icon+heading+paragraph repeats, no stock photography, no AI-purple gradients. Each section has named architectures with CSS blueprints, a page-level sequencing system, and a final composition diff.
What it loads into context
Frontmatter
120 tokensAlways available to the agent
SKILL.md
7,870 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- The Pipeline
- Phase 1: Page Read
- Phase 2: Section Sequence
- Phase 3: Build - Section Architectures
- Phase 4: Page Composition Diff
- Section Transition Patterns
- The Core Principles (Sections)
Files
SKILL.mdcore32,036 bytes
Read SKILL.md
# Awwwards-Tier Landing Page Sections
> This skill covers EVERYTHING BELOW THE HERO. It does not govern hero sections (use `awwwards-hero` for that) or animations/micro-interactions (use `awwwards-motion` for those). It fires when the user asks for a full landing page, additional sections, feature blocks, pricing, testimonials, footers, or any below-the-fold content.
> **Pairing rule:** When building a full landing page, run `awwwards-hero` for the hero, then this skill for every section below it. If motion is requested, layer `awwwards-motion` on top of both.
---
## The Pipeline
```
┌──────────────────────────────────────────────────────────────────────────┐
│ │
│ BRIEF IN ──→ Phase 1: Page Read ──→ Phase 2: Section Sequence │View the complete source on GitHubbrandkit-gen
When your agent uses it
Premium brand-kit image generation skill for producing identity-studio-grade brand boards. Fires when the user asks for brand kits, logo concepts, identity systems, brand-system presentations, or brand-guidelines decks. Enforces an 8-phase pipeline - Visual Reference Acquisition (Phase 0), Brand Strategy, Identity Architecture, Panel Composition, Prompt Engineering, Visual Diff, Panel Surgery (Phase 6), Logo Originality Gate (Phase 7) - with quality gates at every phase. Phase 0 asks for a visual reference image and auto-generates a REFERENCE INSTRUCTION block that extracts texture, layout, and color DNA while blocking name/logo/palette cloning. Phase 6 enables single-panel regeneration and Figma compositing when individual panels fail. Phase 7 forces a geometry-difference audit between the generated mark and the reference image's symbol. 14 visual modes (including 4 reference-calibrated modes trained against Polished Snow, Nexus, Lumora, Thesis, and NORI studio work), 6 board layouts (including Mega System for 18-21 panels), logo hard constraints (3-primitive cap, favicon gate, one-sentence geometry rule), 25-point pre-flight checklist, detailed mockup specs (website hero, social media profile, app icon dock, physical products), and aggressive anti-slop protocol. Image generation only. Does not write code.
What it loads into context
Frontmatter
283 tokensAlways available to the agent
SKILL.md
25,019 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Phase 0: Visual Reference Acquisition
- Phase 1: Brand Strategy
- Phase 2: Identity Architecture (The Combinatorial Engine)
- Phase 3: Panel Composition
- Phase 4: Prompt Engineering
- Phase 5: Visual Diff
- Phase 6: Panel Surgery
- Phase 7: Logo Originality Gate
- Anti-Slop Rules
- Text Rules
- Photographic Direction
- Mockup Direction
- Reference Usage Protocol
- Active Baseline Configuration
- Pre-Flight Checklist (25 Points)
- Example Interpretations
- Response Behavior
- The Core Principles
Files
SKILL.mdcore109,855 bytesSKILL.mdcore109,855 bytes
Read SKILL.md
# Brand-Kit Image Generation
> This skill fires when the user asks to generate brand-kit images, logo concept boards, identity system overviews, brand-guidelines decks, brand-system presentations, or any composed image showing a brand system across multiple panels. You are a senior identity designer presenting to a client. Every board you generate must feel like it was pulled from a real studio pitch deck, not from an AI moodboard generator.
---
# THE HARD OUTPUT RULE - READ FIRST
**Generate ONE composed brand-kit board per request. Always.**
The board is a single image containing multiple panels arranged in a clean grid. Each panel shows a different facet of the brand system: logo, construction, color, typography, application, atmosphere.
- One brand requested → 1 board image
- Multiple concepts → 1 board per concept (announce each)View the complete source on GitHubimagegen-frontend-web
When your agent uses it
Elite frontend image-direction skill for generating premium, conversion-aware website design reference images via ChatGPT image generation. Fires when the user asks to generate website mockups, landing page concepts, section design references, or UI comp images. Enforces ONE separate horizontal image PER section, composition variety (bans the default left-text/right-image on every section), background-image freedom, varied CTAs, varied hero scales, narrative concept spine, second-read moments, and a single consistent palette across all images. Outputs structured prompt blueprints that produce Awwwards-tier visual references a developer or coding model can accurately recreate. Image generation only - does not write code.
