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JGRFW/comfyui-AICG3D-SKILLS
独立 ComfyUI 提示词插件:MiniMax H3 Skill 管理、提示词生成、参考素材整理与质检。
History
Review weekly changes to SKILL.md before updating. Dates mark the weeks in which we observed each version; checks apply to the recorded commits.
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skills/accessory-detail-material-motif-fashion-relay/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/action-buildup-censored-ellipse-aftermath-reveal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/activate-layered-character-dossier/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/air-cluster-near-surface-wide-landing/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/alternate-graphic-reset-and-action-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/alternate-obstacles-toward-goal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/animate-created-mark-into-world/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/animate-fixed-frame-construction/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/apparent-vulnerability-readiness-reversal-resumption/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/asymmetric-ability-commit-evade-impact-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/asymmetric-route-cost-overtake-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/asymmetric-scale-evasion-exchange/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/audio-prompt-reverse/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/autonomous-packing-disruption-recovery/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/bounded-day-loop-recurring-anchor/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/bounded-render-band-progressive-conversion/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/breach-resistance-with-asymmetric-force/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/break-contained-space-into-impossible-world/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/break-kinetic-text-obstacles/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/build-earned-arrival-journey/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/build-microexpression-greeting-arc/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/build-pace-to-destination-celebration/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/build-viewpoint-scale-spectacle-ladder/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/capability-demo-crowd-witness-challenge/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/carrier-arrival-lead-crossing-group-release/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/carrier-relay-shared-world-trailer/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/catastrophe-to-miniature-set-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/celebration-word-prop-action-materialization/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/center-trigger-radial-world-change/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/chain-one-tool-through-rescue-route/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/character-action-typography-module-carousel/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/character-refs/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Network or broad shell
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/character-scene-replacement/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/choreograph-anomaly-materialization/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/collapse-route-after-threshold/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/connect-independent-roles-to-shared-result/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/constricted-route-open-release/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/contact-proof-to-substrate-breach/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/contact-triggered-medium-toggle-progress/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/contact-triggered-toy-scale-creature-reveal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/contact-triggered-transient-energy-feedback/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/continuous-emotion-escalation-conceal-residue/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/continuous-forward-gauntlet-elevated-symbolic-finish/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/continuous-locomotion-carrier-escalation-sky-payoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/continuous-objective-defense-role-swap-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/continuous-obstacle-route-fall-state-recovery-reunion/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/continuous-outer-shot-inner-screen-montage/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/continuous-retreat-scale-anchor-expanding-hazard/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/contract-scale-into-evidence/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/craft-play-role-conflict-prop-collapse-reconcile/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/create-cross-medium-reaction/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/cross-medium-paired-route-chapter-synchrony/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/delayed-turn-silhouette-contamination-lens-breach/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/depth-layer-carriers-destination-light-reveal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/destination-first-processional-scale-approach/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/diegetic-doodle-response-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-imperfect-memory-farewell/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-proof-state-handoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-3d-animation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-brand-promo/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-coop-game-intro/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-handdrawn-live-fusion/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-minimalist-product-ad/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-music-typography/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-paper-collage/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-seedance-papercraft-explainer/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/direct-street-interview-video/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/disadvantage-recovery-ability-escalation-ring-clear/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/dual-support-elastic-character-control/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/effort-checkpoint-setback-recommitment-route/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/emblem-world-return-loop/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/emotional-purge-conversion-payoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/empty-hand-functional-object-materialization-payoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/empty-room-ordered-construction-furnishing-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/empty-scene-anomaly-title-hold/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/enclosure-witness-release-scale-dual-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/ensemble-dyad-position-realignment/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/environment-interrupted-duel-resumption/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/environmental-front-area-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/escalate-evidence-into-reality/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/exemplar-triggered-output-multiplication/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/external-assembly-integrated-audition/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/external-blocker-resource-check-alternative-settle/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/extraordinary-visitor-mundane-day-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/extreme-role-symbol-mundane-routine-relief/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fabric-light-credit-continuum/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/facial-action-unit-calibration/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/familiar-object-interior-world-descent-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fatigue-location-prop-pose-relay/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fatigue-reset-final-set-exit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fiction-to-production-layer-monitor-reveal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/first-last-frame-image-prompt/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fixed-display-body-ordered-garment-layering/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fixed-dossier-archetype-roster/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fixed-witness-window-world-state-descent/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/flat-avatar-world-crossing-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/flat-token-physical-spill-recovery/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/flip-cell-word-assembly-extrusion-lockup/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/flow-carried-style-escalation-split-convergence/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/fold-metrics-to-current-state/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/follow-geometry-as-progress-clock/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/follow-one-encounter-and-departure/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/follow-repeating-landmarks-deeper/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/foreground-fixation-background-hazard-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/foreground-witness-monument-handoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/form-reversible-material-typography/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/formal-baseline-interruption-enforcement-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/frontal-retreat-collapsing-corridor/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/future-message-environmental-verification/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/gesture-collect-intangible-orb-release-environment-response/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/graphic-course-gate-obstacle-solo-finish/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/ground-caller-aerial-swarm-order-mount-departure/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/group-route-individual-curiosity-halt/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/grow-surface-line-into-keepsake/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/h3-six-segment-standard/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/h3-video-remake/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Local scripts
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/hand-bounded-local-medium-window/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/handoff-ensemble-focus/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/handoff-pursuit-into-faster-escape/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/hazard-gauntlet-to-scale-threat/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/heavy-attack-light-swarm-binding-reversal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/held-character-brush-title-action-release-emblem/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/human-scale-display-writing-completion/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/identity-clue-reconnection/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/identity-locked-density-reset-recap-hero/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/identity-locked-fashion-world-rhythm-carousel/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/identity-locked-style-world-carousel/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/identity-motif-mobility-class-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/image-prompt-reverse/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/impact-pause-second-entrant-response/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/impossible-luxury-pose-detail-ladder/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/impossible-task-base-lift-witness-reaction/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/input-screen-result-reaction-causal-loop/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/interface-capability-proof-montage/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/interface-character-trigger-disruption-recovery/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/invisible-boundary-impact-test-reroute/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/irreversible-cooking-state-chain-serving-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/letterform-structure-motion-system-lockup/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/line-cut-material-word-reveal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/linear-threat-contact-redirection-residue/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/link-skills-with-base-loop/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/live-subject-print-collage-ad-relay/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/local-object-conversion-to-environment-rewrite/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/material-carrier-format-collapse/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/material-credit-vignettes-to-master-title/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/material-scale-expansion-exact-return-loop/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/material-skill-escalation-finished-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/material-typography-world-pass-through/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/material-use-product-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/material-value-ladder-human-payoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/message-distance-collapse/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/message-medium-relay-stable-carrier/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/micro-carrier-fpv-obstacle-chapters-product-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/micro-ecology-world-title-scale/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/miniature-multi-material-route-elevated-goal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/minimax-h3-short-drama-director/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Network or broad shell
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/misdirected-violation-comic-retaliation-exit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/mobility-route-to-human-benefit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/monument-scale-near-contact-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/motion-contact-paint-trail-accumulation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/multi-medium-character-module-ensemble-convergence/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/object-handoff-festival-vlog-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/object-ritual-augmentation-release/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/observer-imperfection-route-discovery-closure/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/observer-to-subject-camera-handoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/observer-window-confrontation-displacement-clash/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/offscreen-cue-progressive-tightening-unrevealed-source/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/one-to-group-photo-reaction/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/optical-search-evidence-contraction/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/ordinary-task-to-breathing-reset-exit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/owner-tool-detail-to-action/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/page-character-breach-counterpart-reaction/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/paired-carrier-clearance-axis/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/paired-flotation-water-route/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/passive-anchor-to-extraordinary-exit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/performed-competence-single-mishap-social-recovery/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/performer-anchor-semantic-lyric-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/performer-physical-letterform-stage-relay/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/persistent-matchup-strip-causal-rally-payoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/persistent-plan-strip-execution-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/persistent-reference-board-multi-character-product-continuity/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/personal-device-state-switch-ordinary-world-performance/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/phase-state-opponent-dispersal-reassembly-combat/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/planar-folktale-chapter-unfolding-emblematic-ascent/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/playful-threat-soft-interrupt-escalate-partnered-exit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/practical-adjustment-nonverbal-readiness-confirmation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/private-ritual-object-release-detail-route-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/procedure-ladder-layered-finish/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/product-finish-alternation-detail-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/product-macro-environment-extraction-sphere-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/prop-bearing-helper-shared-shelter-bond/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/prop-loss-consolation-hidden-recovery/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/protagonist-genre-escalation-trailer/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/protection-lull-delayed-burst/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/protector-led-route-to-threshold/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/prove-background-anomaly-through-recording/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/prove-competence-through-recoverable-failure/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/prove-dual-system-convergence/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/prove-mechanical-convoy-follow/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/prove-product-through-first-person-test/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/public-recognition-table-to-stage-payoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/pursuit-route-collapse-remote-survivor-reframe/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/question-machine-state-proof-relay/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/raise-shared-contact-to-airborne-peak/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/readiness-microproof-departure/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/reciprocal-touch-state-confirmation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/recombine-conversation-subgroups/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/reconstruct-flat-geometry-poster/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/record-memory-through-fixed-viewfinder/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/recurring-route-original-tableau-reveal-montage/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/recurring-threat-location-inventory-defense-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/redirect-mass-with-leverage/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/registered-geometry-material-match-credit-title/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/registered-look-card-outfit-motion-roster/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/relay-multi-agent-entry-actions/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/relay-silhouette-action-states/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/relay-token-through-stacked-zones/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/repeat-reset-escalating-mishap-anthology/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/reveal-environment-through-performance-pullback/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/reveal-evidence-through-failed-concealment/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/reveal-impact-aftermath-at-larger-scale/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/reveal-nested-counterpart/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/reveal-scale-through-environment-deformation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/ritual-expectation-blackout-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/route-continuity-through-world-conversion/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/route-inventory-accumulation-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/routine-compression-carrier-handoff-arrival/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/routine-tool-shoreline-interruption-recovery-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/rule-acquisition-dimensional-course-escalation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/rule-bounded-search-reaction-payoff/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/run-miniature-pursuit-foraging-route/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/scale-mismatch-sports-token-challenge/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/scale-paired-stage-response-orbit-hand-rest/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/selfie-affect-crest-interruption-neutral-hold/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/selfie-carrier-rapid-group-memory-montage/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/selfie-route-local-find-taste-resume/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/semantic-phrase-physics-escalation-lockup/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/semantic-typography-world-action-relay/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/sensory-seal-location-swap-resumption/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/sensory-trial-proof-reaction-terminal-state/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/service-transformation-private-fit-public-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/shared-ride-reaction-stop-recovery-exit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/showy-effort-quiet-skill-social-status-reversal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/single-accent-scale-activation-relay/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/single-decision-impact-return-lockup/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/single-input-delayed-container-overflow/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/single-thread-material-world-construction-wordmark-resolution/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/small-guide-route-destination-echo/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/social-arrival-delayed-baggage-anomaly-return/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/social-interface-prank-materialization/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/solo-form-material-adversary-clash/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-calm-dense-delayed-finish/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-deadpan-chain-failure/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-earnest-upgrade-displacement/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-material-role-traversal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-one-external-miniature-intervention/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-one-signal-reversal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-performance-fall-rise-arc/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-progressive-character-reveal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-solo-posture-comedy-arc/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-startle-to-truce-encounter/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-threshold-inspection-passage/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/stage-two-turn-pause-reaction/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/still-group-anomaly-displacement-direct-threat/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/still-portrait-state-reframe/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/structure-product-proof-launch/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/subsurface-trace-breach-pursuit-aftermath/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/successive-gates-vertical-finish/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/suspended-accident-active-sampling/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/suspended-accident-repair-before-resumption/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/suspended-world-terminal-resumption/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/switch-roles-through-direction-stroke/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/switch-subjects-through-persistent-selector/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/symbolic-layout-single-move-embodied-consequence/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/tactile-climb-risk-release-summit-scale/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/tactile-travel-chapters-scale-ascent/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/text-to-image-prompt/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/threat-substitution-rescue-to-renewed-pursuit/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/threatening-object-energy-conversion-product/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/three-across-synchronized-orientation/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/traverse-incompatible-medium-to-scale-reveal/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/trigger-background-state-with-foreground-alignment/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/trusted-carrier-delayed-interior-release/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/unstable-support-failed-transfer/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/urgent-route-missed-threshold-redirection/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/use-material-as-progress-clock/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/verify-recurring-identity-board/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/video-prompt-reverse/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/visible-four-axis-controller-same-beat-response/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/weather-listening-touch-snack-micro-ritual/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/white-model-person-scene-replacement/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/whole-first-component-grammar-returning-mark/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/whole-machine-component-activation-energy-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/window-display-garment-transfer-result-proof/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
skills/write-seedance-video-prompts/SKILL.md
Week of Oct 26, 2026 · Line counts unavailable
Before Not checked yet → After Instructions only
First observation → 794f4d85292e
No earlier version was observed for comparison.
Heat
7.6- Star growth, last 7 daysNot available
- Star growth, last 24 hoursNot available
- Rank movement, last 7 daysNot available
- Commits, last 30 daysNot available
- Accounts asking about it through MCP, last 7 daysNot available
- Hot votes this weekNot available
Heat never changes the order by stars, and sponsorship never touches it. How heat works
Stars over time
