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phileiny/h3-storyboard-skill
Claude Code skill for MiniMax H3 shot breakdown and character performance. Facial expression only renders when the shot has a <d> dialogue tag — measured, 42 dB vs 18 dB.
History
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Heat
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- Accounts asking about it through MCP, last 7 daysNot available
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Individual skills in this repository
- h3-storyboard
skills/h3-storyboard
How it works
h3-storyboard
When your agent uses it
Turn a script into MiniMax H3 shot lists with working emotional performance — beat tables, shot counts, expression direction, and the acting techniques that actually render. Use when breaking a script or scene into H3 shots, writing beat timings, directing a character's face or emotion, fixing flat/wooden performance, deciding shot length or how many beats a shot can hold, or writing prompts for episodic narrative work. Complements the minimax-h3 skill, which covers prompt syntax and ComfyUI setup but not performance or shot breakdown.
What it loads into context
Frontmatter
118 tokensAlways available to the agent
SKILL.md
35,193 tokensWhen the skill is activated
Reference documents
12,133 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 零之二、⭐⭐⭐ 寫每一顆之前:先問【這顆要呈現什麼】,再決定構圖,最後才寫內容
- 一、🔴 第一定律:一顆鏡頭裝不下太多節拍
- 二、⛔ 不要寫「什麼都不變」
- 一之二、要外掛真人配音的話,台詞長度是硬約束
- 二之一、⛔ 不要拍碰撞,也不要拍液體的量
- 二之二、動作要讓【做動作的身體部位】當主詞
- 三、尺寸:講裁切關係,不要講分數
- 四、形狀和比例交給參考圖
- 四之一、⛔ 品牌角色不可以髒、破、變形
- 四之一之二、⭐⭐ 表演讀不讀得到,先看鏡頭【夠不夠近】
- 四之二、⭐ 先決定機位,再寫表情
- 四之二之二、⭐⭐ 場景圖釘死的是【站在哪裡】,不是【站多高】
- 四之二之三、⭐⭐ 空間要在【生板】那一步定死:平面圖 → 3D 灰模 → 圖像模型(2026-09-26)
- 四之二之四、⭐⭐ 多人場:同框只交代關係,台詞一律單人正反打(2026-10-02)
- 四之三、📎 跨鏡頭的「同一個人」:宣告沒有用,每一顆都要重新供給
- 五、提示詞裡不要出現不該入鏡的物件名稱
- 五之二、🔴🔴 改規格之前,先 grep 整份提示詞 —— 舊文字不會自己消失
- 五之三、📖 禁用字對照表:模型會照字面執行、或會誤讀的寫法
- 六、情緒的生理順序
- 六之一、⛔ 情緒轉換:不要讓它在鏡頭前連續發生
- 六之二、幅度是相加的;時間要用事件填
- 七、拆鏡流程
- 七之二、一顆生成裡的剪接與運鏡
- 七之三、🔴 說「模型做不到」之前,先窮舉
- 八、驗收:用數字,不要用眼睛
- 九、音訊參考(`ref_audio_0`)能做什麼
- 十、⭐ 表演的最後一哩靠剪接,不要一直改提示詞
- 十一、後製的分工
- 十二、跨集重複使用
Files
SKILL.mdcore105,454 bytesSKILL.mdcore105,454 bytesSKILL.mdcore105,454 bytesSKILL.mdcore105,454 bytesSKILL.mdcore105,454 bytesSKILL.mdcore105,454 bytesSKILL.mdcore105,454 bytesSOURCES.mddoc34,197 bytes
Read SKILL.md
# H3 分鏡與表演
`minimax-h3` 那份 skill 教你**怎麼把已經想好的東西寫成 H3 格式**。
這份教你**怎麼想**——劇本怎麼拆成鏡頭、情緒怎麼變成模型演得出來的動作。
官方和社群的 skill 都停在翻譯層,沒有人做這段(`instann/minimax-h3-director`
把「自動拆鏡」列在 roadmap,還沒做)。下面全部是實拍歸納出來的,
每一條都標了驗證狀態。
---
## 零之二、⭐⭐⭐ 寫每一顆之前:先問【這顆要呈現什麼】,再決定構圖,最後才寫內容
**構圖不是「內容寫完之後順手決定的東西」。它是第一個決定,因為它決定了其他東西演不演得出來。**View the complete source on GitHubSkills included
- h3-storyboard
Repository facts
- License
- MIT
- Created
- Aug 26, 2026
- Last pushed
- Oct 3, 2026
- Forks
- 6
- Open issues
- 0
- Project activity
- Active
Before you install
Instructions onlyAutomated signals, not a guarantee
Checked Nov 7, 2026
Not fully analyzed: some files were too long, unreadable or missing. This never lowers the level.
Show 6 notes
skills/h3-storyboard/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/h3-storyboard/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/h3-storyboard/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/h3-storyboard/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/h3-storyboard/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/h3-storyboard/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzed
- No broad tool permissions
- No dangerous shell commands
- No network access
- No hidden or obfuscated text
- No instruction overrides
- No executable scripts
- No access to secrets
- No requests to vote in Hot
How the signals fit together
Facts from a static read of the files at the pinned commit. They describe what the code does, not why.
No combined signals at this commit.
Works with
| Agent | Status | Evidence | Install to |
|---|---|---|---|
| Claude Code | Compatible | Standard SKILL.md skills/h3-storyboard/SKILL.md | .claude/skills/<skill-name>/ |
| Codex | Compatible | Standard SKILL.md skills/h3-storyboard/SKILL.md | .agents/skills/<skill-name>/ |
| Cursor | Compatible | Standard SKILL.md skills/h3-storyboard/SKILL.md | .cursor/skills/<skill-name>/ |
| Gemini CLI | Compatible | Standard SKILL.md skills/h3-storyboard/SKILL.md | .gemini/skills/<skill-name>/ |
| GitHub Copilot | Compatible | Standard SKILL.md skills/h3-storyboard/SKILL.md | .github/skills/<skill-name>/ |
| OpenCode | Compatible | Standard SKILL.md skills/h3-storyboard/SKILL.md | .opencode/skills/<skill-name>/ |
- Native The repository ships a manifest, folder or frontmatter field for this agent.
- Compatible A standard SKILL.md that this agent can read.
- Unknown No evidence either way.
Derived automatically from paths, manifests and frontmatter. Not tested on each agent.