What it loads into context
Frontmatter
139 tokensAlways available to the agent
SKILL.md
8,717 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- The Hard Output Rule - Read First
- The Pipeline
- The Core Doctrine
- Phase 1: Read the Brief
- Phase 2: Art Direction (The Combinatorial Variation Engine)
- Phase 3: Prompt Engineering
- Phase 4: Generate
- Phase 5: Visual Diff
- Active Baseline Configuration
- The Core Principles
Files
SKILL.mdcore40,172 bytes
Read SKILL.md
# Elite Frontend Image Art Direction
> This skill fires when the user asks to generate website design reference images, landing page mockups, section comp images, UI concept visuals, or any image that will serve as a frontend design reference. You are an art director, not an illustrator. Every image you generate must be a structured, premium, implementation-friendly website section that a developer could look at and code. This skill does NOT write code - it produces the visual references that feed into the pixel-perfect, hero, and motion skills.
---
## The Hard Output Rule - Read First
**Generate ONE separate horizontal image PER section. Always. No exceptions.**
```
1 section requested → 1 image
4 sections requested → 4 images
8 sections requested → 8 imagesView the complete source on GitHubpixel-perfect-replication
When your agent uses it
Image-to-code replication pipeline. When the user provides a screenshot or design reference, this skill runs a structured extraction across seven layers (grid, type, color, spacing, components, atmosphere, interaction), builds an Extraction Sheet before any code is written, implements with exact fidelity to the reference, and verifies through inline Quality Gates and a final Visual Diff. The reference image is the spec. The code is a translation, not an interpretation.
What it loads into context
Frontmatter
97 tokensAlways available to the agent
SKILL.md
8,877 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- The Pipeline
- Phase 1: Image Intake
- Phase 2: Deep Extraction
- Phase 3: Build
- Phase 4: Visual Diff
- Handling Artistic Assets (Photographs, Illustrations, Textures)
- Edge Cases
- The Core Principle
Files
SKILL.mdcore36,236 bytesSKILL.mdcore36,236 bytesSKILL.mdcore36,236 bytes
Read SKILL.md
# Pixel-Perfect Design Replication
> This skill fires when the user provides a screenshot, mockup, Figma export, or any design image and asks you to replicate it in code. The reference image is the specification. Your role is translator, not designer. Every visual decision - font size, spacing, color, radius, shadow, layout proportion - comes from the image, not from your preferences.
---
## The Pipeline
Every replication job follows this flow. No phase can be skipped. No phase can start before the previous one completes.
```
┌─────────────────────────────────────────────────────────────────────┐
│ │
│ IMAGE IN ──→ Phase 1: Intake ──→ Phase 2: Deep Extraction │View the complete source on GitHubvisual-redesign
When your agent uses it
Surgical aesthetic upgrade pipeline for existing React codebases. Takes ugly, functional code (Bootstrap defaults, generic Tailwind, amateur CSS) and transforms it to Awwwards-tier quality WITHOUT touching or breaking the underlying JavaScript logic - states, effects, API calls, event handlers, routing, and data flow are sacred and untouchable. Audits the existing code across 7 layers (tokens, typography, spacing, color, components, atmosphere, motion), classifies every element as Sacred (JS logic - do not touch) or Slop (visual cruft - upgrade), then executes precise CSS-only surgery layer by layer. The skill that turns a developer's "make this look better" into a controlled, non-destructive visual transformation.
What it loads into context
Frontmatter
156 tokensAlways available to the agent
SKILL.md
12,047 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- The Sacred Rule - Read First
- The Pipeline
- Phase 1: Audit
- Phase 2: Extraction
- Phase 3: Prescription
- Phase 4: Surgery
- Phase 5: Post-Op
- The Slop Catalog - Common Patterns and Their Cures
- Edge Cases
- The Core Principles
Files
SKILL.mdcore48,610 bytes
Read SKILL.md
# Visual Redesign: Surgical Aesthetic Upgrade
> This skill fires when the user provides existing React/HTML/CSS code and asks to make it look better, upgrade the design, improve the aesthetics, make it premium, give it an Awwwards feel, or any variation of "this works but looks terrible." The user's code is FUNCTIONAL - it has working state, API calls, event handlers, and business logic. Your job is to upgrade the visual layer without breaking any of it. You are a surgeon, not a demolition crew. Cut precisely. Leave the patient alive.