30-day change not yet available: not enough history.
Individual skills in this repository
- accessory-detail-material-motif-fashion-relay
skills/accessory-detail-material-motif-fashion-relay - action-buildup-censored-ellipse-aftermath-reveal
skills/action-buildup-censored-ellipse-aftermath-reveal - activate-layered-character-dossier
skills/activate-layered-character-dossier - air-cluster-near-surface-wide-landing
skills/air-cluster-near-surface-wide-landing - alternate-graphic-reset-and-action-proof
skills/alternate-graphic-reset-and-action-proof - alternate-obstacles-toward-goal
skills/alternate-obstacles-toward-goal - animate-created-mark-into-world
skills/animate-created-mark-into-world - animate-fixed-frame-construction
skills/animate-fixed-frame-construction - apparent-vulnerability-readiness-reversal-resumption
skills/apparent-vulnerability-readiness-reversal-resumption - asymmetric-ability-commit-evade-impact-proof
skills/asymmetric-ability-commit-evade-impact-proof - asymmetric-route-cost-overtake-proof
skills/asymmetric-route-cost-overtake-proof - asymmetric-scale-evasion-exchange
skills/asymmetric-scale-evasion-exchange - audio-prompt-reverse
skills/audio-prompt-reverse - autonomous-packing-disruption-recovery
skills/autonomous-packing-disruption-recovery - bounded-day-loop-recurring-anchor
skills/bounded-day-loop-recurring-anchor - bounded-render-band-progressive-conversion
skills/bounded-render-band-progressive-conversion - breach-resistance-with-asymmetric-force
skills/breach-resistance-with-asymmetric-force - break-contained-space-into-impossible-world
skills/break-contained-space-into-impossible-world - break-kinetic-text-obstacles
skills/break-kinetic-text-obstacles - build-earned-arrival-journey
skills/build-earned-arrival-journey - build-microexpression-greeting-arc
skills/build-microexpression-greeting-arc - build-pace-to-destination-celebration
skills/build-pace-to-destination-celebration - build-viewpoint-scale-spectacle-ladder
skills/build-viewpoint-scale-spectacle-ladder - capability-demo-crowd-witness-challenge
skills/capability-demo-crowd-witness-challenge - carrier-arrival-lead-crossing-group-release
skills/carrier-arrival-lead-crossing-group-release - carrier-relay-shared-world-trailer
skills/carrier-relay-shared-world-trailer - catastrophe-to-miniature-set-proof
skills/catastrophe-to-miniature-set-proof - celebration-word-prop-action-materialization
skills/celebration-word-prop-action-materialization - center-trigger-radial-world-change
skills/center-trigger-radial-world-change - chain-one-tool-through-rescue-route
skills/chain-one-tool-through-rescue-route - character-action-typography-module-carousel
skills/character-action-typography-module-carousel - character-refs
skills/character-refs - 人物场景替换 skill
skills/character-scene-replacement - choreograph-anomaly-materialization
skills/choreograph-anomaly-materialization - collapse-route-after-threshold
skills/collapse-route-after-threshold - connect-independent-roles-to-shared-result
skills/connect-independent-roles-to-shared-result - constricted-route-open-release
skills/constricted-route-open-release - contact-proof-to-substrate-breach
skills/contact-proof-to-substrate-breach - contact-triggered-medium-toggle-progress
skills/contact-triggered-medium-toggle-progress - contact-triggered-toy-scale-creature-reveal
skills/contact-triggered-toy-scale-creature-reveal - contact-triggered-transient-energy-feedback
skills/contact-triggered-transient-energy-feedback - continuous-emotion-escalation-conceal-residue
skills/continuous-emotion-escalation-conceal-residue - continuous-forward-gauntlet-elevated-symbolic-finish
skills/continuous-forward-gauntlet-elevated-symbolic-finish - continuous-locomotion-carrier-escalation-sky-payoff
skills/continuous-locomotion-carrier-escalation-sky-payoff - continuous-objective-defense-role-swap-escalation
skills/continuous-objective-defense-role-swap-escalation - continuous-obstacle-route-fall-state-recovery-reunion
skills/continuous-obstacle-route-fall-state-recovery-reunion - continuous-outer-shot-inner-screen-montage
skills/continuous-outer-shot-inner-screen-montage - continuous-retreat-scale-anchor-expanding-hazard
skills/continuous-retreat-scale-anchor-expanding-hazard - contract-scale-into-evidence
skills/contract-scale-into-evidence - craft-play-role-conflict-prop-collapse-reconcile
skills/craft-play-role-conflict-prop-collapse-reconcile - create-cross-medium-reaction
skills/create-cross-medium-reaction - cross-medium-paired-route-chapter-synchrony
skills/cross-medium-paired-route-chapter-synchrony - delayed-turn-silhouette-contamination-lens-breach
skills/delayed-turn-silhouette-contamination-lens-breach - depth-layer-carriers-destination-light-reveal
skills/depth-layer-carriers-destination-light-reveal - destination-first-processional-scale-approach
skills/destination-first-processional-scale-approach - diegetic-doodle-response-escalation
skills/diegetic-doodle-response-escalation - direct-imperfect-memory-farewell
skills/direct-imperfect-memory-farewell - direct-proof-state-handoff
skills/direct-proof-state-handoff - direct-seedance-3d-animation
skills/direct-seedance-3d-animation - direct-seedance-brand-promo
skills/direct-seedance-brand-promo - direct-seedance-coop-game-intro
skills/direct-seedance-coop-game-intro - direct-seedance-handdrawn-live-fusion
skills/direct-seedance-handdrawn-live-fusion - direct-seedance-minimalist-product-ad
skills/direct-seedance-minimalist-product-ad - direct-seedance-music-typography
skills/direct-seedance-music-typography - direct-seedance-paper-collage
skills/direct-seedance-paper-collage - direct-seedance-papercraft-explainer
skills/direct-seedance-papercraft-explainer - direct-street-interview-video
skills/direct-street-interview-video - disadvantage-recovery-ability-escalation-ring-clear
skills/disadvantage-recovery-ability-escalation-ring-clear - dual-support-elastic-character-control
skills/dual-support-elastic-character-control - effort-checkpoint-setback-recommitment-route
skills/effort-checkpoint-setback-recommitment-route - emblem-world-return-loop
skills/emblem-world-return-loop - emotional-purge-conversion-payoff
skills/emotional-purge-conversion-payoff - empty-hand-functional-object-materialization-payoff
skills/empty-hand-functional-object-materialization-payoff - empty-room-ordered-construction-furnishing-proof
skills/empty-room-ordered-construction-furnishing-proof - empty-scene-anomaly-title-hold
skills/empty-scene-anomaly-title-hold - enclosure-witness-release-scale-dual-proof
skills/enclosure-witness-release-scale-dual-proof - ensemble-dyad-position-realignment
skills/ensemble-dyad-position-realignment - environment-interrupted-duel-resumption
skills/environment-interrupted-duel-resumption - environmental-front-area-escalation
skills/environmental-front-area-escalation - escalate-evidence-into-reality
skills/escalate-evidence-into-reality - exemplar-triggered-output-multiplication
skills/exemplar-triggered-output-multiplication - external-assembly-integrated-audition
skills/external-assembly-integrated-audition - external-blocker-resource-check-alternative-settle
skills/external-blocker-resource-check-alternative-settle - extraordinary-visitor-mundane-day-return
skills/extraordinary-visitor-mundane-day-return - extreme-role-symbol-mundane-routine-relief
skills/extreme-role-symbol-mundane-routine-relief - fabric-light-credit-continuum
skills/fabric-light-credit-continuum - facial-action-unit-calibration
skills/facial-action-unit-calibration - familiar-object-interior-world-descent-return
skills/familiar-object-interior-world-descent-return - fatigue-location-prop-pose-relay
skills/fatigue-location-prop-pose-relay - fatigue-reset-final-set-exit
skills/fatigue-reset-final-set-exit - fiction-to-production-layer-monitor-reveal
skills/fiction-to-production-layer-monitor-reveal - first-last-frame-image-prompt
skills/first-last-frame-image-prompt - fixed-display-body-ordered-garment-layering
skills/fixed-display-body-ordered-garment-layering - fixed-dossier-archetype-roster
skills/fixed-dossier-archetype-roster - fixed-witness-window-world-state-descent
skills/fixed-witness-window-world-state-descent - flat-avatar-world-crossing-return
skills/flat-avatar-world-crossing-return - flat-token-physical-spill-recovery
skills/flat-token-physical-spill-recovery - flip-cell-word-assembly-extrusion-lockup
skills/flip-cell-word-assembly-extrusion-lockup - flow-carried-style-escalation-split-convergence
skills/flow-carried-style-escalation-split-convergence - fold-metrics-to-current-state
skills/fold-metrics-to-current-state - follow-geometry-as-progress-clock
skills/follow-geometry-as-progress-clock - follow-one-encounter-and-departure
skills/follow-one-encounter-and-departure - follow-repeating-landmarks-deeper
skills/follow-repeating-landmarks-deeper - foreground-fixation-background-hazard-escalation
skills/foreground-fixation-background-hazard-escalation - foreground-witness-monument-handoff
skills/foreground-witness-monument-handoff - form-reversible-material-typography
skills/form-reversible-material-typography - formal-baseline-interruption-enforcement-return
skills/formal-baseline-interruption-enforcement-return - frontal-retreat-collapsing-corridor
skills/frontal-retreat-collapsing-corridor - future-message-environmental-verification
skills/future-message-environmental-verification - gesture-collect-intangible-orb-release-environment-response
skills/gesture-collect-intangible-orb-release-environment-response - graphic-course-gate-obstacle-solo-finish
skills/graphic-course-gate-obstacle-solo-finish - ground-caller-aerial-swarm-order-mount-departure
skills/ground-caller-aerial-swarm-order-mount-departure - group-route-individual-curiosity-halt
skills/group-route-individual-curiosity-halt - grow-surface-line-into-keepsake
skills/grow-surface-line-into-keepsake - h3-six-segment-standard
skills/h3-six-segment-standard - h3-video-remake
skills/h3-video-remake - hand-bounded-local-medium-window
skills/hand-bounded-local-medium-window - handoff-ensemble-focus
skills/handoff-ensemble-focus - handoff-pursuit-into-faster-escape
skills/handoff-pursuit-into-faster-escape - hazard-gauntlet-to-scale-threat
skills/hazard-gauntlet-to-scale-threat - heavy-attack-light-swarm-binding-reversal
skills/heavy-attack-light-swarm-binding-reversal - held-character-brush-title-action-release-emblem
skills/held-character-brush-title-action-release-emblem - human-scale-display-writing-completion
skills/human-scale-display-writing-completion - identity-clue-reconnection
skills/identity-clue-reconnection - identity-locked-density-reset-recap-hero
skills/identity-locked-density-reset-recap-hero - identity-locked-fashion-world-rhythm-carousel
skills/identity-locked-fashion-world-rhythm-carousel - identity-locked-style-world-carousel
skills/identity-locked-style-world-carousel - identity-motif-mobility-class-escalation
skills/identity-motif-mobility-class-escalation - image-prompt-reverse
skills/image-prompt-reverse - impact-pause-second-entrant-response
skills/impact-pause-second-entrant-response - impossible-luxury-pose-detail-ladder
skills/impossible-luxury-pose-detail-ladder - impossible-task-base-lift-witness-reaction
skills/impossible-task-base-lift-witness-reaction - input-screen-result-reaction-causal-loop
skills/input-screen-result-reaction-causal-loop - interface-capability-proof-montage
skills/interface-capability-proof-montage - interface-character-trigger-disruption-recovery
skills/interface-character-trigger-disruption-recovery - invisible-boundary-impact-test-reroute
skills/invisible-boundary-impact-test-reroute - irreversible-cooking-state-chain-serving-proof
skills/irreversible-cooking-state-chain-serving-proof - letterform-structure-motion-system-lockup
skills/letterform-structure-motion-system-lockup - line-cut-material-word-reveal
skills/line-cut-material-word-reveal - linear-threat-contact-redirection-residue
skills/linear-threat-contact-redirection-residue - link-skills-with-base-loop
skills/link-skills-with-base-loop - live-subject-print-collage-ad-relay
skills/live-subject-print-collage-ad-relay - local-object-conversion-to-environment-rewrite
skills/local-object-conversion-to-environment-rewrite - material-carrier-format-collapse
skills/material-carrier-format-collapse - material-credit-vignettes-to-master-title
skills/material-credit-vignettes-to-master-title - material-scale-expansion-exact-return-loop
skills/material-scale-expansion-exact-return-loop - material-skill-escalation-finished-proof
skills/material-skill-escalation-finished-proof - material-typography-world-pass-through
skills/material-typography-world-pass-through - material-use-product-return
skills/material-use-product-return - material-value-ladder-human-payoff
skills/material-value-ladder-human-payoff - message-distance-collapse
skills/message-distance-collapse - message-medium-relay-stable-carrier
skills/message-medium-relay-stable-carrier - micro-carrier-fpv-obstacle-chapters-product-return
skills/micro-carrier-fpv-obstacle-chapters-product-return - micro-ecology-world-title-scale
skills/micro-ecology-world-title-scale - miniature-multi-material-route-elevated-goal
skills/miniature-multi-material-route-elevated-goal - minimax-h3-short-drama-director
skills/minimax-h3-short-drama-director - misdirected-violation-comic-retaliation-exit
skills/misdirected-violation-comic-retaliation-exit - mobility-route-to-human-benefit
skills/mobility-route-to-human-benefit - monument-scale-near-contact-return
skills/monument-scale-near-contact-return - motion-contact-paint-trail-accumulation
skills/motion-contact-paint-trail-accumulation - multi-medium-character-module-ensemble-convergence
skills/multi-medium-character-module-ensemble-convergence - object-handoff-festival-vlog-escalation
skills/object-handoff-festival-vlog-escalation - object-ritual-augmentation-release
skills/object-ritual-augmentation-release - observer-imperfection-route-discovery-closure
skills/observer-imperfection-route-discovery-closure - observer-to-subject-camera-handoff
skills/observer-to-subject-camera-handoff - observer-window-confrontation-displacement-clash
skills/observer-window-confrontation-displacement-clash - offscreen-cue-progressive-tightening-unrevealed-source
skills/offscreen-cue-progressive-tightening-unrevealed-source - one-to-group-photo-reaction
skills/one-to-group-photo-reaction - optical-search-evidence-contraction
skills/optical-search-evidence-contraction - ordinary-task-to-breathing-reset-exit
skills/ordinary-task-to-breathing-reset-exit - owner-tool-detail-to-action
skills/owner-tool-detail-to-action - page-character-breach-counterpart-reaction
skills/page-character-breach-counterpart-reaction - paired-carrier-clearance-axis
skills/paired-carrier-clearance-axis - paired-flotation-water-route
skills/paired-flotation-water-route - passive-anchor-to-extraordinary-exit
skills/passive-anchor-to-extraordinary-exit - performed-competence-single-mishap-social-recovery
skills/performed-competence-single-mishap-social-recovery - performer-anchor-semantic-lyric-escalation
skills/performer-anchor-semantic-lyric-escalation - performer-physical-letterform-stage-relay
skills/performer-physical-letterform-stage-relay - persistent-matchup-strip-causal-rally-payoff
skills/persistent-matchup-strip-causal-rally-payoff - persistent-plan-strip-execution-escalation
skills/persistent-plan-strip-execution-escalation - persistent-reference-board-multi-character-product-continuity
skills/persistent-reference-board-multi-character-product-continuity - personal-device-state-switch-ordinary-world-performance
skills/personal-device-state-switch-ordinary-world-performance - phase-state-opponent-dispersal-reassembly-combat
skills/phase-state-opponent-dispersal-reassembly-combat - planar-folktale-chapter-unfolding-emblematic-ascent
skills/planar-folktale-chapter-unfolding-emblematic-ascent - playful-threat-soft-interrupt-escalate-partnered-exit
skills/playful-threat-soft-interrupt-escalate-partnered-exit - practical-adjustment-nonverbal-readiness-confirmation
skills/practical-adjustment-nonverbal-readiness-confirmation - private-ritual-object-release-detail-route-return
skills/private-ritual-object-release-detail-route-return - procedure-ladder-layered-finish
skills/procedure-ladder-layered-finish - product-finish-alternation-detail-return
skills/product-finish-alternation-detail-return - product-macro-environment-extraction-sphere-return
skills/product-macro-environment-extraction-sphere-return - prop-bearing-helper-shared-shelter-bond
skills/prop-bearing-helper-shared-shelter-bond - prop-loss-consolation-hidden-recovery
skills/prop-loss-consolation-hidden-recovery - protagonist-genre-escalation-trailer
skills/protagonist-genre-escalation-trailer - protection-lull-delayed-burst
skills/protection-lull-delayed-burst - protector-led-route-to-threshold
skills/protector-led-route-to-threshold - prove-background-anomaly-through-recording
skills/prove-background-anomaly-through-recording - prove-competence-through-recoverable-failure
skills/prove-competence-through-recoverable-failure - prove-dual-system-convergence
skills/prove-dual-system-convergence - prove-mechanical-convoy-follow
skills/prove-mechanical-convoy-follow - prove-product-through-first-person-test
skills/prove-product-through-first-person-test - public-recognition-table-to-stage-payoff
skills/public-recognition-table-to-stage-payoff - pursuit-route-collapse-remote-survivor-reframe
skills/pursuit-route-collapse-remote-survivor-reframe - question-machine-state-proof-relay
skills/question-machine-state-proof-relay - raise-shared-contact-to-airborne-peak
skills/raise-shared-contact-to-airborne-peak - readiness-microproof-departure
skills/readiness-microproof-departure - reciprocal-touch-state-confirmation
skills/reciprocal-touch-state-confirmation - recombine-conversation-subgroups
skills/recombine-conversation-subgroups - reconstruct-flat-geometry-poster
skills/reconstruct-flat-geometry-poster - record-memory-through-fixed-viewfinder
skills/record-memory-through-fixed-viewfinder - recurring-route-original-tableau-reveal-montage
skills/recurring-route-original-tableau-reveal-montage - recurring-threat-location-inventory-defense-return
skills/recurring-threat-location-inventory-defense-return - redirect-mass-with-leverage
skills/redirect-mass-with-leverage - registered-geometry-material-match-credit-title
skills/registered-geometry-material-match-credit-title - registered-look-card-outfit-motion-roster
skills/registered-look-card-outfit-motion-roster - relay-multi-agent-entry-actions
skills/relay-multi-agent-entry-actions - relay-silhouette-action-states
skills/relay-silhouette-action-states - relay-token-through-stacked-zones
skills/relay-token-through-stacked-zones - repeat-reset-escalating-mishap-anthology
skills/repeat-reset-escalating-mishap-anthology - reveal-environment-through-performance-pullback
skills/reveal-environment-through-performance-pullback - reveal-evidence-through-failed-concealment
skills/reveal-evidence-through-failed-concealment - reveal-impact-aftermath-at-larger-scale
skills/reveal-impact-aftermath-at-larger-scale - reveal-nested-counterpart
skills/reveal-nested-counterpart - reveal-scale-through-environment-deformation
skills/reveal-scale-through-environment-deformation - ritual-expectation-blackout-return
skills/ritual-expectation-blackout-return - route-continuity-through-world-conversion
skills/route-continuity-through-world-conversion - route-inventory-accumulation-return
skills/route-inventory-accumulation-return - routine-compression-carrier-handoff-arrival
skills/routine-compression-carrier-handoff-arrival - routine-tool-shoreline-interruption-recovery-return
skills/routine-tool-shoreline-interruption-recovery-return - rule-acquisition-dimensional-course-escalation
skills/rule-acquisition-dimensional-course-escalation - rule-bounded-search-reaction-payoff
skills/rule-bounded-search-reaction-payoff - run-miniature-pursuit-foraging-route
skills/run-miniature-pursuit-foraging-route - scale-mismatch-sports-token-challenge
skills/scale-mismatch-sports-token-challenge - scale-paired-stage-response-orbit-hand-rest
skills/scale-paired-stage-response-orbit-hand-rest - selfie-affect-crest-interruption-neutral-hold
skills/selfie-affect-crest-interruption-neutral-hold - selfie-carrier-rapid-group-memory-montage
skills/selfie-carrier-rapid-group-memory-montage - selfie-route-local-find-taste-resume
skills/selfie-route-local-find-taste-resume - semantic-phrase-physics-escalation-lockup
skills/semantic-phrase-physics-escalation-lockup - semantic-typography-world-action-relay
skills/semantic-typography-world-action-relay - sensory-seal-location-swap-resumption
skills/sensory-seal-location-swap-resumption - sensory-trial-proof-reaction-terminal-state
skills/sensory-trial-proof-reaction-terminal-state - service-transformation-private-fit-public-return
skills/service-transformation-private-fit-public-return - shared-ride-reaction-stop-recovery-exit
skills/shared-ride-reaction-stop-recovery-exit - showy-effort-quiet-skill-social-status-reversal
skills/showy-effort-quiet-skill-social-status-reversal - single-accent-scale-activation-relay
skills/single-accent-scale-activation-relay - single-decision-impact-return-lockup
skills/single-decision-impact-return-lockup - single-input-delayed-container-overflow
skills/single-input-delayed-container-overflow - single-thread-material-world-construction-wordmark-resolution
skills/single-thread-material-world-construction-wordmark-resolution - small-guide-route-destination-echo
skills/small-guide-route-destination-echo - social-arrival-delayed-baggage-anomaly-return
skills/social-arrival-delayed-baggage-anomaly-return - social-interface-prank-materialization
skills/social-interface-prank-materialization - solo-form-material-adversary-clash
skills/solo-form-material-adversary-clash - stage-calm-dense-delayed-finish
skills/stage-calm-dense-delayed-finish - stage-deadpan-chain-failure
skills/stage-deadpan-chain-failure - stage-earnest-upgrade-displacement
skills/stage-earnest-upgrade-displacement - stage-material-role-traversal
skills/stage-material-role-traversal - stage-one-external-miniature-intervention
skills/stage-one-external-miniature-intervention - stage-one-signal-reversal
skills/stage-one-signal-reversal - stage-performance-fall-rise-arc
skills/stage-performance-fall-rise-arc - stage-progressive-character-reveal
skills/stage-progressive-character-reveal - stage-solo-posture-comedy-arc
skills/stage-solo-posture-comedy-arc - stage-startle-to-truce-encounter
skills/stage-startle-to-truce-encounter - stage-threshold-inspection-passage
skills/stage-threshold-inspection-passage - stage-two-turn-pause-reaction
skills/stage-two-turn-pause-reaction - still-group-anomaly-displacement-direct-threat
skills/still-group-anomaly-displacement-direct-threat - still-portrait-state-reframe
skills/still-portrait-state-reframe - structure-product-proof-launch
skills/structure-product-proof-launch - subsurface-trace-breach-pursuit-aftermath
skills/subsurface-trace-breach-pursuit-aftermath - successive-gates-vertical-finish
skills/successive-gates-vertical-finish - suspended-accident-active-sampling
skills/suspended-accident-active-sampling - suspended-accident-repair-before-resumption
skills/suspended-accident-repair-before-resumption - suspended-world-terminal-resumption
skills/suspended-world-terminal-resumption - switch-roles-through-direction-stroke
skills/switch-roles-through-direction-stroke - switch-subjects-through-persistent-selector
skills/switch-subjects-through-persistent-selector - symbolic-layout-single-move-embodied-consequence
skills/symbolic-layout-single-move-embodied-consequence - tactile-climb-risk-release-summit-scale
skills/tactile-climb-risk-release-summit-scale - tactile-travel-chapters-scale-ascent
skills/tactile-travel-chapters-scale-ascent - text-to-image-prompt
skills/text-to-image-prompt - threat-substitution-rescue-to-renewed-pursuit
skills/threat-substitution-rescue-to-renewed-pursuit - threatening-object-energy-conversion-product
skills/threatening-object-energy-conversion-product - three-across-synchronized-orientation
skills/three-across-synchronized-orientation - traverse-incompatible-medium-to-scale-reveal
skills/traverse-incompatible-medium-to-scale-reveal - trigger-background-state-with-foreground-alignment
skills/trigger-background-state-with-foreground-alignment - trusted-carrier-delayed-interior-release
skills/trusted-carrier-delayed-interior-release - unstable-support-failed-transfer
skills/unstable-support-failed-transfer - urgent-route-missed-threshold-redirection
skills/urgent-route-missed-threshold-redirection - use-material-as-progress-clock
skills/use-material-as-progress-clock - verify-recurring-identity-board
skills/verify-recurring-identity-board - video-prompt-reverse
skills/video-prompt-reverse - visible-four-axis-controller-same-beat-response
skills/visible-four-axis-controller-same-beat-response - weather-listening-touch-snack-micro-ritual
skills/weather-listening-touch-snack-micro-ritual - 3D白模人物场景替换 Skill
skills/white-model-person-scene-replacement - whole-first-component-grammar-returning-mark
skills/whole-first-component-grammar-returning-mark - whole-machine-component-activation-energy-proof
skills/whole-machine-component-activation-energy-proof - window-display-garment-transfer-result-proof
skills/window-display-garment-transfer-result-proof - write-seedance-video-prompts
skills/write-seedance-video-prompts
How it works
accessory-detail-material-motif-fashion-relay
When your agent uses it
Create original short videos using the 配饰材质接力|细节证据、全身回连与原创品牌收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
585 tokensWhen the skill is activated
Reference documents
1,621 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,745 bytesSKILL.mdcore2,745 bytesSKILL.mdcore2,745 bytesagents/openai.yamlasset601 bytesreferences/summary.mddoc2,048 bytesreferences/template.mddoc4,920 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubaction-buildup-censored-ellipse-aftermath-reveal
When your agent uses it
Create original short videos using the 刻意遮断省略|动作升级后以审查卡跳到余波结果 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
576 tokensWhen the skill is activated
Reference documents
1,567 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,700 bytesSKILL.mdcore2,700 bytesagents/openai.yamlasset607 bytesreferences/summary.mddoc1,920 bytesreferences/template.mddoc5,010 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubactivate-layered-character-dossier
When your agent uses it
Create original short videos using the 人物档案|能力逐层点亮 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
66 tokensAlways available to the agent
SKILL.md
530 tokensWhen the skill is activated
Reference documents
1,185 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,410 bytesSKILL.mdcore2,410 bytesagents/openai.yamlasset356 bytesreferences/summary.mddoc941 bytesreferences/template.mddoc4,177 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubair-cluster-near-surface-wide-landing
When your agent uses it
Create original short videos using the 空中群集|近表面转向到稳定落地 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
542 tokensWhen the skill is activated
Reference documents
1,149 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,422 bytesSKILL.mdcore2,422 bytesagents/openai.yamlasset365 bytesreferences/summary.mddoc878 bytesreferences/template.mddoc3,893 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubalternate-graphic-reset-and-action-proof
When your agent uses it
Create original short videos using the 图形复位|身份卡与动作证明交替 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,552 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,728 bytesSKILL.mdcore2,728 bytesagents/openai.yamlasset485 bytesreferences/summary.mddoc1,560 bytesreferences/template.mddoc5,580 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubalternate-obstacles-toward-goal
When your agent uses it
Create original short videos using the 单目标逃生|前后灾害交替逼近 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
543 tokensWhen the skill is activated
Reference documents
1,152 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,455 bytesSKILL.mdcore2,455 bytesagents/openai.yamlasset377 bytesreferences/summary.mddoc992 bytesreferences/template.mddoc3,832 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubanimate-created-mark-into-world
When your agent uses it
Create original short videos using the 画中物成真|小光点变奇观 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
542 tokensWhen the skill is activated
Reference documents
1,226 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,431 bytesSKILL.mdcore2,431 bytesagents/openai.yamlasset347 bytesreferences/summary.mddoc930 bytesreferences/template.mddoc4,209 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubanimate-fixed-frame-construction
When your agent uses it
Create original short videos using the 固定机位|从线稿生成成品 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
66 tokensAlways available to the agent
SKILL.md
530 tokensWhen the skill is activated
Reference documents
1,195 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,408 bytesSKILL.mdcore2,408 bytesagents/openai.yamlasset345 bytesreferences/summary.mddoc888 bytesreferences/template.mddoc4,293 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubapparent-vulnerability-readiness-reversal-resumption
When your agent uses it
Create original short videos using the 伪弱势反转|困境诱近—准备微证据—能力破局—继续上路 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
84 tokensAlways available to the agent
SKILL.md
590 tokensWhen the skill is activated
Reference documents
1,560 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,783 bytesSKILL.mdcore2,783 bytesagents/openai.yamlasset572 bytesreferences/summary.mddoc1,728 bytesreferences/template.mddoc5,283 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubasymmetric-ability-commit-evade-impact-proof
When your agent uses it
Create original short videos using the 速度对蛮力的非对称证明|重击承诺、连续闪避与环境撞击 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
84 tokensAlways available to the agent
SKILL.md
599 tokensWhen the skill is activated
Reference documents
1,653 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,785 bytesSKILL.mdcore2,785 bytesagents/openai.yamlasset669 bytesreferences/summary.mddoc1,855 bytesreferences/template.mddoc5,484 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubasymmetric-route-cost-overtake-proof
When your agent uses it
Create original short videos using the 外线超车证明|并排行驶、较长路线与车头领先 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
566 tokensWhen the skill is activated
Reference documents
1,590 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,687 bytesSKILL.mdcore2,687 bytesagents/openai.yamlasset502 bytesreferences/summary.mddoc1,600 bytesreferences/template.mddoc5,506 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubasymmetric-scale-evasion-exchange
When your agent uses it
Create original short videos using the 巨体攻防|共享空间中的连续闪避 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
555 tokensWhen the skill is activated
Reference documents
1,327 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,645 bytesSKILL.mdcore2,645 bytesagents/openai.yamlasset502 bytesreferences/summary.mddoc1,357 bytesreferences/template.mddoc4,483 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubaudio-prompt-reverse
When your agent uses it
数字人提示词生成。根据一张或多张人物演唱图和一段歌曲音频,使用带时间码的真实歌词,生成可直接粘贴到 11 号 MiniMax H3 数字人工作流的六段式提示词。支持单人和男女对唱;使用 wav2vec2 男女声分类模型结合音色聚类识别声部,音高算法仅作兜底。对唱使用交替单人镜头,每个歌词段画面中只有对应歌手,另一人完全在画外。
What it loads into context
Frontmatter
133 tokensAlways available to the agent
SKILL.md
1,282 tokensWhen the skill is activated
Reference documents
3,075 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 输入
- 输出规则
Files
SKILL.mdcore4,458 bytesagents/openai.yamlasset602 bytesreferences/digital-human-singing.mddoc6,737 bytesreferences/summary.mddoc509 bytesreferences/template.mddoc3,162 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubautonomous-packing-disruption-recovery
When your agent uses it
Create original short videos using the 自主收纳回路|物件逐层入箱、空间扰动与闭合恢复 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
598 tokensWhen the skill is activated
Reference documents
1,771 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,803 bytesSKILL.mdcore2,803 bytesagents/openai.yamlasset558 bytesreferences/summary.mddoc1,947 bytesreferences/template.mddoc5,931 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbounded-day-loop-recurring-anchor
When your agent uses it
Create original short videos using the 日程闭环|重复锚点串联整日任务 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,448 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,650 bytesSKILL.mdcore2,650 bytesagents/openai.yamlasset475 bytesreferences/summary.mddoc1,558 bytesreferences/template.mddoc4,703 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbounded-render-band-progressive-conversion
When your agent uses it
Create original short videos using the 渲染扫描|局部带逐段改写整体 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,310 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,695 bytesSKILL.mdcore2,695 bytesagents/openai.yamlasset493 bytesreferences/summary.mddoc1,521 bytesreferences/template.mddoc4,305 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbreach-resistance-with-asymmetric-force
When your agent uses it
Create original short videos using the 非对称突破|密集阻力到空间制度改变 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
549 tokensWhen the skill is activated
Reference documents
1,216 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,593 bytesSKILL.mdcore2,593 bytesagents/openai.yamlasset466 bytesreferences/summary.mddoc1,171 bytesreferences/template.mddoc4,109 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbreak-contained-space-into-impossible-world
When your agent uses it
Create original short videos using the 气闸异境|物理异常后空间崩坏 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
559 tokensWhen the skill is activated
Reference documents
1,267 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,643 bytesSKILL.mdcore2,643 bytesagents/openai.yamlasset434 bytesreferences/summary.mddoc1,228 bytesreferences/template.mddoc4,390 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbreak-kinetic-text-obstacles
When your agent uses it
Create original short videos using the 动力短片|文字障碍逐个击碎 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
563 tokensWhen the skill is activated
Reference documents
1,246 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,512 bytesSKILL.mdcore2,512 bytesagents/openai.yamlasset437 bytesreferences/summary.mddoc1,161 bytesreferences/template.mddoc3,955 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbuild-earned-arrival-journey
When your agent uses it
Create original short videos using the 人物旅程|从困境走向目标 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
535 tokensWhen the skill is activated
Reference documents
1,568 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,425 bytesSKILL.mdcore2,425 bytesagents/openai.yamlasset344 bytesreferences/summary.mddoc930 bytesreferences/template.mddoc6,208 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbuild-microexpression-greeting-arc
When your agent uses it
Create original short videos using the 微表情问候|侧身发现到笑容回稳 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
552 tokensWhen the skill is activated
Reference documents
1,262 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,573 bytesSKILL.mdcore2,573 bytesagents/openai.yamlasset476 bytesreferences/summary.mddoc1,192 bytesreferences/template.mddoc4,081 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbuild-pace-to-destination-celebration
When your agent uses it
Create original short videos using the 步速到抵达|目的地延迟出现并由环境庆祝 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
554 tokensWhen the skill is activated
Reference documents
1,225 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,586 bytesSKILL.mdcore2,586 bytesagents/openai.yamlasset476 bytesreferences/summary.mddoc1,165 bytesreferences/template.mddoc4,068 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubbuild-viewpoint-scale-spectacle-ladder
When your agent uses it
Create original short videos using the 尺度奇观阶梯|每镜重置参照再逼近 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
555 tokensWhen the skill is activated
Reference documents
1,219 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,569 bytesSKILL.mdcore2,569 bytesagents/openai.yamlasset459 bytesreferences/summary.mddoc1,176 bytesreferences/template.mddoc4,048 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcapability-demo-crowd-witness-challenge
When your agent uses it
Create original short videos using the 能力见证|装备特写—连贯表演—人群反应—挑战交接 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
593 tokensWhen the skill is activated
Reference documents
1,511 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,794 bytesSKILL.mdcore2,794 bytesagents/openai.yamlasset514 bytesreferences/summary.mddoc1,593 bytesreferences/template.mddoc5,275 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcarrier-arrival-lead-crossing-group-release
When your agent uses it
Create original short videos using the 群体登陆|载体抵达—先锋越界—队列释放 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
584 tokensWhen the skill is activated
Reference documents
1,555 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,770 bytesSKILL.mdcore2,770 bytesagents/openai.yamlasset488 bytesreferences/summary.mddoc1,721 bytesreferences/template.mddoc5,148 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcarrier-relay-shared-world-trailer
When your agent uses it
Create original short videos using the 意象载体预告接力|花果传递、角色轮换与巨像回标 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
574 tokensWhen the skill is activated
Reference documents
1,602 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,640 bytesSKILL.mdcore2,640 bytesagents/openai.yamlasset497 bytesreferences/summary.mddoc1,616 bytesreferences/template.mddoc5,337 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcatastrophe-to-miniature-set-proof
When your agent uses it
Create original short videos using the 灾难幻象拆台|环境吞没、尺度破绽与微缩片场证明 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
590 tokensWhen the skill is activated
Reference documents
1,725 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,802 bytesSKILL.mdcore2,802 bytesagents/openai.yamlasset542 bytesreferences/summary.mddoc1,902 bytesreferences/template.mddoc5,937 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcelebration-word-prop-action-materialization
When your agent uses it
Create original short videos using the 庆典词语实体化|一词一动作一材质结果的逐章升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
581 tokensWhen the skill is activated
Reference documents
1,626 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,723 bytesSKILL.mdcore2,723 bytesagents/openai.yamlasset618 bytesreferences/summary.mddoc1,995 bytesreferences/template.mddoc4,889 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcenter-trigger-radial-world-change
When your agent uses it
Create original short videos using the 中心触发|径向环境变形与余波 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
531 tokensWhen the skill is activated
Reference documents
1,193 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,398 bytesSKILL.mdcore2,398 bytesagents/openai.yamlasset356 bytesreferences/summary.mddoc908 bytesreferences/template.mddoc4,446 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubchain-one-tool-through-rescue-route
When your agent uses it
Create original short videos using the 多功能救援线|跨裂隙送补给再撤离 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
566 tokensWhen the skill is activated
Reference documents
1,313 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,671 bytesSKILL.mdcore2,671 bytesagents/openai.yamlasset411 bytesreferences/summary.mddoc1,250 bytesreferences/template.mddoc4,478 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcharacter-action-typography-module-carousel
When your agent uses it
Create original short videos using the 扁平角色字卡轮转|同一企鹅贯穿多种运动语法 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
599 tokensWhen the skill is activated
Reference documents
1,736 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,825 bytesSKILL.mdcore2,825 bytesagents/openai.yamlasset575 bytesreferences/summary.mddoc1,892 bytesreferences/template.mddoc5,771 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcharacter-refs
When your agent uses it
给任何故事里的角色真出参考图(小说改编、自己原创的故事、单独设计一个角色都行,不需要小说原文): 一段话描述角色,拆成分层字段、补全后确认, 先出一张正面全身锚点,其余视图(大头照、90° 侧面、背面、细节、45° 大头照)都只参考这张锚点, 按需分档出图。每张图带标识、可单独重出,重出后自动标出哪些图过期。 支持 Qwen Image(ComfyUI)、codex 内置出图、OpenAI Images API(GPT Image 2)和自定义命令,主图与派生图可以使用不同模型。 产出 asset.json + 一组 PNG + 双击就能开的报告。零依赖。 只要提示词、不出图的话使用 novel-characters。 Use when asked to 出角色图、做角色参考图、给我的角色出图、定妆照、真出三视图、character reference images。
What it loads into context
Frontmatter
386 tokensAlways available to the agent
SKILL.md
3,880 tokensWhen the skill is activated
Reference documents
11,595 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- character-refs
- 落地结构
- 边界
- 自测
- 自带样例
Scripts executed separately
scripts/character-refs.mjsscripts/core.mjsscripts/i18n.mjsscripts/looks.mjsscripts/models.mjsscripts/png.mjsscripts/selftest.mjs
Files
LICENSEasset11,358 bytesREADME.en.mddoc7,265 bytesREADME.mddoc7,778 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesSKILL.mdcore13,071 bytesassets/report.webpasset94,858 bytesexamples/阿禾-intake.jsonasset2,832 bytesexamples/阿禾-描述.txtdoc324 bytesreferences/intake.mddoc5,845 bytesreferences/models.mddoc5,117 bytesreferences/prompting.mddoc8,156 bytesreferences/schema.mddoc4,491 bytesscripts/character-refs.mjsruns35,273 bytesscripts/core.mjsruns32,645 bytesscripts/i18n.mjsruns11,536 bytesscripts/looks.mjsruns5,009 bytesscripts/models.mjsruns17,149 bytesscripts/png.mjsruns7,050 bytesscripts/selftest.mjsruns39,734 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHub人物场景替换 skill
When your agent uses it
把原始视频中的指定人物或背景替换为参考图内容,输出可直接投喂 MiniMax H3 Ref2VA 的六段式提示词。 支持四种模式:单独替换一个人、同时替换两个或更多人物、人物与场景同时替换、只替换场景。 默认保留原视频的构图、动作、口型、镜头、时长和音轨;没有参与本次任务的素材不会进入提示词。
What it loads into context
Frontmatter
207 tokensAlways available to the agent
SKILL.md
2,230 tokensWhen the skill is activated
Reference documents
3,889 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 先判断本次模式
- 素材映射
- 各模式要点
- 推荐节点参数
- 台词识别与口型同步
- 输出格式
- 写作规则
- 参考文件
Files
SKILL.mdcore7,661 bytesreferences/mapping-checklist.mddoc2,320 bytesreferences/quick-label.mddoc1,903 bytesreferences/summary.mddoc3,128 bytesreferences/template.mddoc5,659 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubchoreograph-anomaly-materialization
When your agent uses it
Create original short videos using the 形态奇观|平面升级到现实 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
534 tokensWhen the skill is activated
Reference documents
1,595 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,411 bytesSKILL.mdcore2,411 bytesagents/openai.yamlasset360 bytesreferences/summary.mddoc959 bytesreferences/template.mddoc6,195 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcollapse-route-after-threshold
When your agent uses it
Create original short videos using the 路线坍塌|安全空间逐段消失 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
544 tokensWhen the skill is activated
Reference documents
1,172 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,448 bytesSKILL.mdcore2,448 bytesagents/openai.yamlasset367 bytesreferences/summary.mddoc1,028 bytesreferences/template.mddoc3,872 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubconnect-independent-roles-to-shared-result
When your agent uses it
Create original short videos using the 双角色职责|独立建立后共同完成 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
560 tokensWhen the skill is activated
Reference documents
1,373 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,713 bytesSKILL.mdcore2,713 bytesagents/openai.yamlasset490 bytesreferences/summary.mddoc1,359 bytesreferences/template.mddoc4,956 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubconstricted-route-open-release
When your agent uses it
Create original short videos using the 窄路追逐|连续压缩后豁然释放 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
566 tokensWhen the skill is activated
Reference documents
1,405 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,656 bytesSKILL.mdcore2,656 bytesagents/openai.yamlasset469 bytesreferences/summary.mddoc1,476 bytesreferences/template.mddoc4,578 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontact-proof-to-substrate-breach
When your agent uses it
Create original short videos using the 踏面异变|重复触点到基底破裂 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
559 tokensWhen the skill is activated
Reference documents
1,310 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,611 bytesSKILL.mdcore2,611 bytesagents/openai.yamlasset490 bytesreferences/summary.mddoc1,307 bytesreferences/template.mddoc4,397 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontact-triggered-medium-toggle-progress
When your agent uses it
Create original short videos using the 触控换媒|接触触发、状态推进与成品回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
576 tokensWhen the skill is activated
Reference documents
1,520 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,745 bytesSKILL.mdcore2,745 bytesagents/openai.yamlasset521 bytesreferences/summary.mddoc1,594 bytesreferences/template.mddoc5,266 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontact-triggered-toy-scale-creature-reveal
When your agent uses it
Create original short videos using the 接触触发尺度生长|小型陪伴物入介质后长成巨体 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
589 tokensWhen the skill is activated
Reference documents
1,553 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,775 bytesSKILL.mdcore2,775 bytesagents/openai.yamlasset512 bytesreferences/summary.mddoc2,028 bytesreferences/template.mddoc5,174 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontact-triggered-transient-energy-feedback
When your agent uses it
Create original short videos using the 接触后放电|真实格斗先成立、短促能量只做结果反馈 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
584 tokensWhen the skill is activated
Reference documents
1,657 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,773 bytesSKILL.mdcore2,773 bytesagents/openai.yamlasset575 bytesreferences/summary.mddoc2,009 bytesreferences/template.mddoc5,246 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontinuous-emotion-escalation-conceal-residue
When your agent uses it
Create original short videos using the 情绪压力曲线|压抑、峰值、遮挡与残余 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
587 tokensWhen the skill is activated
Reference documents
1,545 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,738 bytesSKILL.mdcore2,738 bytesagents/openai.yamlasset565 bytesreferences/summary.mddoc1,611 bytesreferences/template.mddoc5,311 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontinuous-forward-gauntlet-elevated-symbolic-finish
When your agent uses it
Create original short videos using the 连续前进闯阵|防守闸门升级到高点标志 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
614 tokensWhen the skill is activated
Reference documents
1,806 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,915 bytesSKILL.mdcore2,915 bytesagents/openai.yamlasset698 bytesreferences/summary.mddoc2,154 bytesreferences/template.mddoc6,135 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontinuous-locomotion-carrier-escalation-sky-payoff
When your agent uses it
Create original short videos using the 连续载具升级|滑行、冲浪、生物接力到高空释放 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
592 tokensWhen the skill is activated
Reference documents
1,619 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,761 bytesSKILL.mdcore2,761 bytesagents/openai.yamlasset595 bytesreferences/summary.mddoc1,995 bytesreferences/template.mddoc5,049 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontinuous-objective-defense-role-swap-escalation
When your agent uses it
Create original short videos using the 连续目标防御|固定核心、双角色接力与威胁环升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
583 tokensWhen the skill is activated
Reference documents
1,707 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,754 bytesSKILL.mdcore2,754 bytesagents/openai.yamlasset638 bytesreferences/summary.mddoc1,955 bytesreferences/template.mddoc5,629 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontinuous-obstacle-route-fall-state-recovery-reunion
When your agent uses it
Create original short videos using the 连续闯关赴约|湿身残留、障碍升级与终点重逢 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
588 tokensWhen the skill is activated
Reference documents
1,666 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,779 bytesSKILL.mdcore2,779 bytesagents/openai.yamlasset639 bytesreferences/summary.mddoc1,865 bytesreferences/template.mddoc5,665 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontinuous-outer-shot-inner-screen-montage
When your agent uses it
Create original short videos using the 屏中蒙太奇|外层连续内屏切换 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
571 tokensWhen the skill is activated
Reference documents
1,501 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,702 bytesSKILL.mdcore2,702 bytesagents/openai.yamlasset526 bytesreferences/summary.mddoc1,631 bytesreferences/template.mddoc4,977 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontinuous-retreat-scale-anchor-expanding-hazard
When your agent uses it
Create original short videos using the 连续拉远尺度揭危|小型载体、扩张暗区与临界停留 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
585 tokensWhen the skill is activated
Reference documents
1,595 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,735 bytesSKILL.mdcore2,735 bytesagents/openai.yamlasset649 bytesreferences/summary.mddoc1,735 bytesreferences/template.mddoc5,386 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcontract-scale-into-evidence
When your agent uses it
Create original short videos using the 景别收紧|从世界到眼神 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
66 tokensAlways available to the agent
SKILL.md
535 tokensWhen the skill is activated
Reference documents
1,312 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,416 bytesSKILL.mdcore2,416 bytesagents/openai.yamlasset362 bytesreferences/summary.mddoc1,011 bytesreferences/template.mddoc4,632 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcraft-play-role-conflict-prop-collapse-reconcile
When your agent uses it
Create original short videos using the 手作角色扮演|分工亮相、道具误伤与集体和解 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
584 tokensWhen the skill is activated
Reference documents
1,628 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,744 bytesSKILL.mdcore2,744 bytesagents/openai.yamlasset586 bytesreferences/summary.mddoc1,714 bytesreferences/template.mddoc5,679 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcreate-cross-medium-reaction
When your agent uses it
Create original short videos using the 二维角色|真人接触三级反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
65 tokensAlways available to the agent
SKILL.md
532 tokensWhen the skill is activated
Reference documents
1,190 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,428 bytesSKILL.mdcore2,428 bytesagents/openai.yamlasset353 bytesreferences/summary.mddoc938 bytesreferences/template.mddoc3,900 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubcross-medium-paired-route-chapter-synchrony
When your agent uses it
Create original short videos using the 跨媒介旅伴路线|地标换章、同步动作与共同终姿 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
593 tokensWhen the skill is activated
Reference documents
1,714 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,840 bytesSKILL.mdcore2,840 bytesagents/openai.yamlasset524 bytesreferences/summary.mddoc1,965 bytesreferences/template.mddoc6,033 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdelayed-turn-silhouette-contamination-lens-breach
When your agent uses it
Create original short videos using the 延迟转身惊变|固定走廊、轮廓污染与贴镜突破 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
585 tokensWhen the skill is activated
Reference documents
1,696 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,759 bytesSKILL.mdcore2,759 bytesagents/openai.yamlasset527 bytesreferences/summary.mddoc1,803 bytesreferences/template.mddoc5,784 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdepth-layer-carriers-destination-light-reveal
When your agent uses it
Create original short videos using the 纵深载体引导目的光|稳定结构中逐级扩大出口 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
580 tokensWhen the skill is activated
Reference documents
1,559 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,758 bytesSKILL.mdcore2,758 bytesagents/openai.yamlasset598 bytesreferences/summary.mddoc1,740 bytesreferences/template.mddoc5,264 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdestination-first-processional-scale-approach
When your agent uses it
Create original short videos using the 目标先现的仪式行进|前景队列与地标尺度同步放大 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
593 tokensWhen the skill is activated
Reference documents
1,719 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,827 bytesSKILL.mdcore2,827 bytesagents/openai.yamlasset700 bytesreferences/summary.mddoc2,013 bytesreferences/template.mddoc5,848 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdiegetic-doodle-response-escalation
When your agent uses it
Create original short videos using the 画内涂鸦|现实互动逐步绘出隐藏世界 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
583 tokensWhen the skill is activated
Reference documents
1,580 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,747 bytesSKILL.mdcore2,747 bytesagents/openai.yamlasset558 bytesreferences/summary.mddoc1,811 bytesreferences/template.mddoc5,074 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-imperfect-memory-farewell
When your agent uses it
Create original short videos using the 复古手持|日常送别回眸 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
542 tokensWhen the skill is activated
Reference documents
1,446 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,429 bytesSKILL.mdcore2,429 bytesagents/openai.yamlasset372 bytesreferences/summary.mddoc1,020 bytesreferences/template.mddoc5,372 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-proof-state-handoff
When your agent uses it
Create original short videos using the 风险揭晓|证据交给人物反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
541 tokensWhen the skill is activated
Reference documents
1,121 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,426 bytesSKILL.mdcore2,426 bytesagents/openai.yamlasset345 bytesreferences/summary.mddoc923 bytesreferences/template.mddoc3,801 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-3d-animation
When your agent uses it
Plan and prompt a stylized 3D animated short for Seedance 2.0 with stable character identities, environment continuity, causal story beats, shot-specific performance, camera, sound, and clip handoffs. Use when a story needs one 4–15 second generation or a longer multi-clip plan; not for photoreal live action, a single still, or generic prompt polishing.
What it loads into context
Frontmatter
92 tokensAlways available to the agent
SKILL.md
548 tokensWhen the skill is activated
Reference documents
589 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,547 bytesSKILL.mdcore2,547 bytesagents/openai.yamlasset269 bytesreferences/summary.mddoc750 bytesreferences/template.mddoc1,659 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-brand-promo
When your agent uses it
Build a Seedance 2.0 brand, product, website, app, shop, or personal-project promo from verified assets and claims. Use when the user needs a truthful 4–15 second reel with a clear hook, product proof, controlled typography, camera, sound, CTA, and provenance-aware asset roles; not for inventing claims or imitating unavailable brand marks.