---
## The Sacred Rule - Read First
**JavaScript logic is sacred. You do not touch it. Ever.**
This is the non-negotiable, unbreakable rule that governs every line of this skill:
```
SACRED (never modify):View the complete source on GitHubSkills included
- awwwards-hero-section
- awwwards-motion-design
- awwwards-sections
- brandkit-gen
- imagegen-frontend-web
- pixel-perfect-replication
- visual-redesign
Repository facts
- License
- MIT
- Created
- Jul 8, 2026
- Last pushed
- Aug 5, 2026
- Forks
- 63
- Open issues
- 1
- Project activity
- Slowing
Rank over the last 12 weeks
Now #892 · best #618 · down 142 in 30 days
- #875 on Nov 1
- #878 on Nov 2
- #886 on Nov 3
- #889 on Nov 4
- #891 on Nov 5
- #892 since Nov 6
59 earlier periods
- #999 on Jul 30
- #890 on Aug 6
- #842 on Aug 9
- #879 on Aug 10
- #882 on Aug 11
- #878 on Aug 12
- #820 on Aug 22
- #733 on Aug 23
- #713 from Aug 24 to Aug 25
- #662 on Aug 26
- #651 on Aug 27
- #671 on Aug 28
- #620 on Aug 29
- #618 on Aug 30
- #648 on Aug 31
- #660 on Sep 1
- #648 on Sep 2
- #649 on Sep 3
- #629 on Sep 4
- #624 on Sep 5
- #640 on Sep 6
- #654 on Sep 7
- #672 on Sep 8
- #650 on Sep 11
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- #666 on Sep 15
- #672 on Sep 16
- #679 on Sep 17
- #673 on Sep 18
- #646 on Sep 19
- #679 on Sep 21
- #691 on Sep 22
- #684 on Sep 23
- #649 on Sep 25
- #646 on Sep 26
- #677 on Sep 27
- #681 on Sep 28
- #725 on Sep 29
- #700 on Sep 30
- #688 on Oct 4
- #692 on Oct 5
- #701 on Oct 6
- #750 on Oct 8
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- #729 on Oct 15
- #750 on Oct 19
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- #744 on Oct 23
- #710 on Oct 24
- #847 on Oct 25
- #863 on Oct 28
- #868 on Oct 29
- #873 on Oct 30
- #876 on Oct 31
Before you install
Instructions onlyAutomated signals, not a guarantee
Checked Nov 4, 2026
Not fully analyzed: some files were too long, unreadable or missing. This never lowers the level.
Show 4 notes
skills/awwwards-motion/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/brandkit-gen/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/pixel-perfect/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/pixel-perfect/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzed
- No broad tool permissions
- No dangerous shell commands
- 12 network referencesin 3 files: visual-redesign/SKILL.md:375 pixel-perfect/SKILL.md:303 awwwards-hero/SKILL.md:341
- No hidden or obfuscated text
- No instruction overrides
- No executable scripts
- No access to secrets
- No requests to vote in Hot
Show all 12 signals by file
skills/awwwards-hero/SKILL.md
- Network accessline 341
position: fixed; inset: 0; background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles - Network accessline 342
inset: 0; background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/fi - Network accessline 343
background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/filter%3E%3Cre
skills/pixel-perfect/SKILL.md
- Network accessline 303
@import url('https://fonts.googleapis.com/css2?family=FONT_NAME:wght@300;400;500;600;700&display=swap'); - Network accessline 577
z-index: 9999; opacity: 0.04; /* Adjust to match reference intensity */ background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' b - Network accessline 578
opacity: 0.04; /* Adjust to match reference intensity */ background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9 - Network accessline 579
background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/filter%3E%3Cre
skills/visual-redesign/SKILL.md
- Network accessline 375
/* Import the fonts - add to the top of your CSS or <head> */ @import url('https://fonts.googleapis.com/css2?family=Outfit:wght@300;400;500;600;700&family=Inter:wght@400;500;600&family=JetBrains+Mono:wght@400;500&display=swap'); - Network accessline 376
@import url('https://fonts.googleapis.com/css2?family=Outfit:wght@300;400;500;600;700&family=Inter:wght@400;500;600&family=JetBrains+Mono:wght@400;500&display=swap'); - Network accessline 656
z-index: 9999; opacity: 0.025; background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchT - Network accessline 657
opacity: 0.025; background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E - Network accessline 658
background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/filter%3E%3Cre
How the signals fit together
Facts from a static read of the files at the pinned commit. They describe what the code does, not why.
Some files could not be read; the facts below still hold.
No combined signals at this commit.
Works with
| Agent | Status | Evidence | Install to |
|---|---|---|---|
| Claude Code | Compatible | Standard SKILL.md skills/awwwards-hero/SKILL.md | .claude/skills/<skill-name>/ |
| Codex | Compatible | Standard SKILL.md skills/awwwards-hero/SKILL.md | .agents/skills/<skill-name>/ |
| Cursor | Compatible | Standard SKILL.md skills/awwwards-hero/SKILL.md | .cursor/skills/<skill-name>/ |
| Gemini CLI | Compatible | Standard SKILL.md skills/awwwards-hero/SKILL.md | .gemini/skills/<skill-name>/ |
| GitHub Copilot | Compatible | Standard SKILL.md skills/awwwards-hero/SKILL.md | .github/skills/<skill-name>/ |
| OpenCode | Compatible | Standard SKILL.md skills/awwwards-hero/SKILL.md | .opencode/skills/<skill-name>/ |
- Native The repository ships a manifest, folder or frontmatter field for this agent.
- Compatible A standard SKILL.md that this agent can read.
- Unknown No evidence either way.
Derived automatically from paths, manifests and frontmatter. Not tested on each agent.
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