What it loads into context
Frontmatter
87 tokensAlways available to the agent
SKILL.md
515 tokensWhen the skill is activated
Reference documents
556 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,349 bytesSKILL.mdcore2,349 bytesagents/openai.yamlasset282 bytesreferences/summary.mddoc771 bytesreferences/template.mddoc1,565 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-coop-game-intro
When your agent uses it
Design a Seedance 2.0 two-player co-op game menu or opening animation with stable character bindings, approved visual direction, readable UI copy, coordinated palette, explicit interaction events, and a clean final menu state. Use for game concepts and character-led social intros; not for playable game development or copying commercial game branding.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
457 tokensWhen the skill is activated
Reference documents
572 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,147 bytesagents/openai.yamlasset275 bytesreferences/summary.mddoc723 bytesreferences/template.mddoc1,533 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-handdrawn-live-fusion
When your agent uses it
Create a Seedance 2.0 prompt for a rough hand-drawn luminous entity that physically contacts a live-action space, continuously transforms while remaining traceable, escapes through adjacent geography, and is followed by a slightly delayed handheld camera. Use for playful 4–15 second mixed-media clips; not for horror, polished CG, unrelated cuts, or simple visual filters.
What it loads into context
Frontmatter
88 tokensAlways available to the agent
SKILL.md
495 tokensWhen the skill is activated
Reference documents
702 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,351 bytesagents/openai.yamlasset294 bytesreferences/summary.mddoc778 bytesreferences/template.mddoc1,932 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-minimalist-product-ad
When your agent uses it
Turn real product images and a verified brief into a clean Seedance 2.0 minimalist product film. Use for 4–15 second e-commerce or launch ads that require faithful product color/material/geometry, independent anchor-image roles, product-specific actions, restrained camera, readable integrated copy, sound, and a stable closing frame; not for talking-head ads or invented product features.
What it loads into context
Frontmatter
89 tokensAlways available to the agent
SKILL.md
513 tokensWhen the skill is activated
Reference documents
635 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,465 bytesSKILL.mdcore2,465 bytesagents/openai.yamlasset287 bytesreferences/summary.mddoc745 bytesreferences/template.mddoc1,737 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-music-typography
When your agent uses it
Plan Seedance 2.0 music-video clips where performance, camera, scene changes, spatial lyric typography, and transitions respond to a locked music window. Use for 4–15 second hooks or longer multi-clip MVs with explicit audio/lyric ownership, subject and scene references, beat-led events, and assembly handoffs; not for ordinary caption cleanup or unlicensed lyric copying.
What it loads into context
Frontmatter
92 tokensAlways available to the agent
SKILL.md
513 tokensWhen the skill is activated
Reference documents
676 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,381 bytesagents/openai.yamlasset271 bytesreferences/summary.mddoc721 bytesreferences/template.mddoc1,912 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-paper-collage
When your agent uses it
Turn a narration line, knowledge point, opinion, story beat, or abstract concept into a Seedance 2.0 editorial paper-collage clip with a clear visual metaphor, approved final composition, tactile stop-motion assembly, controlled paper texture, purposeful depth, and synchronized collage sound effects. Use for 4–15 second explainer or B-roll clips; not for realistic presenter ads or editable-layer delivery.
What it loads into context
Frontmatter
94 tokensAlways available to the agent
SKILL.md
473 tokensWhen the skill is activated
Reference documents
709 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,230 bytesagents/openai.yamlasset286 bytesreferences/summary.mddoc755 bytesreferences/template.mddoc1,880 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-seedance-papercraft-explainer
When your agent uses it
Design a Seedance 2.0 science, education, or general-knowledge explainer using layered handmade papercraft, miniature diorama depth, physical paper mechanisms, clear knowledge beats, restrained miniature camera, tactile sound, and stable reference roles. Use for one 4–15 second clip or a longer multi-clip plan; not for flat vector cartoons, live action, or paper-texture-only styling.
What it loads into context
Frontmatter
98 tokensAlways available to the agent
SKILL.md
523 tokensWhen the skill is activated
Reference documents
692 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- Seedance rules
- Boundaries
- Deliver
Files
SKILL.mdcore2,425 bytesagents/openai.yamlasset295 bytesreferences/summary.mddoc712 bytesreferences/template.mddoc1,881 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdirect-street-interview-video
When your agent uses it
Design natural vertical street-interview and walk-and-talk video prompts for MiniMax H3 or Seedance 2.0. Use when a user wants spontaneous documentary energy, a referenced recurring person, first-person handheld follow, concise dialogue, moving daylight, believable street parallax, or a consent-led interaction that must fit 4–15 seconds without unreachable beats.
What it loads into context
Frontmatter
84 tokensAlways available to the agent
SKILL.md
1,226 tokensWhen the skill is activated
Reference documents
4,198 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Required reading
- Intake
- Build the scene
- Feasibility gate
- Compile for MiniMax H3
- Compile for Seedance 2.0
- Validation
- Deliver
Files
SKILL.mdcore5,803 bytesSKILL.mdcore5,803 bytesSKILL.mdcore5,803 bytesagents/openai.yamlasset326 bytesreferences/h3-template.mddoc3,799 bytesreferences/seedance-template.mddoc2,535 bytesreferences/source-analysis.mddoc2,760 bytesreferences/summary.mddoc3,441 bytesreferences/template.mddoc5,305 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdisadvantage-recovery-ability-escalation-ring-clear
When your agent uses it
Create original short videos using the 弱势反攻清场|贴地恢复、水盾承压到环形冲击 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
584 tokensWhen the skill is activated
Reference documents
1,619 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,747 bytesSKILL.mdcore2,747 bytesagents/openai.yamlasset598 bytesreferences/summary.mddoc1,927 bytesreferences/template.mddoc5,209 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubdual-support-elastic-character-control
When your agent uses it
Create original short videos using the 双支座弹性偶|控制器驱动形变复位 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
574 tokensWhen the skill is activated
Reference documents
1,528 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,760 bytesSKILL.mdcore2,760 bytesagents/openai.yamlasset522 bytesreferences/summary.mddoc1,667 bytesreferences/template.mddoc5,314 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubeffort-checkpoint-setback-recommitment-route
When your agent uses it
Create original short videos using the 训练复投|计时检查触发受挫后重新上路 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,626 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,729 bytesSKILL.mdcore2,729 bytesagents/openai.yamlasset591 bytesreferences/summary.mddoc1,734 bytesreferences/template.mddoc5,485 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubemblem-world-return-loop
When your agent uses it
Create original short videos using the 标志入境|穿行世界后回收到原形 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,418 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,671 bytesSKILL.mdcore2,671 bytesagents/openai.yamlasset481 bytesreferences/summary.mddoc1,527 bytesreferences/template.mddoc4,626 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubemotional-purge-conversion-payoff
When your agent uses it
Create original short videos using the 情绪物证清空|低谷表情、旧物处置与价值回报 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,583 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,631 bytesSKILL.mdcore2,631 bytesagents/openai.yamlasset523 bytesreferences/summary.mddoc1,673 bytesreferences/template.mddoc5,404 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubempty-hand-functional-object-materialization-payoff
When your agent uses it
Create original short videos using the 显物兑现|空手基线到道具功能与终态回扣 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
569 tokensWhen the skill is activated
Reference documents
1,550 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,673 bytesSKILL.mdcore2,673 bytesagents/openai.yamlasset580 bytesreferences/summary.mddoc1,616 bytesreferences/template.mddoc5,326 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubempty-room-ordered-construction-furnishing-proof
When your agent uses it
Create original short videos using the 毛坯房顺序完工|表面施工、木作、家具与照明验收 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
556 tokensWhen the skill is activated
Reference documents
1,379 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,487 bytesSKILL.mdcore2,487 bytesagents/openai.yamlasset517 bytesreferences/summary.mddoc965 bytesreferences/template.mddoc5,007 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubempty-scene-anomaly-title-hold
When your agent uses it
Create original short videos using the 空场异常|物质扩张与片名停留 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
532 tokensWhen the skill is activated
Reference documents
1,141 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,400 bytesSKILL.mdcore2,400 bytesagents/openai.yamlasset355 bytesreferences/summary.mddoc833 bytesreferences/template.mddoc4,015 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubenclosure-witness-release-scale-dual-proof
When your agent uses it
Create original short videos using the 见证释放|封闭近景—外部尺度—双视图证明 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
586 tokensWhen the skill is activated
Reference documents
1,609 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,813 bytesSKILL.mdcore2,813 bytesagents/openai.yamlasset553 bytesreferences/summary.mddoc1,855 bytesreferences/template.mddoc5,406 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubensemble-dyad-position-realignment
When your agent uses it
Create original short videos using the 关系重排|群体建立—双人收紧—前后站位 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
583 tokensWhen the skill is activated
Reference documents
1,591 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,731 bytesSKILL.mdcore2,731 bytesagents/openai.yamlasset515 bytesreferences/summary.mddoc1,703 bytesreferences/template.mddoc5,397 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubenvironment-interrupted-duel-resumption
When your agent uses it
Create original short videos using the 环境介入对决|攻防交换、外力中断与原位复战 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
585 tokensWhen the skill is activated
Reference documents
1,661 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,790 bytesSKILL.mdcore2,790 bytesagents/openai.yamlasset508 bytesreferences/summary.mddoc1,804 bytesreferences/template.mddoc5,852 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubenvironmental-front-area-escalation
When your agent uses it
Create original short videos using the 环境前沿|局部点燃到全域占据 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
555 tokensWhen the skill is activated
Reference documents
1,271 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,637 bytesSKILL.mdcore2,637 bytesagents/openai.yamlasset504 bytesreferences/summary.mddoc1,339 bytesreferences/template.mddoc4,308 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubescalate-evidence-into-reality
When your agent uses it
Create original short videos using the 未来证据|异常闯入现实 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
541 tokensWhen the skill is activated
Reference documents
1,490 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,436 bytesSKILL.mdcore2,436 bytesagents/openai.yamlasset343 bytesreferences/summary.mddoc996 bytesreferences/template.mddoc5,759 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubexemplar-triggered-output-multiplication
When your agent uses it
Create original short videos using the 样本倍增|机器开启后连续输出同类群体 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
570 tokensWhen the skill is activated
Reference documents
1,473 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,711 bytesSKILL.mdcore2,711 bytesagents/openai.yamlasset530 bytesreferences/summary.mddoc1,638 bytesreferences/template.mddoc4,868 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubexternal-assembly-integrated-audition
When your agent uses it
Create original short videos using the 外部装配|逐件安装到整机动作验收 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
563 tokensWhen the skill is activated
Reference documents
1,416 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,655 bytesSKILL.mdcore2,655 bytesagents/openai.yamlasset512 bytesreferences/summary.mddoc1,543 bytesreferences/template.mddoc4,715 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubexternal-blocker-resource-check-alternative-settle
When your agent uses it
Create original short videos using the 阻断改道|资源检查后落入替代活动 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,504 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,714 bytesSKILL.mdcore2,714 bytesagents/openai.yamlasset576 bytesreferences/summary.mddoc1,610 bytesreferences/template.mddoc5,291 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubextraordinary-visitor-mundane-day-return
When your agent uses it
Create original short videos using the 异客日常化|多项普通任务累积到黄昏返回 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
576 tokensWhen the skill is activated
Reference documents
1,640 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,715 bytesSKILL.mdcore2,715 bytesagents/openai.yamlasset632 bytesreferences/summary.mddoc1,793 bytesreferences/template.mddoc5,565 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubextreme-role-symbol-mundane-routine-relief
When your agent uses it
Create original short videos using the 极端职业符号落入日常|身份揭示到休假松弛 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
587 tokensWhen the skill is activated
Reference documents
1,678 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,784 bytesSKILL.mdcore2,784 bytesagents/openai.yamlasset631 bytesreferences/summary.mddoc1,850 bytesreferences/template.mddoc5,755 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfabric-light-credit-continuum
When your agent uses it
Create original short videos using the 织物光影职员表|连续载体、球形压痕与字幕接力 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
590 tokensWhen the skill is activated
Reference documents
1,750 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,764 bytesSKILL.mdcore2,764 bytesagents/openai.yamlasset543 bytesreferences/summary.mddoc1,873 bytesreferences/template.mddoc5,873 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfacial-action-unit-calibration
When your agent uses it
Create original short videos using the 表情校准|固定身份下的动作单元序列 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
565 tokensWhen the skill is activated
Reference documents
1,379 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,674 bytesSKILL.mdcore2,674 bytesagents/openai.yamlasset493 bytesreferences/summary.mddoc1,370 bytesreferences/template.mddoc4,615 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfamiliar-object-interior-world-descent-return
When your agent uses it
Create original short videos using the 熟悉物件内藏世界|透明揭示、下潜进入与来源回证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
549 tokensWhen the skill is activated
Reference documents
1,350 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,484 bytesSKILL.mdcore2,484 bytesagents/openai.yamlasset481 bytesreferences/summary.mddoc917 bytesreferences/template.mddoc5,044 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfatigue-location-prop-pose-relay
When your agent uses it
Create original short videos using the 疲惫姿态接力|地点物件承接同一身体状态 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
547 tokensWhen the skill is activated
Reference documents
1,387 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,456 bytesSKILL.mdcore2,456 bytesagents/openai.yamlasset477 bytesreferences/summary.mddoc956 bytesreferences/template.mddoc5,067 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfatigue-reset-final-set-exit
When your agent uses it
Create original short videos using the 疲劳回场|短恢复后完成困难末次并离开 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
573 tokensWhen the skill is activated
Reference documents
1,635 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,723 bytesSKILL.mdcore2,723 bytesagents/openai.yamlasset584 bytesreferences/summary.mddoc1,761 bytesreferences/template.mddoc5,557 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfiction-to-production-layer-monitor-reveal
When your agent uses it
Create original short videos using the 叙事拆幕|情绪场景连续退到片场与监看层 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
584 tokensWhen the skill is activated
Reference documents
1,629 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,772 bytesSKILL.mdcore2,772 bytesagents/openai.yamlasset580 bytesreferences/summary.mddoc1,760 bytesreferences/template.mddoc5,600 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfirst-last-frame-image-prompt
When your agent uses it
根据首帧和尾帧两张实际参考图,生成一段可直接复制粘贴的连续生图提示词。用户选择“首尾帧生图(FL2I)”时使用。只输出提示词正文,不输出分析、判断、冲突说明或中间帧建议标题。
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
399 tokensWhen the skill is activated
Reference documents
191 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 内部处理
- 最终输出
Files
SKILL.mdcore1,439 bytesagents/openai.yamlasset314 bytesreferences/summary.mddoc343 bytesreferences/template.mddoc329 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfixed-display-body-ordered-garment-layering
When your agent uses it
Create original short videos using the 固定人台逐层着装|衣物投送、层级闭合与触感验收 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
558 tokensWhen the skill is activated
Reference documents
1,368 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,476 bytesSKILL.mdcore2,476 bytesagents/openai.yamlasset494 bytesreferences/summary.mddoc923 bytesreferences/template.mddoc4,933 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfixed-dossier-archetype-roster
When your agent uses it
Create original short videos using the 定版角色谱系|同字段框架区分多种原型 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
573 tokensWhen the skill is activated
Reference documents
1,629 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,696 bytesSKILL.mdcore2,696 bytesagents/openai.yamlasset580 bytesreferences/summary.mddoc1,739 bytesreferences/template.mddoc5,453 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfixed-witness-window-world-state-descent
When your agent uses it
Create original short videos using the 固定见证框架世界降级|车厢不变、窗外状态逐级坠落 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
595 tokensWhen the skill is activated
Reference documents
1,624 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,791 bytesSKILL.mdcore2,791 bytesagents/openai.yamlasset584 bytesreferences/summary.mddoc1,772 bytesreferences/template.mddoc5,513 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubflat-avatar-world-crossing-return
When your agent uses it
Create original short videos using the 平面角色越界|桌面基线、实体世界互动与来源回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
546 tokensWhen the skill is activated
Reference documents
1,356 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,484 bytesSKILL.mdcore2,484 bytesagents/openai.yamlasset490 bytesreferences/summary.mddoc950 bytesreferences/template.mddoc5,012 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubflat-token-physical-spill-recovery
When your agent uses it
Create original short videos using the 平面物件落地|打断表演与收拾恢复 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
538 tokensWhen the skill is activated
Reference documents
1,012 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,434 bytesSKILL.mdcore2,434 bytesagents/openai.yamlasset362 bytesreferences/summary.mddoc842 bytesreferences/template.mddoc3,366 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubflip-cell-word-assembly-extrusion-lockup
When your agent uses it
Create original short videos using the 翻片矩阵字标组装|像素激活、平面组字、厚度长出与卡片收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
89 tokensAlways available to the agent
SKILL.md
606 tokensWhen the skill is activated
Reference documents
1,566 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,764 bytesSKILL.mdcore2,764 bytesagents/openai.yamlasset500 bytesreferences/summary.mddoc1,909 bytesreferences/template.mddoc4,994 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubflow-carried-style-escalation-split-convergence
When your agent uses it
Create original short videos using the 墨烟试装升级|日常基线、遮挡换装与黑白合流 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
626 tokensWhen the skill is activated
Reference documents
1,951 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,976 bytesSKILL.mdcore2,976 bytesagents/openai.yamlasset591 bytesreferences/summary.mddoc2,835 bytesreferences/template.mddoc6,347 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfold-metrics-to-current-state
When your agent uses it
Create original short videos using the 数据折叠|总量下钻到当前值 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
564 tokensWhen the skill is activated
Reference documents
1,402 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,667 bytesSKILL.mdcore2,667 bytesagents/openai.yamlasset423 bytesreferences/summary.mddoc1,300 bytesreferences/template.mddoc4,864 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfollow-geometry-as-progress-clock
When your agent uses it
Create original short videos using the 连续跟随|步态与弯曲地标共同计时 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
554 tokensWhen the skill is activated
Reference documents
1,298 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,592 bytesSKILL.mdcore2,592 bytesagents/openai.yamlasset535 bytesreferences/summary.mddoc1,286 bytesreferences/template.mddoc4,293 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfollow-one-encounter-and-departure
When your agent uses it
Create original short videos using the 纪实跟拍|行进中偶遇再离开 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
564 tokensWhen the skill is activated
Reference documents
1,266 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,497 bytesSKILL.mdcore2,497 bytesagents/openai.yamlasset422 bytesreferences/summary.mddoc1,142 bytesreferences/template.mddoc4,036 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfollow-repeating-landmarks-deeper
When your agent uses it
Create original short videos using the 连续推进|重复地标计时并抵达更深通道 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
555 tokensWhen the skill is activated
Reference documents
1,272 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,600 bytesSKILL.mdcore2,600 bytesagents/openai.yamlasset502 bytesreferences/summary.mddoc1,255 bytesreferences/template.mddoc4,240 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubforeground-fixation-background-hazard-escalation
When your agent uses it
Create original short videos using the 前景执念对抗背景灾难|危险升级但微小任务不断线 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
591 tokensWhen the skill is activated
Reference documents
1,632 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,821 bytesSKILL.mdcore2,821 bytesagents/openai.yamlasset631 bytesreferences/summary.mddoc1,872 bytesreferences/template.mddoc5,490 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubforeground-witness-monument-handoff
When your agent uses it
Create original short videos using the 见证者退场|前景横穿到远端巨构 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
540 tokensWhen the skill is activated
Reference documents
1,087 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,417 bytesSKILL.mdcore2,417 bytesagents/openai.yamlasset369 bytesreferences/summary.mddoc866 bytesreferences/template.mddoc3,698 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubform-reversible-material-typography
When your agent uses it
Create original short videos using the 材质字效|霜花成字再归位 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,243 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,498 bytesSKILL.mdcore2,498 bytesagents/openai.yamlasset420 bytesreferences/summary.mddoc1,133 bytesreferences/template.mddoc3,865 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubformal-baseline-interruption-enforcement-return
When your agent uses it
Create original short videos using the 边界执行|正式基线—干扰定位—处置—复位 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
591 tokensWhen the skill is activated
Reference documents
1,539 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,828 bytesSKILL.mdcore2,828 bytesSKILL.mdcore2,828 bytesagents/openai.yamlasset498 bytesreferences/summary.mddoc1,658 bytesreferences/template.mddoc5,336 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfrontal-retreat-collapsing-corridor
When your agent uses it
Create original short videos using the 正面撤退|通道坍缩逼向唯一庇护 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,326 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,657 bytesSKILL.mdcore2,657 bytesagents/openai.yamlasset507 bytesreferences/summary.mddoc1,523 bytesreferences/template.mddoc4,271 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubfuture-message-environmental-verification
When your agent uses it
Create original short videos using the 未来来信|私密警告被外部世界兑现 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,447 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,693 bytesSKILL.mdcore2,693 bytesagents/openai.yamlasset528 bytesreferences/summary.mddoc1,565 bytesreferences/template.mddoc4,834 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubgesture-collect-intangible-orb-release-environment-response
When your agent uses it
Create original short videos using the 手势收集无形现象|凝聚成球后释放并让环境回应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
577 tokensWhen the skill is activated
Reference documents
1,556 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,725 bytesSKILL.mdcore2,725 bytesagents/openai.yamlasset642 bytesreferences/summary.mddoc1,642 bytesreferences/template.mddoc5,386 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubgraphic-course-gate-obstacle-solo-finish
When your agent uses it
Create original short videos using the 图形赛道|穿越圆门、障碍升级与单人收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
545 tokensWhen the skill is activated
Reference documents
1,122 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,455 bytesSKILL.mdcore2,455 bytesagents/openai.yamlasset386 bytesreferences/summary.mddoc929 bytesreferences/template.mddoc3,842 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubground-caller-aerial-swarm-order-mount-departure
When your agent uses it
Create original short videos using the 地面召集天空编队|近距确认、首领降落与乘骑离场 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
84 tokensAlways available to the agent
SKILL.md
595 tokensWhen the skill is activated
Reference documents
1,625 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,771 bytesSKILL.mdcore2,771 bytesagents/openai.yamlasset619 bytesreferences/summary.mddoc1,720 bytesreferences/template.mddoc5,345 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubgroup-route-individual-curiosity-halt
When your agent uses it
Create original short videos using the 群体路线个体停步|共同奔跑、微物吸引与静场余韵 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,557 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,697 bytesSKILL.mdcore2,697 bytesagents/openai.yamlasset506 bytesreferences/summary.mddoc1,537 bytesreferences/template.mddoc5,447 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubgrow-surface-line-into-keepsake
When your agent uses it
Create original short videos using the 表面生长|沿既有几何扩散并回收到手作载体 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
558 tokensWhen the skill is activated
Reference documents
1,241 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,588 bytesSKILL.mdcore2,588 bytesagents/openai.yamlasset473 bytesreferences/summary.mddoc1,170 bytesreferences/template.mddoc4,147 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubh3-six-segment-standard
When your agent uses it
按 MiniMax H3 Ref2VA 标准生成严格六段式提示词,固定输出 subject_definitions、summary、retention_analysis、detailed_description、overall_soundscape、non_diegetic_music,并在需要时补充镜头时间。用户选择“H3 六段式标准提示词”时使用。
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
368 tokensWhen the skill is activated
Reference documents
184 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 固定结构
- 规则
- 质量要求
Files
SKILL.mdcore1,314 bytesagents/openai.yamlasset267 bytesreferences/summary.mddoc287 bytesreferences/template.mddoc396 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubh3-video-remake
When your agent uses it
把任意参考视频复刻为 MiniMax H3 可生成的毛绒/IP角色版本,输出 Ref2VA 六段式提示词、分镜关键帧、上传顺序与音效音色设计。当用户提供原片视频 + 角色参考图(IP设定图)并要求"复刻视频""做H3提示词""视频翻拍""Ref2VA提示词""分镜+提示词"时使用;用户只给视频和角色图、文字请求为空或只说"复刻"时也自动触发。不适用于纯真人实拍复刻(无角色替换)或纯剪辑任务。
What it loads into context
Frontmatter
151 tokensAlways available to the agent
SKILL.md
2,421 tokensWhen the skill is activated
Reference documents
2,856 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 触发后第一步:确认输入
- 工作目录
- 第一步:视频分析
- 第二步:角色与分段
- 第三步:生成分镜关键帧
- 第四步:写 Ref2VA 提示词
- 第五步:交付
- 硬约束
Scripts executed separately
scripts/analyze_video.ps1
Files
SKILL.mdcore7,915 bytesreferences/ref2va-format.mddoc9,869 bytesscripts/analyze_video.ps1runs2,249 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubhand-bounded-local-medium-window
When your agent uses it
Create original short videos using the 手势边界换媒|局部窗口、多形态验真与回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants a hand-defined local medium window, repeated geometry proof, strict clipping, and a controlled return with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
635 tokensWhen the skill is activated
Reference documents
1,628 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,832 bytesSKILL.mdcore2,832 bytesagents/openai.yamlasset438 bytesreferences/summary.mddoc1,530 bytesreferences/template.mddoc5,534 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubhandoff-ensemble-focus
When your agent uses it
Create original short videos using the 群演聚焦接力|全场到主位再回合奏 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
563 tokensWhen the skill is activated
Reference documents
1,281 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,613 bytesSKILL.mdcore2,613 bytesagents/openai.yamlasset482 bytesreferences/summary.mddoc1,258 bytesreferences/template.mddoc4,241 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubhandoff-pursuit-into-faster-escape
When your agent uses it
Create original short videos using the 雨夜追逐|街巷近战到机车脱身 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
564 tokensWhen the skill is activated
Reference documents
1,239 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,604 bytesSKILL.mdcore2,604 bytesagents/openai.yamlasset380 bytesreferences/summary.mddoc1,132 bytesreferences/template.mddoc4,241 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubhazard-gauntlet-to-scale-threat
When your agent uses it
Create original short videos using the 连续脱险|假安全后升级为尺度威胁 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
572 tokensWhen the skill is activated
Reference documents
1,363 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,715 bytesSKILL.mdcore2,715 bytesagents/openai.yamlasset491 bytesreferences/summary.mddoc1,546 bytesreferences/template.mddoc4,439 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubheavy-attack-light-swarm-binding-reversal
When your agent uses it
Create original short videos using the 重击对轻群体反制|诱饵让位、群体绕行与武器缠束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
84 tokensAlways available to the agent
SKILL.md
604 tokensWhen the skill is activated
Reference documents
1,645 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,812 bytesSKILL.mdcore2,812 bytesagents/openai.yamlasset519 bytesreferences/summary.mddoc2,171 bytesreferences/template.mddoc5,290 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubheld-character-brush-title-action-release-emblem
When your agent uses it
Create original short videos using the 停顿型角色预告|凝视、书法字卡、一次动作释放与徽记收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
590 tokensWhen the skill is activated
Reference documents
1,629 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,773 bytesSKILL.mdcore2,773 bytesagents/openai.yamlasset610 bytesreferences/summary.mddoc1,806 bytesreferences/template.mddoc5,366 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubhuman-scale-display-writing-completion
When your agent uses it
Create original short videos using the 人屏同尺度书写|既有字面、实体补笔与完成姿态 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
580 tokensWhen the skill is activated
Reference documents
1,724 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,743 bytesSKILL.mdcore2,743 bytesagents/openai.yamlasset585 bytesreferences/summary.mddoc1,940 bytesreferences/template.mddoc5,827 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubidentity-clue-reconnection
When your agent uses it
Create original short videos using the 身份线索回连|局部累积到主体确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
528 tokensWhen the skill is activated
Reference documents
1,208 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,393 bytesSKILL.mdcore2,393 bytesagents/openai.yamlasset354 bytesreferences/summary.mddoc887 bytesreferences/template.mddoc4,399 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubidentity-locked-density-reset-recap-hero
When your agent uses it
Create original short videos using the 时尚密度复位|身份锁定、拼贴回顾与英雄主标 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants identity-locked style modules, a deliberate density reset, a recap collage, and a final hero lockup with new subjects and surfaces.
What it loads into context
Frontmatter
87 tokensAlways available to the agent
SKILL.md
680 tokensWhen the skill is activated
Reference documents
1,831 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,984 bytesSKILL.mdcore2,984 bytesagents/openai.yamlasset479 bytesreferences/summary.mddoc1,753 bytesreferences/template.mddoc5,998 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubidentity-locked-fashion-world-rhythm-carousel
When your agent uses it
Create original short videos using the 时装世界节拍轮转|同一成年角色跨风格、静默与英雄收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
589 tokensWhen the skill is activated
Reference documents
1,588 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,795 bytesSKILL.mdcore2,795 bytesagents/openai.yamlasset535 bytesreferences/summary.mddoc2,091 bytesreferences/template.mddoc5,221 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubidentity-locked-style-world-carousel
When your agent uses it
Create original short videos using the 造型轮播|身份锁定跨风格世界 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
569 tokensWhen the skill is activated
Reference documents
1,526 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,727 bytesSKILL.mdcore2,727 bytesagents/openai.yamlasset499 bytesreferences/summary.mddoc1,704 bytesreferences/template.mddoc5,003 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubidentity-motif-mobility-class-escalation
When your agent uses it
Create original short videos using the 身份机体跃迁|同一特征跨陆空载具升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,511 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,742 bytesSKILL.mdcore2,742 bytesagents/openai.yamlasset521 bytesreferences/summary.mddoc1,624 bytesreferences/template.mddoc5,075 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubimage-prompt-reverse
When your agent uses it
分析实际参考图片,把画面中的主体、外观、构图、镜头、光影、材质、色彩和风格压缩成一段可直接复制使用的图片生成提示词。只输出提示词正文,不输出摘要、拆解、参考用法或解释。
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
311 tokensWhen the skill is activated
Reference documents
178 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 内部检查
- 最终输出
Files
SKILL.mdcore1,173 bytesagents/openai.yamlasset267 bytesreferences/summary.mddoc457 bytesreferences/template.mddoc259 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubimpact-pause-second-entrant-response
When your agent uses it
Create original short videos using the 冲击停顿|第二角色入场与近景确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
530 tokensWhen the skill is activated
Reference documents
1,105 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,415 bytesSKILL.mdcore2,415 bytesagents/openai.yamlasset373 bytesreferences/summary.mddoc845 bytesreferences/template.mddoc3,939 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubimpossible-luxury-pose-detail-ladder
When your agent uses it
Create original short videos using the 不可能奢华姿态|极远尺度钩子、连续推进与配饰细节阶梯 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
602 tokensWhen the skill is activated
Reference documents
1,623 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,831 bytesSKILL.mdcore2,831 bytesagents/openai.yamlasset511 bytesreferences/summary.mddoc2,110 bytesreferences/template.mddoc5,301 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubimpossible-task-base-lift-witness-reaction
When your agent uses it
Create original short videos using the 不可能任务改解|受阻尝试、整体抬起与见证反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
550 tokensWhen the skill is activated
Reference documents
1,345 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,469 bytesSKILL.mdcore2,469 bytesagents/openai.yamlasset487 bytesreferences/summary.mddoc929 bytesreferences/template.mddoc4,918 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubinput-screen-result-reaction-causal-loop
When your agent uses it
Create original short videos using the 输入—屏幕—结果—反应|实体操作与虚拟反馈逐拍闭环 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
572 tokensWhen the skill is activated
Reference documents
1,529 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,695 bytesSKILL.mdcore2,695 bytesagents/openai.yamlasset632 bytesreferences/summary.mddoc1,970 bytesreferences/template.mddoc4,771 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubinterface-capability-proof-montage
When your agent uses it
Create original short videos using the 界面能力证明蒙太奇|输入、工具、生成结果与复盘回标 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
574 tokensWhen the skill is activated
Reference documents
1,563 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,733 bytesSKILL.mdcore2,733 bytesSKILL.mdcore2,733 bytesagents/openai.yamlasset533 bytesreferences/summary.mddoc1,638 bytesreferences/template.mddoc5,624 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubinterface-character-trigger-disruption-recovery
When your agent uses it
Create original short videos using the 界面角色触发扰动|生理动作、图标失序与恢复 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
546 tokensWhen the skill is activated
Reference documents
1,344 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,474 bytesSKILL.mdcore2,474 bytesagents/openai.yamlasset477 bytesreferences/summary.mddoc923 bytesreferences/template.mddoc4,963 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubinvisible-boundary-impact-test-reroute
When your agent uses it
Create original short videos using the 不可见边界验真|碰撞、手测与改道离开 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
589 tokensWhen the skill is activated
Reference documents
1,728 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,772 bytesSKILL.mdcore2,772 bytesagents/openai.yamlasset660 bytesreferences/summary.mddoc1,920 bytesreferences/template.mddoc5,862 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubirreversible-cooking-state-chain-serving-proof
When your agent uses it
Create original short videos using the 烘焙状态链变体|面团、铺料、入炉、成品与分享连续证明 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
583 tokensWhen the skill is activated
Reference documents
1,555 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,703 bytesSKILL.mdcore2,703 bytesagents/openai.yamlasset626 bytesreferences/summary.mddoc1,993 bytesreferences/template.mddoc4,559 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubletterform-structure-motion-system-lockup
When your agent uses it
Create original short videos using the 字形结构运动系统|组件组字、分栏、物理碰撞与双行锁定 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
595 tokensWhen the skill is activated
Reference documents
1,599 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,826 bytesSKILL.mdcore2,826 bytesagents/openai.yamlasset510 bytesreferences/summary.mddoc2,076 bytesreferences/template.mddoc5,264 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubline-cut-material-word-reveal
When your agent uses it
Create original short videos using the 切线成字|材料变化与可读停留 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
533 tokensWhen the skill is activated
Reference documents
1,111 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,411 bytesSKILL.mdcore2,411 bytesagents/openai.yamlasset342 bytesreferences/summary.mddoc856 bytesreferences/template.mddoc3,930 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHublinear-threat-contact-redirection-residue
When your agent uses it
Create original short videos using the 直线威胁改道|接触截获、轨迹弯折与残留确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
557 tokensWhen the skill is activated
Reference documents
1,377 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,477 bytesSKILL.mdcore2,477 bytesagents/openai.yamlasset477 bytesreferences/summary.mddoc932 bytesreferences/template.mddoc4,909 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHublink-skills-with-base-loop
When your agent uses it
Create original short videos using the 技能展示|基础动作串联升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
65 tokensAlways available to the agent
SKILL.md
533 tokensWhen the skill is activated
Reference documents
1,145 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,438 bytesSKILL.mdcore2,438 bytesagents/openai.yamlasset366 bytesreferences/summary.mddoc1,018 bytesreferences/template.mddoc3,796 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHublive-subject-print-collage-ad-relay
When your agent uses it
Create original short videos using the 实拍印刷层接力|人物、商品细节与字卡共同推进 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
596 tokensWhen the skill is activated
Reference documents
1,768 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,856 bytesSKILL.mdcore2,856 bytesagents/openai.yamlasset729 bytesreferences/summary.mddoc2,130 bytesreferences/template.mddoc6,018 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHublocal-object-conversion-to-environment-rewrite
When your agent uses it
Create original short videos using the 逐物改写|局部对象到整片环境 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,408 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,670 bytesSKILL.mdcore2,670 bytesagents/openai.yamlasset503 bytesreferences/summary.mddoc1,585 bytesreferences/template.mddoc4,646 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmaterial-carrier-format-collapse
When your agent uses it
Create original short videos using the 材质引路|空间生长到版式定格 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
577 tokensWhen the skill is activated
Reference documents
1,487 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,749 bytesSKILL.mdcore2,749 bytesagents/openai.yamlasset489 bytesreferences/summary.mddoc1,500 bytesreferences/template.mddoc5,093 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmaterial-credit-vignettes-to-master-title
When your agent uses it
Create original short videos using the 材质片头|多件物证承载职员表到总标题 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
584 tokensWhen the skill is activated
Reference documents
1,553 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,723 bytesSKILL.mdcore2,723 bytesagents/openai.yamlasset525 bytesreferences/summary.mddoc1,553 bytesreferences/template.mddoc5,261 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmaterial-scale-expansion-exact-return-loop
When your agent uses it
Create original short videos using the 尺度展开|微小材质扩张后原样回收 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
565 tokensWhen the skill is activated
Reference documents
1,435 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,682 bytesSKILL.mdcore2,682 bytesagents/openai.yamlasset505 bytesreferences/summary.mddoc1,571 bytesreferences/template.mddoc4,663 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmaterial-skill-escalation-finished-proof
When your agent uses it
Create original short videos using the 技艺递进|原料变形到成品特写 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
563 tokensWhen the skill is activated
Reference documents
1,313 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,673 bytesSKILL.mdcore2,673 bytesagents/openai.yamlasset491 bytesreferences/summary.mddoc1,365 bytesreferences/template.mddoc4,472 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmaterial-typography-world-pass-through
When your agent uses it
Create original short videos using the 材质字构穿行|同一成年人物跨九类物质语义空间 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
586 tokensWhen the skill is activated
Reference documents
1,571 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,774 bytesSKILL.mdcore2,774 bytesagents/openai.yamlasset498 bytesreferences/summary.mddoc2,038 bytesreferences/template.mddoc5,193 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmaterial-use-product-return
When your agent uses it
Create original short videos using the 材质到使用|产品关联与实证回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
528 tokensWhen the skill is activated
Reference documents
1,114 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,415 bytesSKILL.mdcore2,415 bytesagents/openai.yamlasset346 bytesreferences/summary.mddoc899 bytesreferences/template.mddoc3,869 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmaterial-value-ladder-human-payoff
When your agent uses it
Create original short videos using the 价值阶梯|原料—转化—装配—使用回报 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
582 tokensWhen the skill is activated
Reference documents
1,552 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,789 bytesSKILL.mdcore2,789 bytesagents/openai.yamlasset479 bytesreferences/summary.mddoc1,590 bytesreferences/template.mddoc5,488 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmessage-distance-collapse
When your agent uses it
Create original short videos using the 信息逼近|远端警告压缩到当前空间 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
66 tokensAlways available to the agent
SKILL.md
561 tokensWhen the skill is activated
Reference documents
1,416 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,660 bytesSKILL.mdcore2,660 bytesagents/openai.yamlasset488 bytesreferences/summary.mddoc1,506 bytesreferences/template.mddoc4,705 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmessage-medium-relay-stable-carrier
When your agent uses it
Create original short videos using the 信息接力|稳定载体穿越多种实体媒介 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
582 tokensWhen the skill is activated
Reference documents
1,713 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,780 bytesSKILL.mdcore2,780 bytesagents/openai.yamlasset582 bytesreferences/summary.mddoc1,904 bytesreferences/template.mddoc5,777 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmicro-carrier-fpv-obstacle-chapters-product-return
When your agent uses it
Create original short videos using the 微型载体FPV产品回环|桌面障碍、生态穿越与包装复归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
593 tokensWhen the skill is activated
Reference documents
1,679 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,766 bytesSKILL.mdcore2,766 bytesagents/openai.yamlasset621 bytesreferences/summary.mddoc1,842 bytesreferences/template.mddoc5,429 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmicro-ecology-world-title-scale
When your agent uses it
Create original short videos using the 微观到世界|生态线索扩张与片名 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
528 tokensWhen the skill is activated
Reference documents
1,195 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,404 bytesSKILL.mdcore2,404 bytesagents/openai.yamlasset350 bytesreferences/summary.mddoc899 bytesreferences/template.mddoc4,153 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubminiature-multi-material-route-elevated-goal
When your agent uses it
Create original short videos using the 微缩多材质路线|动作动词接力到高点终点 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
594 tokensWhen the skill is activated
Reference documents
1,724 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,820 bytesSKILL.mdcore2,820 bytesagents/openai.yamlasset687 bytesreferences/summary.mddoc2,016 bytesreferences/template.mddoc5,863 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubminimax-h3-short-drama-director
When your agent uses it
把漫剧老李短剧导演方法适配为 MiniMax H3 提示词系统。用于把简单创意、图片/视频/音频参考或多段分镜扩展为 H3 三字段或 Ref2VA 六段式提示词,并执行战斗、镜头、语气、连续性、素材引用与 H1~H12 质检。
What it loads into context
Frontmatter
114 tokensAlways available to the agent
SKILL.md
937 tokensWhen the skill is activated
Reference documents
171,321 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 工作流程
- 输出约束
- 参考文件
Scripts executed separately
scripts/build_board_lite.pyscripts/check_package.pyscripts/generate_emotion_curve.pyscripts/validate_prompt.py
Files
CHANGELOG.mddoc99,122 bytesDIRECTOR_SYSTEM_FULL.mddoc54,105 bytesLICENSEasset1,096 bytesREADME.mddoc16,325 bytesSKILL.mdcore3,148 bytesreferences/action-cinematography-breakdown.mddoc9,482 bytesreferences/action-previs-15grid.mddoc12,790 bytesreferences/action-ultimate-finisher.mddoc8,346 bytesreferences/agent-platform-adapters.mddoc4,522 bytesreferences/anime-ultimate-vfx-paradigm.mddoc12,665 bytesreferences/aspect-ratio-adaptation.mddoc5,027 bytesreferences/asset-first-pipeline.mddoc7,171 bytesreferences/asset-spatial-ledger.mddoc18,168 bytesreferences/audiovisual-aesthetic-presets.mddoc3,299 bytesreferences/authentic-martial-taxonomy.mddoc3,984 bytesreferences/camera-specs-15rules.mddoc6,099 bytesreferences/camera-transitions-6types.mddoc3,567 bytesreferences/character-lineage-and-sheets.mddoc3,175 bytesreferences/cinematic-dramaturgy-rules.mddoc7,473 bytesreferences/combat-direction-engine.mddoc6,438 bytesreferences/combat-rhythm-defense3state.mddoc3,074 bytesreferences/comfyui-canvas-automation.mddoc2,574 bytesreferences/dialogue-doctor-7d.mddoc2,263 bytesreferences/dialogue-speed-check.mddoc6,193 bytesreferences/emotion-beat-curve.mddoc2,614 bytesreferences/facs-au-dictionary.mddoc7,410 bytesreferences/facs-emotion-recipes.mddoc13,321 bytesreferences/h3-adapter.mddoc17,980 bytesreferences/lighting-and-antifake.mddoc976 bytesreferences/martial-arts-arsenal.mddoc4,609 bytesreferences/martial-arts-combat-library.mddoc9,431 bytesreferences/minimax-h3-plugin-context.mddoc6,062 bytesreferences/model-adapters.mddoc49,555 bytesreferences/platform-safety-compliance-guide.mddoc1,288 bytesreferences/production-ledger-handbook.mddoc4,724 bytesreferences/quality-gate-review.mddoc3,897 bytesreferences/screenplay-gate-engine.mddoc3,572 bytesreferences/seedance-render-engine.mddoc13,102 bytesreferences/segment-splicing.mddoc8,164 bytesreferences/spatial-reference-system-V3.mddoc1,338 bytesreferences/spatial-topview-camera.mddoc3,416 bytesreferences/storyboard-board-lite.mddoc7,235 bytesreferences/vo-os-weaving.mddoc10,407 bytesreferences/wenxi-micro-expression.mddoc2,671 bytesreferences/xuanhuan-magic-combat.mddoc10,252 bytesreferences/★ facs-micro-expression.mddoc9,211 bytesreferences/★ prompt-feeding-checklist.mddoc23,220 bytesscripts/build_board_lite.pyruns36,069 bytesscripts/check_package.pyruns25,055 bytesscripts/generate_emotion_curve.pyruns5,274 bytesscripts/validate_prompt.pyruns98,734 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmisdirected-violation-comic-retaliation-exit
When your agent uses it
Create original short videos using the 违规者自摔反制|偷取、逃跑失衡与目击者追加惩罚 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
87 tokensAlways available to the agent
SKILL.md
585 tokensWhen the skill is activated
Reference documents
1,606 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,696 bytesSKILL.mdcore2,696 bytesagents/openai.yamlasset519 bytesreferences/summary.mddoc1,586 bytesreferences/template.mddoc5,471 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmobility-route-to-human-benefit
When your agent uses it
Create original short videos using the 移动兑现|载具跃迁到生活结果 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
550 tokensWhen the skill is activated
Reference documents
1,276 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,604 bytesSKILL.mdcore2,604 bytesagents/openai.yamlasset467 bytesreferences/summary.mddoc1,274 bytesreferences/template.mddoc4,306 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmonument-scale-near-contact-return
When your agent uses it
Create original short videos using the 巨构近触|尺度远景与微动作回望 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
529 tokensWhen the skill is activated
Reference documents
1,107 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,410 bytesSKILL.mdcore2,410 bytesagents/openai.yamlasset359 bytesreferences/summary.mddoc845 bytesreferences/template.mddoc3,929 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmotion-contact-paint-trail-accumulation
When your agent uses it
Create original short videos using the 动作留痕|接触旋转逐步绘出群舞色场 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
578 tokensWhen the skill is activated
Reference documents
1,615 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,703 bytesSKILL.mdcore2,703 bytesagents/openai.yamlasset568 bytesreferences/summary.mddoc1,712 bytesreferences/template.mddoc5,491 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubmulti-medium-character-module-ensemble-convergence
When your agent uses it
Create original short videos using the 跨媒介角色集结|五个独立风格模块最终共享同一舞台 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,522 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,743 bytesSKILL.mdcore2,743 bytesagents/openai.yamlasset603 bytesreferences/summary.mddoc1,957 bytesreferences/template.mddoc4,804 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubobject-handoff-festival-vlog-escalation
When your agent uses it
Create original short videos using the 节庆物件接力|品尝、游戏、奖品到高空景观逐级升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
597 tokensWhen the skill is activated
Reference documents
1,615 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,770 bytesSKILL.mdcore2,770 bytesagents/openai.yamlasset607 bytesreferences/summary.mddoc2,064 bytesreferences/template.mddoc4,824 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubobject-ritual-augmentation-release
When your agent uses it
Create original short videos using the 物件仪式增幅|交付基线、环形锁定与能量释放 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
577 tokensWhen the skill is activated
Reference documents
1,644 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,701 bytesSKILL.mdcore2,701 bytesagents/openai.yamlasset524 bytesreferences/summary.mddoc1,727 bytesreferences/template.mddoc5,564 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubobserver-imperfection-route-discovery-closure
When your agent uses it
Create original short videos using the 被拍到的一天|观察者瑕疵伴随路线,人物最终发现镜头 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
586 tokensWhen the skill is activated
Reference documents
1,617 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,763 bytesSKILL.mdcore2,763 bytesagents/openai.yamlasset589 bytesreferences/summary.mddoc2,078 bytesreferences/template.mddoc4,951 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubobserver-to-subject-camera-handoff
When your agent uses it
Create original short videos using the 镜头交接|外部观察转为主体掌镜 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
598 tokensWhen the skill is activated
Reference documents
1,645 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,878 bytesSKILL.mdcore2,878 bytesagents/openai.yamlasset515 bytesreferences/summary.mddoc1,886 bytesreferences/template.mddoc5,714 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubobserver-window-confrontation-displacement-clash
When your agent uses it
Create original short videos using the 见证窗不切换|对峙、越界位移与能量碰撞留在同一场 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
85 tokensAlways available to the agent
SKILL.md
589 tokensWhen the skill is activated
Reference documents
1,612 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,750 bytesSKILL.mdcore2,750 bytesagents/openai.yamlasset592 bytesreferences/summary.mddoc1,693 bytesreferences/template.mddoc5,558 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHuboffscreen-cue-progressive-tightening-unrevealed-source
When your agent uses it
Create original short videos using the 画外定位悬念|反应递进但不揭示来源 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
595 tokensWhen the skill is activated
Reference documents
1,570 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,797 bytesSKILL.mdcore2,797 bytesSKILL.mdcore2,797 bytesSKILL.mdcore2,797 bytesSKILL.mdcore2,797 bytesSKILL.mdcore2,797 bytesagents/openai.yamlasset505 bytesreferences/summary.mddoc1,740 bytesreferences/template.mddoc5,307 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubone-to-group-photo-reaction
When your agent uses it
Create original short videos using the 一人变群像|合影后近景反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
530 tokensWhen the skill is activated
Reference documents
1,020 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,388 bytesSKILL.mdcore2,388 bytesagents/openai.yamlasset361 bytesreferences/summary.mddoc812 bytesreferences/template.mddoc3,402 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHuboptical-search-evidence-contraction
When your agent uses it
Create original short videos using the 光学搜索|远景线索递进到细节确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
558 tokensWhen the skill is activated
Reference documents
1,431 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,664 bytesSKILL.mdcore2,664 bytesagents/openai.yamlasset531 bytesreferences/summary.mddoc1,545 bytesreferences/template.mddoc4,801 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubordinary-task-to-breathing-reset-exit
When your agent uses it
Create original short videos using the 日常任务到呼吸复位|前景过渡、静坐微动与继续离场 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
586 tokensWhen the skill is activated
Reference documents
1,605 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,727 bytesSKILL.mdcore2,727 bytesagents/openai.yamlasset593 bytesreferences/summary.mddoc2,005 bytesreferences/template.mddoc4,879 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubowner-tool-detail-to-action
When your agent uses it
Create original short videos using the 人物装备归属|局部切片到全身动作 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
533 tokensWhen the skill is activated
Reference documents
1,150 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,421 bytesSKILL.mdcore2,421 bytesagents/openai.yamlasset352 bytesreferences/summary.mddoc896 bytesreferences/template.mddoc3,992 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpage-character-breach-counterpart-reaction
When your agent uses it
Create original short videos using the 纸页角色越界|原画基线、实体脱离与双媒介互证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
596 tokensWhen the skill is activated
Reference documents
1,761 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,816 bytesSKILL.mdcore2,816 bytesagents/openai.yamlasset562 bytesreferences/summary.mddoc1,910 bytesreferences/template.mddoc6,055 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpaired-carrier-clearance-axis
When your agent uses it
Create original short videos using the 双载具间距|同轴移动与安全错位 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
527 tokensWhen the skill is activated
Reference documents
1,068 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,402 bytesSKILL.mdcore2,402 bytesagents/openai.yamlasset351 bytesreferences/summary.mddoc869 bytesreferences/template.mddoc3,634 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpaired-flotation-water-route
When your agent uses it
Create original short videos using the 双脚浮具水面路线|交替承重、连续尾流与远端抵达 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
588 tokensWhen the skill is activated
Reference documents
1,751 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,795 bytesSKILL.mdcore2,795 bytesagents/openai.yamlasset560 bytesreferences/summary.mddoc1,968 bytesreferences/template.mddoc5,938 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpassive-anchor-to-extraordinary-exit
When your agent uses it
Create original short videos using the 静态伏击|从被动锚点升级到异能出口 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
569 tokensWhen the skill is activated
Reference documents
1,373 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,672 bytesSKILL.mdcore2,672 bytesagents/openai.yamlasset508 bytesreferences/summary.mddoc1,374 bytesreferences/template.mddoc4,768 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubperformed-competence-single-mishap-social-recovery
When your agent uses it
Create original short videos using the 帅气展示瞬间失手|单次事故与社交收尾 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
583 tokensWhen the skill is activated
Reference documents
1,647 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,779 bytesSKILL.mdcore2,779 bytesagents/openai.yamlasset663 bytesreferences/summary.mddoc1,864 bytesreferences/template.mddoc5,651 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubperformer-anchor-semantic-lyric-escalation
When your agent uses it
Create original short videos using the 歌词表演|稳定主唱锚点与逐句语义升能 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
596 tokensWhen the skill is activated
Reference documents
1,612 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,789 bytesSKILL.mdcore2,789 bytesagents/openai.yamlasset514 bytesreferences/summary.mddoc1,776 bytesreferences/template.mddoc5,427 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubperformer-physical-letterform-stage-relay
When your agent uses it
Create original short videos using the 实体字台表演|人物接触、标点搬运与新词接力 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
545 tokensWhen the skill is activated
Reference documents
1,354 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,468 bytesSKILL.mdcore2,468 bytesagents/openai.yamlasset492 bytesreferences/summary.mddoc938 bytesreferences/template.mddoc4,977 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpersistent-matchup-strip-causal-rally-payoff
When your agent uses it
Create original short videos using the 对阵条不掉线|小球方向连续到决胜反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
572 tokensWhen the skill is activated
Reference documents
1,655 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,700 bytesSKILL.mdcore2,700 bytesagents/openai.yamlasset609 bytesreferences/summary.mddoc1,745 bytesreferences/template.mddoc5,503 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpersistent-plan-strip-execution-escalation
When your agent uses it
Create original short videos using the 计划对照|固定分镜条见证执行升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
566 tokensWhen the skill is activated
Reference documents
1,443 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,721 bytesSKILL.mdcore2,721 bytesagents/openai.yamlasset481 bytesreferences/summary.mddoc1,619 bytesreferences/template.mddoc4,904 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpersistent-reference-board-multi-character-product-continuity
When your agent uses it
Create original short videos using the 多人商品一致性|常驻参考板与角色接力实证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
598 tokensWhen the skill is activated
Reference documents
1,801 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,870 bytesSKILL.mdcore2,870 bytesagents/openai.yamlasset692 bytesreferences/summary.mddoc2,076 bytesreferences/template.mddoc6,147 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpersonal-device-state-switch-ordinary-world-performance
When your agent uses it
Create original short videos using the 个人设备状态开关|普通环境在佩戴后进入表演模式再归稳 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
590 tokensWhen the skill is activated
Reference documents
1,575 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,828 bytesSKILL.mdcore2,828 bytesagents/openai.yamlasset545 bytesreferences/summary.mddoc2,083 bytesreferences/template.mddoc5,284 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubphase-state-opponent-dispersal-reassembly-combat
When your agent uses it
Create original short videos using the 相态敌手攻防|实体命中、粒子卸力与反向重组 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
596 tokensWhen the skill is activated
Reference documents
1,703 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,792 bytesSKILL.mdcore2,792 bytesagents/openai.yamlasset652 bytesreferences/summary.mddoc1,824 bytesreferences/template.mddoc5,789 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubplanar-folktale-chapter-unfolding-emblematic-ascent
When your agent uses it
Create original short videos using the 平面民间故事展开|章节换景与月轮升格 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
603 tokensWhen the skill is activated
Reference documents
1,805 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,885 bytesSKILL.mdcore2,885 bytesagents/openai.yamlasset676 bytesreferences/summary.mddoc2,113 bytesreferences/template.mddoc6,066 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubplayful-threat-soft-interrupt-escalate-partnered-exit
When your agent uses it
Create original short videos using the 威胁动作被亲昵打断|升级再打断后转成双人撤离 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
85 tokensAlways available to the agent
SKILL.md
594 tokensWhen the skill is activated
Reference documents
1,648 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,780 bytesSKILL.mdcore2,780 bytesagents/openai.yamlasset612 bytesreferences/summary.mddoc1,796 bytesreferences/template.mddoc5,642 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpractical-adjustment-nonverbal-readiness-confirmation
When your agent uses it
Create original short videos using the 实用整理确认关系|接触、退开与双向微反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
577 tokensWhen the skill is activated
Reference documents
1,626 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,724 bytesSKILL.mdcore2,724 bytesagents/openai.yamlasset702 bytesreferences/summary.mddoc1,902 bytesreferences/template.mddoc5,477 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprivate-ritual-object-release-detail-route-return
When your agent uses it
Create original short videos using the 私密夜间仪式|物件收尾、细节路线与同场回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
596 tokensWhen the skill is activated
Reference documents
1,759 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,812 bytesSKILL.mdcore2,812 bytesagents/openai.yamlasset575 bytesreferences/summary.mddoc1,901 bytesreferences/template.mddoc6,007 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprocedure-ladder-layered-finish
When your agent uses it
Create original short videos using the 工序递进|多层处理到揭膜验收 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
547 tokensWhen the skill is activated
Reference documents
1,221 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,572 bytesSKILL.mdcore2,572 bytesagents/openai.yamlasset431 bytesreferences/summary.mddoc1,340 bytesreferences/template.mddoc3,897 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubproduct-finish-alternation-detail-return
When your agent uses it
Create original short videos using the 产品表面交替|整体基线、微距材质与英雄复归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
572 tokensWhen the skill is activated
Reference documents
1,614 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,728 bytesSKILL.mdcore2,728 bytesagents/openai.yamlasset509 bytesreferences/summary.mddoc1,676 bytesreferences/template.mddoc5,611 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubproduct-macro-environment-extraction-sphere-return
When your agent uses it
Create original short videos using the 产品环境提取回环|材质微距、原料世界、喷雾门户与透明球归返 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
85 tokensAlways available to the agent
SKILL.md
598 tokensWhen the skill is activated
Reference documents
1,577 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,842 bytesSKILL.mdcore2,842 bytesagents/openai.yamlasset540 bytesreferences/summary.mddoc2,135 bytesreferences/template.mddoc5,227 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprop-bearing-helper-shared-shelter-bond
When your agent uses it
Create original short videos using the 道具携带者主动共享|遮蔽物到位后完成亲密确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,535 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,737 bytesSKILL.mdcore2,737 bytesagents/openai.yamlasset589 bytesreferences/summary.mddoc1,653 bytesreferences/template.mddoc5,320 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprop-loss-consolation-hidden-recovery
When your agent uses it
Create original short videos using the 道具复得|外部夺走、同伴安抚与隐蔽取回 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
584 tokensWhen the skill is activated
Reference documents
1,525 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,719 bytesSKILL.mdcore2,719 bytesagents/openai.yamlasset533 bytesreferences/summary.mddoc1,577 bytesreferences/template.mddoc5,331 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprotagonist-genre-escalation-trailer
When your agent uses it
Create original short videos using the 类型预告|同一主角跨场景升级到片名 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
563 tokensWhen the skill is activated
Reference documents
1,303 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,651 bytesSKILL.mdcore2,651 bytesagents/openai.yamlasset523 bytesreferences/summary.mddoc1,342 bytesreferences/template.mddoc4,442 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprotection-lull-delayed-burst
When your agent uses it
Create original short videos using the 保护暂停|短暂暴露后的迟发反转 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
530 tokensWhen the skill is activated
Reference documents
1,183 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,405 bytesSKILL.mdcore2,405 bytesagents/openai.yamlasset363 bytesreferences/summary.mddoc915 bytesreferences/template.mddoc4,186 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprotector-led-route-to-threshold
When your agent uses it
Create original short videos using the 护送穿行|关系确认到发光门槛 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
549 tokensWhen the skill is activated
Reference documents
1,249 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,588 bytesSKILL.mdcore2,588 bytesagents/openai.yamlasset495 bytesreferences/summary.mddoc1,445 bytesreferences/template.mddoc3,934 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprove-background-anomaly-through-recording
When your agent uses it
Create original short videos using the 背景异常|先被观众发现再由记录设备证实 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
554 tokensWhen the skill is activated
Reference documents
1,237 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,609 bytesSKILL.mdcore2,609 bytesagents/openai.yamlasset460 bytesreferences/summary.mddoc1,168 bytesreferences/template.mddoc4,258 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprove-competence-through-recoverable-failure
When your agent uses it
Create original short videos using the 角色登场|失误后借身体特征破局 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
563 tokensWhen the skill is activated
Reference documents
1,324 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,644 bytesSKILL.mdcore2,644 bytesagents/openai.yamlasset471 bytesreferences/summary.mddoc1,246 bytesreferences/template.mddoc4,569 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprove-dual-system-convergence
When your agent uses it
Create original short videos using the 双系统碰撞|同时证明两种规则 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
66 tokensAlways available to the agent
SKILL.md
534 tokensWhen the skill is activated
Reference documents
1,120 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,450 bytesSKILL.mdcore2,450 bytesagents/openai.yamlasset363 bytesreferences/summary.mddoc1,026 bytesreferences/template.mddoc3,708 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprove-mechanical-convoy-follow
When your agent uses it
Create original short videos using the 机械同行|启动后稳定伴行 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
65 tokensAlways available to the agent
SKILL.md
531 tokensWhen the skill is activated
Reference documents
1,254 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,409 bytesSKILL.mdcore2,409 bytesagents/openai.yamlasset343 bytesreferences/summary.mddoc929 bytesreferences/template.mddoc4,462 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubprove-product-through-first-person-test
When your agent uses it
Create original short videos using the UGC测评|开箱到一口实证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
560 tokensWhen the skill is activated
Reference documents
1,260 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,517 bytesSKILL.mdcore2,517 bytesagents/openai.yamlasset418 bytesreferences/summary.mddoc1,190 bytesreferences/template.mddoc4,009 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpublic-recognition-table-to-stage-payoff
When your agent uses it
Create original short videos using the 公共兑现|席间期待—揭晓—群体释放—登台锁定 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
582 tokensWhen the skill is activated
Reference documents
1,575 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,762 bytesSKILL.mdcore2,762 bytesagents/openai.yamlasset515 bytesreferences/summary.mddoc1,683 bytesreferences/template.mddoc5,448 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubpursuit-route-collapse-remote-survivor-reframe
When your agent uses it
Create original short videos using the 追逐路线崩塌再解释|逃生载体毁灭后目标异地重现 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
83 tokensAlways available to the agent
SKILL.md
599 tokensWhen the skill is activated
Reference documents
1,733 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,812 bytesSKILL.mdcore2,812 bytesagents/openai.yamlasset743 bytesreferences/summary.mddoc1,982 bytesreferences/template.mddoc5,758 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubquestion-machine-state-proof-relay
When your agent uses it
Create original short videos using the 功能问答闭环|人物疑问由设备状态完成证明 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
563 tokensWhen the skill is activated
Reference documents
1,534 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,672 bytesSKILL.mdcore2,672 bytesagents/openai.yamlasset572 bytesreferences/summary.mddoc1,627 bytesreferences/template.mddoc5,232 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubraise-shared-contact-to-airborne-peak
When your agent uses it
Create original short videos using the 双人递进|共享接触从地面升到空中峰值 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,412 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,719 bytesSKILL.mdcore2,719 bytesagents/openai.yamlasset443 bytesreferences/summary.mddoc1,341 bytesreferences/template.mddoc4,971 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreadiness-microproof-departure
When your agent uses it
Create original short videos using the 载具启程|微观检查累积到离场证明 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,325 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,659 bytesSKILL.mdcore2,659 bytesagents/openai.yamlasset466 bytesreferences/summary.mddoc1,353 bytesreferences/template.mddoc4,453 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreciprocal-touch-state-confirmation
When your agent uses it
Create original short videos using the 双向接触|动作回应与状态确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
65 tokensAlways available to the agent
SKILL.md
525 tokensWhen the skill is activated
Reference documents
1,143 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,411 bytesSKILL.mdcore2,411 bytesagents/openai.yamlasset354 bytesreferences/summary.mddoc839 bytesreferences/template.mddoc4,253 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrecombine-conversation-subgroups
When your agent uses it
Create original short videos using the 分组对话覆盖|两边接力后全桌合流 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
566 tokensWhen the skill is activated
Reference documents
1,329 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,684 bytesSKILL.mdcore2,684 bytesSKILL.mdcore2,684 bytesagents/openai.yamlasset549 bytesreferences/summary.mddoc1,413 bytesreferences/template.mddoc4,419 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreconstruct-flat-geometry-poster
When your agent uses it
Create original short videos using the 平面重组|几何节奏品牌片 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
541 tokensWhen the skill is activated
Reference documents
1,283 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,435 bytesSKILL.mdcore2,435 bytesagents/openai.yamlasset369 bytesreferences/summary.mddoc1,019 bytesreferences/template.mddoc4,410 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrecord-memory-through-fixed-viewfinder
When your agent uses it
Create original short videos using the 相机记忆|固定取景框串联日常 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
559 tokensWhen the skill is activated
Reference documents
1,250 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,510 bytesSKILL.mdcore2,510 bytesagents/openai.yamlasset417 bytesreferences/summary.mddoc1,149 bytesreferences/template.mddoc4,061 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrecurring-route-original-tableau-reveal-montage
When your agent uses it
Create original short videos using the 路线揭幕|重复通道依次亮出原创反应场景 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
576 tokensWhen the skill is activated
Reference documents
1,581 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,714 bytesSKILL.mdcore2,714 bytesagents/openai.yamlasset567 bytesreferences/summary.mddoc1,619 bytesreferences/template.mddoc5,641 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrecurring-threat-location-inventory-defense-return
When your agent uses it
Create original short videos using the 场所反制|追踪威胁与环境物件接力 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
581 tokensWhen the skill is activated
Reference documents
1,649 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,748 bytesSKILL.mdcore2,748 bytesagents/openai.yamlasset603 bytesreferences/summary.mddoc1,735 bytesreferences/template.mddoc5,753 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubredirect-mass-with-leverage
When your agent uses it
Create original short videos using the 力量反差|小体型用杠杆反制 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
573 tokensWhen the skill is activated
Reference documents
1,311 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,520 bytesSKILL.mdcore2,520 bytesagents/openai.yamlasset427 bytesreferences/summary.mddoc1,196 bytesreferences/template.mddoc4,076 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubregistered-geometry-material-match-credit-title
When your agent uses it
Create original short videos using the 几何注册匹配片头|平面路径、实体面板与终局印记 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
582 tokensWhen the skill is activated
Reference documents
1,651 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,766 bytesSKILL.mdcore2,766 bytesagents/openai.yamlasset645 bytesreferences/summary.mddoc1,872 bytesreferences/template.mddoc5,500 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubregistered-look-card-outfit-motion-roster
When your agent uses it
Create original short videos using the 时装定版卡|同一模特、造型轮换与动作证明 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
547 tokensWhen the skill is activated
Reference documents
1,353 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,468 bytesSKILL.mdcore2,468 bytesagents/openai.yamlasset483 bytesreferences/summary.mddoc965 bytesreferences/template.mddoc4,940 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrelay-multi-agent-entry-actions
When your agent uses it
Create original short videos using the 多人攻势接力|独立入场后同步收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
560 tokensWhen the skill is activated
Reference documents
1,286 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,654 bytesSKILL.mdcore2,654 bytesagents/openai.yamlasset485 bytesreferences/summary.mddoc1,310 bytesreferences/template.mddoc4,435 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrelay-silhouette-action-states
When your agent uses it
Create original short videos using the 轮廓接力|闪光换形后完成攻势闭环 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
572 tokensWhen the skill is activated
Reference documents
1,384 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,672 bytesSKILL.mdcore2,672 bytesagents/openai.yamlasset481 bytesreferences/summary.mddoc1,362 bytesreferences/template.mddoc4,649 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrelay-token-through-stacked-zones
When your agent uses it
Create original short videos using the 分层接力|小物体穿越多区域完成传递 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
560 tokensWhen the skill is activated
Reference documents
1,286 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,619 bytesSKILL.mdcore2,619 bytesagents/openai.yamlasset493 bytesreferences/summary.mddoc1,232 bytesreferences/template.mddoc4,263 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrepeat-reset-escalating-mishap-anthology
When your agent uses it
Create original short videos using the 重复复位|多场景小灾难逐次升级 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
554 tokensWhen the skill is activated
Reference documents
1,237 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,593 bytesSKILL.mdcore2,593 bytesagents/openai.yamlasset431 bytesreferences/summary.mddoc1,298 bytesreferences/template.mddoc4,022 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreveal-environment-through-performance-pullback
When your agent uses it
Create original short videos using the 表演让位于环境|近脸到全景的连续退镜 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
555 tokensWhen the skill is activated
Reference documents
1,240 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,648 bytesSKILL.mdcore2,648 bytesagents/openai.yamlasset492 bytesreferences/summary.mddoc1,244 bytesreferences/template.mddoc4,232 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreveal-evidence-through-failed-concealment
When your agent uses it
Create original short videos using the 第一视角查岗|遮挡失效到摆烂收口 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
571 tokensWhen the skill is activated
Reference documents
1,322 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,676 bytesSKILL.mdcore2,676 bytesagents/openai.yamlasset427 bytesreferences/summary.mddoc1,245 bytesreferences/template.mddoc4,649 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreveal-impact-aftermath-at-larger-scale
When your agent uses it
Create original short videos using the 冲击后揭示|从私密困境到城市尺度真因 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
558 tokensWhen the skill is activated
Reference documents
1,265 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,600 bytesSKILL.mdcore2,600 bytesagents/openai.yamlasset457 bytesreferences/summary.mddoc1,183 bytesreferences/template.mddoc4,203 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreveal-nested-counterpart
When your agent uses it
Create original short videos using the 程序错位|扫描到实物双确认 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
545 tokensWhen the skill is activated
Reference documents
1,263 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,464 bytesSKILL.mdcore2,464 bytesagents/openai.yamlasset374 bytesreferences/summary.mddoc1,089 bytesreferences/template.mddoc4,319 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubreveal-scale-through-environment-deformation
When your agent uses it
Create original short videos using the 地貌变形揭示|局部异常到巨体逼近 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
561 tokensWhen the skill is activated
Reference documents
1,278 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,648 bytesSKILL.mdcore2,648 bytesagents/openai.yamlasset486 bytesreferences/summary.mddoc1,271 bytesreferences/template.mddoc4,292 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubritual-expectation-blackout-return
When your agent uses it
Create original short videos using the 仪式黑场复位|期待微笑、吹灭中断与冷光回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
576 tokensWhen the skill is activated
Reference documents
1,624 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,715 bytesSKILL.mdcore2,715 bytesagents/openai.yamlasset515 bytesreferences/summary.mddoc1,642 bytesreferences/template.mddoc5,649 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubroute-continuity-through-world-conversion
When your agent uses it
Create original short videos using the 世界换材|主体不断线穿过环境突变 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
571 tokensWhen the skill is activated
Reference documents
1,338 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,737 bytesSKILL.mdcore2,737 bytesagents/openai.yamlasset516 bytesreferences/summary.mddoc1,561 bytesreferences/template.mddoc4,425 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubroute-inventory-accumulation-return
When your agent uses it
Create original short videos using the 晨间收获闭环|人物巡园、连续采摘与动物回应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
548 tokensWhen the skill is activated
Reference documents
1,441 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,568 bytesSKILL.mdcore2,568 bytesagents/openai.yamlasset480 bytesreferences/summary.mddoc1,362 bytesreferences/template.mddoc5,056 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubroutine-compression-carrier-handoff-arrival
When your agent uses it
Create original short videos using the 流程压缩|动作载体接力到目的地兑现 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
576 tokensWhen the skill is activated
Reference documents
1,527 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,745 bytesSKILL.mdcore2,745 bytesagents/openai.yamlasset494 bytesreferences/summary.mddoc1,683 bytesreferences/template.mddoc5,149 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubroutine-tool-shoreline-interruption-recovery-return
When your agent uses it
Create original short videos using the 岸边任务回路|营地准备、带物行进、浪击恢复与返回 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
590 tokensWhen the skill is activated
Reference documents
1,683 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,788 bytesSKILL.mdcore2,788 bytesagents/openai.yamlasset535 bytesreferences/summary.mddoc1,767 bytesreferences/template.mddoc5,795 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrule-acquisition-dimensional-course-escalation
When your agent uses it
Create original short videos using the 规则闯关|吸收能力后从平面赛道升维 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
595 tokensWhen the skill is activated
Reference documents
1,683 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,853 bytesSKILL.mdcore2,853 bytesagents/openai.yamlasset572 bytesreferences/summary.mddoc1,801 bytesreferences/template.mddoc5,979 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrule-bounded-search-reaction-payoff
When your agent uses it
Create original short videos using the 颜色规则搜寻|任务宣布、同色取物与满载回报 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
564 tokensWhen the skill is activated
Reference documents
1,543 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,668 bytesSKILL.mdcore2,668 bytesagents/openai.yamlasset480 bytesreferences/summary.mddoc1,597 bytesreferences/template.mddoc5,389 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubrun-miniature-pursuit-foraging-route
When your agent uses it
Create original short videos using the 微缩逃亡|巨物追赶到资源补给 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
557 tokensWhen the skill is activated
Reference documents
1,223 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,608 bytesSKILL.mdcore2,608 bytesagents/openai.yamlasset394 bytesreferences/summary.mddoc1,135 bytesreferences/template.mddoc4,165 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubscale-mismatch-sports-token-challenge
When your agent uses it
Create original short videos using the 尺度球局|共享球体串联反差挑战 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
568 tokensWhen the skill is activated
Reference documents
1,335 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,663 bytesSKILL.mdcore2,663 bytesagents/openai.yamlasset527 bytesreferences/summary.mddoc1,398 bytesreferences/template.mddoc4,457 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubscale-paired-stage-response-orbit-hand-rest
When your agent uses it
Create original short videos using the 跨尺度舞台搭档|环绕回应、手掌落点与共同定格 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
582 tokensWhen the skill is activated
Reference documents
1,670 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,780 bytesSKILL.mdcore2,780 bytesagents/openai.yamlasset542 bytesreferences/summary.mddoc1,820 bytesreferences/template.mddoc5,814 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubselfie-affect-crest-interruption-neutral-hold
When your agent uses it
Create original short videos using the 自拍情绪峰值回落|亲近笑意、中断与中性停留 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
597 tokensWhen the skill is activated
Reference documents
1,710 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,846 bytesSKILL.mdcore2,846 bytesagents/openai.yamlasset670 bytesreferences/summary.mddoc2,017 bytesreferences/template.mddoc5,760 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubselfie-carrier-rapid-group-memory-montage
When your agent uses it
Create original short videos using the 群体随拍|自拍锚点、快切活动到共同收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
573 tokensWhen the skill is activated
Reference documents
1,533 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,704 bytesSKILL.mdcore2,704 bytesagents/openai.yamlasset552 bytesreferences/summary.mddoc1,603 bytesreferences/template.mddoc5,335 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubselfie-route-local-find-taste-resume
When your agent uses it
Create original short videos using the 自拍路线小发现|街行、侧看、品尝与带物继续 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
571 tokensWhen the skill is activated
Reference documents
1,532 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,696 bytesSKILL.mdcore2,696 bytesagents/openai.yamlasset583 bytesreferences/summary.mddoc1,654 bytesreferences/template.mddoc5,177 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsemantic-phrase-physics-escalation-lockup
When your agent uses it
Create original short videos using the 语义字效|短语物理逐级升级到整句锁定 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
596 tokensWhen the skill is activated
Reference documents
1,552 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,773 bytesSKILL.mdcore2,773 bytesagents/openai.yamlasset492 bytesreferences/summary.mddoc1,640 bytesreferences/template.mddoc5,299 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsemantic-typography-world-action-relay
When your agent uses it
Create original short videos using the 机械语义字场变体|成年角色让齿轮、弹簧与倒带成为文字 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
591 tokensWhen the skill is activated
Reference documents
1,588 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,778 bytesSKILL.mdcore2,778 bytesagents/openai.yamlasset492 bytesreferences/summary.mddoc2,076 bytesreferences/template.mddoc5,044 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsensory-seal-location-swap-resumption
When your agent uses it
Create original short videos using the 感官封闭|人群静止点到异地恢复 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,517 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,766 bytesSKILL.mdcore2,766 bytesagents/openai.yamlasset554 bytesreferences/summary.mddoc1,705 bytesreferences/template.mddoc5,145 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsensory-trial-proof-reaction-terminal-state
When your agent uses it
Create original short videos using the 感官体验|对象建立—质感证明—试用反应—终态兑现 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
586 tokensWhen the skill is activated
Reference documents
1,604 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,776 bytesSKILL.mdcore2,776 bytesagents/openai.yamlasset542 bytesreferences/summary.mddoc1,675 bytesreferences/template.mddoc5,378 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubservice-transformation-private-fit-public-return
When your agent uses it
Create original short videos using the 服务改造|私域工序到公开身份回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
565 tokensWhen the skill is activated
Reference documents
1,586 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,736 bytesSKILL.mdcore2,736 bytesagents/openai.yamlasset583 bytesreferences/summary.mddoc1,746 bytesreferences/template.mddoc5,588 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubshared-ride-reaction-stop-recovery-exit
When your agent uses it
Create original short videos using the 同乘反应曲线|设施加速、共同峰值、骤停与离场 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
581 tokensWhen the skill is activated
Reference documents
1,631 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,752 bytesSKILL.mdcore2,752 bytesagents/openai.yamlasset502 bytesreferences/summary.mddoc1,742 bytesreferences/template.mddoc5,707 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubshowy-effort-quiet-skill-social-status-reversal
When your agent uses it
Create original short videos using the 炫技预期反转|高调费力铺垫、安静难动作与社交重排 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
87 tokensAlways available to the agent
SKILL.md
594 tokensWhen the skill is activated
Reference documents
1,621 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,749 bytesSKILL.mdcore2,749 bytesagents/openai.yamlasset606 bytesreferences/summary.mddoc2,110 bytesreferences/template.mddoc5,020 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsingle-accent-scale-activation-relay
When your agent uses it
Create original short videos using the 单色激活|唯一色彩信号跨尺度接力 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
570 tokensWhen the skill is activated
Reference documents
1,567 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,720 bytesSKILL.mdcore2,720 bytesagents/openai.yamlasset565 bytesreferences/summary.mddoc1,565 bytesreferences/template.mddoc5,566 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsingle-decision-impact-return-lockup
When your agent uses it
Create original short videos using the 单次决策兑现|准备—执行—后果—回归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,431 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,676 bytesSKILL.mdcore2,676 bytesagents/openai.yamlasset490 bytesreferences/summary.mddoc1,562 bytesreferences/template.mddoc4,829 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsingle-input-delayed-container-overflow
When your agent uses it
Create original short videos using the 单次投入|容器延迟变化与失控收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
537 tokensWhen the skill is activated
Reference documents
1,163 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,436 bytesSKILL.mdcore2,436 bytesagents/openai.yamlasset376 bytesreferences/summary.mddoc875 bytesreferences/template.mddoc4,192 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsingle-thread-material-world-construction-wordmark-resolution
When your agent uses it
Create original short videos using the 单线织世|一根材料分叉建景再回收到原创标记 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
577 tokensWhen the skill is activated
Reference documents
1,570 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,738 bytesSKILL.mdcore2,738 bytesagents/openai.yamlasset599 bytesreferences/summary.mddoc1,914 bytesreferences/template.mddoc4,971 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsmall-guide-route-destination-echo
When your agent uses it
Create original short videos using the 微型引路|重复现身到终点材质回声 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,318 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,653 bytesSKILL.mdcore2,653 bytesagents/openai.yamlasset512 bytesreferences/summary.mddoc1,544 bytesreferences/template.mddoc4,107 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsocial-arrival-delayed-baggage-anomaly-return
When your agent uses it
Create original short videos using the 入住迟到异样|先完成社交接纳再揭示行李异常 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
577 tokensWhen the skill is activated
Reference documents
1,589 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,712 bytesSKILL.mdcore2,712 bytesagents/openai.yamlasset598 bytesreferences/summary.mddoc1,685 bytesreferences/template.mddoc5,375 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsocial-interface-prank-materialization
When your agent uses it
Create original short videos using the 界面恶作剧实体化|屏内内容、屏外清除与手写回执 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,569 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,656 bytesSKILL.mdcore2,656 bytesagents/openai.yamlasset519 bytesreferences/summary.mddoc1,697 bytesreferences/template.mddoc5,355 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsolo-form-material-adversary-clash
When your agent uses it
Create original short videos using the 独演成敌|动作材质凝成对手后碰撞 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
572 tokensWhen the skill is activated
Reference documents
1,527 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,702 bytesSKILL.mdcore2,702 bytesagents/openai.yamlasset524 bytesreferences/summary.mddoc1,683 bytesreferences/template.mddoc5,122 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-calm-dense-delayed-finish
When your agent uses it
Create original short videos using the 对决节奏|静止密战一击定局 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
541 tokensWhen the skill is activated
Reference documents
1,152 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,431 bytesSKILL.mdcore2,431 bytesagents/openai.yamlasset374 bytesreferences/summary.mddoc1,005 bytesreferences/template.mddoc3,821 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-deadpan-chain-failure
When your agent uses it
Create original short videos using the 反差喜剧|越从容越失控 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
542 tokensWhen the skill is activated
Reference documents
1,239 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,409 bytesSKILL.mdcore2,409 bytesagents/openai.yamlasset343 bytesreferences/summary.mddoc933 bytesreferences/template.mddoc4,297 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-earnest-upgrade-displacement
When your agent uses it
Create original short videos using the 升级讽刺|新物登场旧爱被移走 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
74 tokensAlways available to the agent
SKILL.md
582 tokensWhen the skill is activated
Reference documents
1,430 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,554 bytesSKILL.mdcore2,554 bytesagents/openai.yamlasset434 bytesreferences/summary.mddoc1,250 bytesreferences/template.mddoc4,838 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-material-role-traversal
When your agent uses it
Create original short videos using the 微缩闯关|同一材质连续变形 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
562 tokensWhen the skill is activated
Reference documents
1,406 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,537 bytesSKILL.mdcore2,537 bytesagents/openai.yamlasset429 bytesreferences/summary.mddoc1,239 bytesreferences/template.mddoc4,746 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-one-external-miniature-intervention
When your agent uses it
Create original short videos using the 微缩介入|外部物只进入一次 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
549 tokensWhen the skill is activated
Reference documents
1,241 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,480 bytesSKILL.mdcore2,480 bytesagents/openai.yamlasset393 bytesreferences/summary.mddoc1,118 bytesreferences/template.mddoc4,146 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-one-signal-reversal
When your agent uses it
Create original short videos using the 一对多反转|单一证据胜出 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
543 tokensWhen the skill is activated
Reference documents
1,166 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,437 bytesSKILL.mdcore2,437 bytesagents/openai.yamlasset344 bytesreferences/summary.mddoc956 bytesreferences/template.mddoc3,912 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-performance-fall-rise-arc
When your agent uses it
Create original short videos using the 舞台表演|远景起势到倒地复起 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
569 tokensWhen the skill is activated
Reference documents
1,288 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,521 bytesSKILL.mdcore2,521 bytesagents/openai.yamlasset413 bytesreferences/summary.mddoc1,151 bytesreferences/template.mddoc4,131 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-progressive-character-reveal
When your agent uses it
Create original short videos using the 角色登场|细节到全身揭晓 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
537 tokensWhen the skill is activated
Reference documents
1,201 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,431 bytesSKILL.mdcore2,431 bytesagents/openai.yamlasset338 bytesreferences/summary.mddoc911 bytesreferences/template.mddoc4,175 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-solo-posture-comedy-arc
When your agent uses it
Create original short videos using the 单人表演弧|坐起前倾再释放 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
549 tokensWhen the skill is activated
Reference documents
1,223 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,545 bytesSKILL.mdcore2,545 bytesagents/openai.yamlasset387 bytesreferences/summary.mddoc1,117 bytesreferences/template.mddoc4,148 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-startle-to-truce-encounter
When your agent uses it
Design short cinematic encounters that move from calm observation to an impossible close appearance, a readable startle response, and a restrained truce gesture for MiniMax H3 or Seedance 2.0. Use when a user wants fantasy-versus-technology contrast, cockpit or window eyelines, pursuit compressed into 4–15 seconds, non-lethal escalation, identity-reference continuity, or a tense scene that resolves through performance instead of injury or dialogue exposition.
What it loads into context
Frontmatter
106 tokensAlways available to the agent
SKILL.md
1,242 tokensWhen the skill is activated
Reference documents
4,340 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Required reading
- Intake
- Build the encounter
- Feasibility gate
- Compile for MiniMax H3
- Compile for Seedance 2.0
- Validation
- Deliver
Files
SKILL.mdcore5,930 bytesSKILL.mdcore5,930 bytesSKILL.mdcore5,930 bytesSKILL.mdcore5,930 bytesagents/openai.yamlasset338 bytesreferences/h3-example.txtdoc2,636 bytesreferences/h3-template.mddoc2,857 bytesreferences/seedance-example.txtdoc2,162 bytesreferences/seedance-template.mddoc1,775 bytesreferences/source-analysis.mddoc4,259 bytesreferences/summary.mddoc2,788 bytesreferences/template.mddoc6,995 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-threshold-inspection-passage
When your agent uses it
Create original short videos using the 第一视角探险|穿越后巡检 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
541 tokensWhen the skill is activated
Reference documents
1,512 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,437 bytesSKILL.mdcore2,437 bytesagents/openai.yamlasset365 bytesreferences/summary.mddoc1,004 bytesreferences/template.mddoc5,685 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstage-two-turn-pause-reaction
When your agent uses it
Create original short videos using the 对话喜剧|双轮停顿无声反应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
568 tokensWhen the skill is activated
Reference documents
1,324 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,513 bytesSKILL.mdcore2,513 bytesagents/openai.yamlasset438 bytesreferences/summary.mddoc1,183 bytesreferences/template.mddoc4,266 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstill-group-anomaly-displacement-direct-threat
When your agent uses it
Create original short videos using the 静态群像异常升级|表情异变、空间击穿与贴脸威胁 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
80 tokensAlways available to the agent
SKILL.md
583 tokensWhen the skill is activated
Reference documents
1,584 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,742 bytesSKILL.mdcore2,742 bytesagents/openai.yamlasset635 bytesreferences/summary.mddoc1,693 bytesreferences/template.mddoc5,353 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstill-portrait-state-reframe
When your agent uses it
Create original short videos using the 静态人像转义|微表情改写前段含义 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
537 tokensWhen the skill is activated
Reference documents
1,097 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,407 bytesSKILL.mdcore2,407 bytesagents/openai.yamlasset347 bytesreferences/summary.mddoc845 bytesreferences/template.mddoc3,781 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubstructure-product-proof-launch
When your agent uses it
Create original short videos using the 产品广告|功能证据递进 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
62 tokensAlways available to the agent
SKILL.md
528 tokensWhen the skill is activated
Reference documents
1,652 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,421 bytesSKILL.mdcore2,421 bytesagents/openai.yamlasset343 bytesreferences/summary.mddoc952 bytesreferences/template.mddoc6,585 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsubsurface-trace-breach-pursuit-aftermath
When your agent uses it
Create original short videos using the 地下轨迹破土|尺度反转、追逐穿越与空场余波 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
604 tokensWhen the skill is activated
Reference documents
1,793 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,834 bytesSKILL.mdcore2,834 bytesagents/openai.yamlasset699 bytesreferences/summary.mddoc2,093 bytesreferences/template.mddoc5,956 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsuccessive-gates-vertical-finish
When your agent uses it
Create original short videos using the 连续变线|逐层防守到垂直终结 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,355 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,666 bytesSKILL.mdcore2,666 bytesagents/openai.yamlasset480 bytesreferences/summary.mddoc1,419 bytesreferences/template.mddoc4,574 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsuspended-accident-active-sampling
When your agent uses it
Create original short videos using the 事故悬停|主动取样后独自离场 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
568 tokensWhen the skill is activated
Reference documents
1,447 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,702 bytesSKILL.mdcore2,702 bytesagents/openai.yamlasset485 bytesreferences/summary.mddoc1,557 bytesreferences/template.mddoc4,804 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsuspended-accident-repair-before-resumption
When your agent uses it
Create original short videos using the 冻结修复|事故悬停、唯一修复者到全域复流 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
588 tokensWhen the skill is activated
Reference documents
1,579 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,765 bytesSKILL.mdcore2,765 bytesagents/openai.yamlasset542 bytesreferences/summary.mddoc1,602 bytesreferences/template.mddoc5,611 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsuspended-world-terminal-resumption
When your agent uses it
Create original short videos using the 世界悬停|持续靠近到末端复流 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
68 tokensAlways available to the agent
SKILL.md
568 tokensWhen the skill is activated
Reference documents
1,386 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,733 bytesSKILL.mdcore2,733 bytesagents/openai.yamlasset495 bytesreferences/summary.mddoc1,459 bytesreferences/template.mddoc4,801 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubswitch-roles-through-direction-stroke
When your agent uses it
Create original short videos using the 动作成字|方向笔画驱动角色切换与终态标记 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
559 tokensWhen the skill is activated
Reference documents
1,280 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,598 bytesSKILL.mdcore2,598 bytesagents/openai.yamlasset482 bytesreferences/summary.mddoc1,210 bytesreferences/template.mddoc4,191 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubswitch-subjects-through-persistent-selector
When your agent uses it
Create original short videos using the 互动图鉴|固定菜单切换生物 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
555 tokensWhen the skill is activated
Reference documents
1,203 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,533 bytesSKILL.mdcore2,533 bytesagents/openai.yamlasset425 bytesreferences/summary.mddoc1,197 bytesreferences/template.mddoc3,880 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubsymbolic-layout-single-move-embodied-consequence
When your agent uses it
Create original short videos using the 符号布局单步改写|空间揭示、手部决策与实体后果 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
82 tokensAlways available to the agent
SKILL.md
581 tokensWhen the skill is activated
Reference documents
1,565 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,704 bytesSKILL.mdcore2,704 bytesagents/openai.yamlasset571 bytesreferences/summary.mddoc1,680 bytesreferences/template.mddoc5,276 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubtactile-climb-risk-release-summit-scale
When your agent uses it
Create original short videos using the 触觉攀登风险递增|近身工具证据到峰顶尺度释放 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
579 tokensWhen the skill is activated
Reference documents
1,578 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,714 bytesSKILL.mdcore2,714 bytesagents/openai.yamlasset583 bytesreferences/summary.mddoc1,696 bytesreferences/template.mddoc5,240 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubtactile-travel-chapters-scale-ascent
When your agent uses it
Create original short videos using the 触觉旅行章法|近物接触到高位全景递进 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
568 tokensWhen the skill is activated
Reference documents
1,600 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,653 bytesSKILL.mdcore2,653 bytesagents/openai.yamlasset562 bytesreferences/summary.mddoc1,603 bytesreferences/template.mddoc5,421 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubtext-to-image-prompt
When your agent uses it
把文字创意扩展成可直接交给文生图模型的一段高质量图片提示词。用户选择“文生图(T2I)”时使用。只输出提示词正文,不输出结构拆解、负面约束说明、分析或其他解释。
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
337 tokensWhen the skill is activated
Reference documents
136 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 内部补全
- 最终输出
Files
SKILL.mdcore1,236 bytesagents/openai.yamlasset258 bytesreferences/summary.mddoc254 bytesreferences/template.mddoc253 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubthreat-substitution-rescue-to-renewed-pursuit
When your agent uses it
Create original short videos using the 威胁接力反转|救援改写层级并重启追逐 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
603 tokensWhen the skill is activated
Reference documents
1,754 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,843 bytesSKILL.mdcore2,843 bytesagents/openai.yamlasset652 bytesreferences/summary.mddoc2,005 bytesreferences/template.mddoc5,925 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubthreatening-object-energy-conversion-product
When your agent uses it
Create original short videos using the 威胁转商品|危险逼近、反制命中与材质定型 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
75 tokensAlways available to the agent
SKILL.md
569 tokensWhen the skill is activated
Reference documents
1,573 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,695 bytesSKILL.mdcore2,695 bytesagents/openai.yamlasset504 bytesreferences/summary.mddoc1,606 bytesreferences/template.mddoc5,491 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubthree-across-synchronized-orientation
When your agent uses it
Create original short videos using the 三角色同拍|固定阵形与同步转向 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
526 tokensWhen the skill is activated
Reference documents
979 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,407 bytesSKILL.mdcore2,407 bytesagents/openai.yamlasset362 bytesreferences/summary.mddoc827 bytesreferences/template.mddoc3,328 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubtraverse-incompatible-medium-to-scale-reveal
When your agent uses it
Create original short videos using the 异质航行|维修出发到巨尺度揭示 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
72 tokensAlways available to the agent
SKILL.md
567 tokensWhen the skill is activated
Reference documents
1,432 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,659 bytesSKILL.mdcore2,659 bytesagents/openai.yamlasset489 bytesreferences/summary.mddoc1,337 bytesreferences/template.mddoc5,009 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubtrigger-background-state-with-foreground-alignment
When your agent uses it
Create original short videos using the 手势对齐|前景动作触发后景状态 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
71 tokensAlways available to the agent
SKILL.md
586 tokensWhen the skill is activated
Reference documents
1,491 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,803 bytesSKILL.mdcore2,803 bytesagents/openai.yamlasset471 bytesreferences/summary.mddoc1,470 bytesreferences/template.mddoc5,253 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubtrusted-carrier-delayed-interior-release
When your agent uses it
Create original short videos using the 延迟载体释放|进入—静置—开启—扩散 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
73 tokensAlways available to the agent
SKILL.md
566 tokensWhen the skill is activated
Reference documents
1,461 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,692 bytesSKILL.mdcore2,692 bytesagents/openai.yamlasset482 bytesreferences/summary.mddoc1,565 bytesreferences/template.mddoc4,956 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubunstable-support-failed-transfer
When your agent uses it
Create original short videos using the 动态承载|平衡升级到失败落点 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
67 tokensAlways available to the agent
SKILL.md
568 tokensWhen the skill is activated
Reference documents
1,416 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,735 bytesSKILL.mdcore2,735 bytesagents/openai.yamlasset534 bytesreferences/summary.mddoc1,499 bytesreferences/template.mddoc4,899 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHuburgent-route-missed-threshold-redirection
When your agent uses it
Create original short videos using the 错过阈值转向|急行路线、离站证据与新方向 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
78 tokensAlways available to the agent
SKILL.md
574 tokensWhen the skill is activated
Reference documents
1,606 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,697 bytesSKILL.mdcore2,697 bytesagents/openai.yamlasset528 bytesreferences/summary.mddoc1,716 bytesreferences/template.mddoc5,581 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubuse-material-as-progress-clock
When your agent uses it
Create original short videos using the 工艺过程|材料覆盖当进度 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
64 tokensAlways available to the agent
SKILL.md
531 tokensWhen the skill is activated
Reference documents
1,169 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,418 bytesSKILL.mdcore2,418 bytesagents/openai.yamlasset340 bytesreferences/summary.mddoc909 bytesreferences/template.mddoc4,046 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubverify-recurring-identity-board
When your agent uses it
Create original short videos using the 角色卡验真|四类证据锁定角色 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
69 tokensAlways available to the agent
SKILL.md
536 tokensWhen the skill is activated
Reference documents
1,173 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,440 bytesSKILL.mdcore2,440 bytesagents/openai.yamlasset368 bytesreferences/summary.mddoc984 bytesreferences/template.mddoc3,967 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubvideo-prompt-reverse
When your agent uses it
分析实际参考视频的画面、动作链、镜头、剪辑、场景和声音,反推成可直接复制粘贴的 MiniMax H3 Ref2VA 六段式提示词。只输出六个官方字段,不附加时间线、分析、规避说明或操作建议。
What it loads into context
Frontmatter
77 tokensAlways available to the agent
SKILL.md
467 tokensWhen the skill is activated
Reference documents
273 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 工作步骤
- 最终输出
Files
SKILL.mdcore1,777 bytesagents/openai.yamlasset285 bytesreferences/summary.mddoc432 bytesreferences/template.mddoc581 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubvisible-four-axis-controller-same-beat-response
When your agent uses it
Create original short videos using the 指尖控制|四向同拍全身响应 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
70 tokensAlways available to the agent
SKILL.md
603 tokensWhen the skill is activated
Reference documents
1,359 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,679 bytesSKILL.mdcore2,679 bytesagents/openai.yamlasset426 bytesreferences/summary.mddoc1,416 bytesreferences/template.mddoc4,122 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubweather-listening-touch-snack-micro-ritual
When your agent uses it
Create original short videos using the 天气微仪式|听觉准备、触雨确认与食物收束 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
79 tokensAlways available to the agent
SKILL.md
553 tokensWhen the skill is activated
Reference documents
1,371 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,469 bytesSKILL.mdcore2,469 bytesagents/openai.yamlasset469 bytesreferences/summary.mddoc911 bytesreferences/template.mddoc5,008 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHub3D白模人物场景替换 Skill
When your agent uses it
用于人物/场景替换:正式路线优先把原视频作为动作与口型母版,也兼容已经转成 3D 白模的辅助路线。 支持单人、多人顺序替换、多人物+背景、只换背景,以及白模逐人彩色 ID 锁身份和绿幕替换。 输出始终是 MiniMax H3 Ref2VA 六段式提示词,不把白模材质、绿色背景、参考图排版或工作流规则写进成片。
What it loads into context
Frontmatter
240 tokensAlways available to the agent
SKILL.md
2,419 tokensWhen the skill is activated
Reference documents
11,451 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 先选模式
- 彩色人物 ID 锁定
- 素材职责与默认编号
- 背景替换规则
- 推荐节点配置
- 禁止进入最终提示词的内容
- 台词与口型
- 输出格式
- 参考文件
Files
SKILL.mdcore8,505 bytesreferences/quick-label.mddoc2,549 bytesreferences/research-and-redesign.mddoc6,649 bytesreferences/single-multi-swap-debug-playbook.mddoc6,908 bytesreferences/summary.mddoc3,542 bytesreferences/template.mddoc11,991 bytesreferences/white-model-node-guide.mddoc5,276 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubwhole-first-component-grammar-returning-mark
When your agent uses it
Create original short videos using the 成品先现的组件语法|首秒爆拆、材质章节与符号化复归 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
587 tokensWhen the skill is activated
Reference documents
1,585 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,746 bytesSKILL.mdcore2,746 bytesagents/openai.yamlasset591 bytesreferences/summary.mddoc1,728 bytesreferences/template.mddoc5,295 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubwhole-machine-component-activation-energy-proof
When your agent uses it
Create original short videos using the 整机激活证明|总览、部件旋转与能量回证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
76 tokensAlways available to the agent
SKILL.md
544 tokensWhen the skill is activated
Reference documents
1,335 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,459 bytesSKILL.mdcore2,459 bytesagents/openai.yamlasset492 bytesreferences/summary.mddoc926 bytesreferences/template.mddoc4,908 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubwindow-display-garment-transfer-result-proof
When your agent uses it
Create original short videos using the 橱窗造型接管|凝视触发、服装转移与街头结果证明 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.
What it loads into context
Frontmatter
81 tokensAlways available to the agent
SKILL.md
555 tokensWhen the skill is activated
Reference documents
1,353 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Workflow
- MiniMax H3
- Seedance 2.0
- Output
- Non-Negotiable
Files
SKILL.mdcore2,483 bytesSKILL.mdcore2,483 bytesagents/openai.yamlasset489 bytesreferences/summary.mddoc944 bytesreferences/template.mddoc4,894 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubwrite-seedance-video-prompts
When your agent uses it
Write model-native Seedance 2.0 video prompts from text, images, video, or audio references. Use for text/image generation, multimodal reference, video editing, extension, track fill, or combined tasks that need stable subjects, explicit asset roles, coherent event order, camera, sound, visible text, and a 4–15 second feasibility check.
What it loads into context
Frontmatter
84 tokensAlways available to the agent
SKILL.md
655 tokensWhen the skill is activated
Reference documents
729 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Intake
- Build the prompt
- Hard rules
- Deliver
Files
SKILL.mdcore2,922 bytesagents/openai.yamlasset263 bytesreferences/summary.mddoc954 bytesreferences/template.mddoc2,151 bytes
No excerpt is shown for this license. Read the source on GitHub.
View the complete source on GitHubSkills included
- accessory-detail-material-motif-fashion-relay
- action-buildup-censored-ellipse-aftermath-reveal
- activate-layered-character-dossier
- air-cluster-near-surface-wide-landing
- alternate-graphic-reset-and-action-proof
- alternate-obstacles-toward-goal
- animate-created-mark-into-world
- animate-fixed-frame-construction
- apparent-vulnerability-readiness-reversal-resumption
- asymmetric-ability-commit-evade-impact-proof
- asymmetric-route-cost-overtake-proof
- asymmetric-scale-evasion-exchange
- audio-prompt-reverse
- autonomous-packing-disruption-recovery
- bounded-day-loop-recurring-anchor
- bounded-render-band-progressive-conversion
- breach-resistance-with-asymmetric-force
- break-contained-space-into-impossible-world
- break-kinetic-text-obstacles
- build-earned-arrival-journey
- build-microexpression-greeting-arc
- build-pace-to-destination-celebration
- build-viewpoint-scale-spectacle-ladder
- capability-demo-crowd-witness-challenge
- carrier-arrival-lead-crossing-group-release
- carrier-relay-shared-world-trailer
- catastrophe-to-miniature-set-proof
- celebration-word-prop-action-materialization
- center-trigger-radial-world-change
- chain-one-tool-through-rescue-route
- character-action-typography-module-carousel
- character-refs
- 人物场景替换 skill
- choreograph-anomaly-materialization
- collapse-route-after-threshold
- connect-independent-roles-to-shared-result
- constricted-route-open-release
- contact-proof-to-substrate-breach
- contact-triggered-medium-toggle-progress
- contact-triggered-toy-scale-creature-reveal
- contact-triggered-transient-energy-feedback
- continuous-emotion-escalation-conceal-residue
- continuous-forward-gauntlet-elevated-symbolic-finish
- continuous-locomotion-carrier-escalation-sky-payoff
- continuous-objective-defense-role-swap-escalation
- continuous-obstacle-route-fall-state-recovery-reunion
- continuous-outer-shot-inner-screen-montage
- continuous-retreat-scale-anchor-expanding-hazard
- contract-scale-into-evidence
- craft-play-role-conflict-prop-collapse-reconcile
- create-cross-medium-reaction
- cross-medium-paired-route-chapter-synchrony
- delayed-turn-silhouette-contamination-lens-breach
- depth-layer-carriers-destination-light-reveal
- destination-first-processional-scale-approach
- diegetic-doodle-response-escalation
- direct-imperfect-memory-farewell
- direct-proof-state-handoff
- direct-seedance-3d-animation
- direct-seedance-brand-promo
- direct-seedance-coop-game-intro
- direct-seedance-handdrawn-live-fusion
- direct-seedance-minimalist-product-ad
- direct-seedance-music-typography
- direct-seedance-paper-collage
- direct-seedance-papercraft-explainer
- direct-street-interview-video
- disadvantage-recovery-ability-escalation-ring-clear
- dual-support-elastic-character-control
- effort-checkpoint-setback-recommitment-route
- emblem-world-return-loop
- emotional-purge-conversion-payoff
- empty-hand-functional-object-materialization-payoff
- empty-room-ordered-construction-furnishing-proof
- empty-scene-anomaly-title-hold
- enclosure-witness-release-scale-dual-proof
- ensemble-dyad-position-realignment
- environment-interrupted-duel-resumption
- environmental-front-area-escalation
- escalate-evidence-into-reality
- exemplar-triggered-output-multiplication
- external-assembly-integrated-audition
- external-blocker-resource-check-alternative-settle
- extraordinary-visitor-mundane-day-return
- extreme-role-symbol-mundane-routine-relief
- fabric-light-credit-continuum
- facial-action-unit-calibration
- familiar-object-interior-world-descent-return
- fatigue-location-prop-pose-relay
- fatigue-reset-final-set-exit
- fiction-to-production-layer-monitor-reveal
- first-last-frame-image-prompt
- fixed-display-body-ordered-garment-layering
- fixed-dossier-archetype-roster
- fixed-witness-window-world-state-descent
- flat-avatar-world-crossing-return
- flat-token-physical-spill-recovery
- flip-cell-word-assembly-extrusion-lockup
- flow-carried-style-escalation-split-convergence
- fold-metrics-to-current-state
- follow-geometry-as-progress-clock
- follow-one-encounter-and-departure
- follow-repeating-landmarks-deeper
- foreground-fixation-background-hazard-escalation
- foreground-witness-monument-handoff
- form-reversible-material-typography
- formal-baseline-interruption-enforcement-return
- frontal-retreat-collapsing-corridor
- future-message-environmental-verification
- gesture-collect-intangible-orb-release-environment-response
- graphic-course-gate-obstacle-solo-finish
- ground-caller-aerial-swarm-order-mount-departure
- group-route-individual-curiosity-halt
- grow-surface-line-into-keepsake
- h3-six-segment-standard
- h3-video-remake
- hand-bounded-local-medium-window
- handoff-ensemble-focus
- handoff-pursuit-into-faster-escape
- hazard-gauntlet-to-scale-threat
- heavy-attack-light-swarm-binding-reversal
- held-character-brush-title-action-release-emblem
- human-scale-display-writing-completion
- identity-clue-reconnection
- identity-locked-density-reset-recap-hero
- identity-locked-fashion-world-rhythm-carousel
- identity-locked-style-world-carousel
- identity-motif-mobility-class-escalation
- image-prompt-reverse
- impact-pause-second-entrant-response
- impossible-luxury-pose-detail-ladder
- impossible-task-base-lift-witness-reaction
- input-screen-result-reaction-causal-loop
- interface-capability-proof-montage
- interface-character-trigger-disruption-recovery
- invisible-boundary-impact-test-reroute
- irreversible-cooking-state-chain-serving-proof
- letterform-structure-motion-system-lockup
- line-cut-material-word-reveal
- linear-threat-contact-redirection-residue
- link-skills-with-base-loop
- live-subject-print-collage-ad-relay
- local-object-conversion-to-environment-rewrite
- material-carrier-format-collapse
- material-credit-vignettes-to-master-title
- material-scale-expansion-exact-return-loop
- material-skill-escalation-finished-proof
- material-typography-world-pass-through
- material-use-product-return
- material-value-ladder-human-payoff
- message-distance-collapse
- message-medium-relay-stable-carrier
- micro-carrier-fpv-obstacle-chapters-product-return
- micro-ecology-world-title-scale
- miniature-multi-material-route-elevated-goal
- minimax-h3-short-drama-director
- misdirected-violation-comic-retaliation-exit
- mobility-route-to-human-benefit
- monument-scale-near-contact-return
- motion-contact-paint-trail-accumulation
- multi-medium-character-module-ensemble-convergence
- object-handoff-festival-vlog-escalation
- object-ritual-augmentation-release
- observer-imperfection-route-discovery-closure
- observer-to-subject-camera-handoff
- observer-window-confrontation-displacement-clash
- offscreen-cue-progressive-tightening-unrevealed-source
- one-to-group-photo-reaction
- optical-search-evidence-contraction
- ordinary-task-to-breathing-reset-exit
- owner-tool-detail-to-action
- page-character-breach-counterpart-reaction
- paired-carrier-clearance-axis
- paired-flotation-water-route
- passive-anchor-to-extraordinary-exit
- performed-competence-single-mishap-social-recovery
- performer-anchor-semantic-lyric-escalation
- performer-physical-letterform-stage-relay
- persistent-matchup-strip-causal-rally-payoff
- persistent-plan-strip-execution-escalation
- persistent-reference-board-multi-character-product-continuity
- personal-device-state-switch-ordinary-world-performance
- phase-state-opponent-dispersal-reassembly-combat
- planar-folktale-chapter-unfolding-emblematic-ascent
- playful-threat-soft-interrupt-escalate-partnered-exit
- practical-adjustment-nonverbal-readiness-confirmation
- private-ritual-object-release-detail-route-return
- procedure-ladder-layered-finish
- product-finish-alternation-detail-return
- product-macro-environment-extraction-sphere-return
- prop-bearing-helper-shared-shelter-bond
- prop-loss-consolation-hidden-recovery
- protagonist-genre-escalation-trailer
- protection-lull-delayed-burst
- protector-led-route-to-threshold
- prove-background-anomaly-through-recording
- prove-competence-through-recoverable-failure
- prove-dual-system-convergence
- prove-mechanical-convoy-follow
- prove-product-through-first-person-test
- public-recognition-table-to-stage-payoff
- pursuit-route-collapse-remote-survivor-reframe
- question-machine-state-proof-relay
- raise-shared-contact-to-airborne-peak
- readiness-microproof-departure
- reciprocal-touch-state-confirmation
- recombine-conversation-subgroups
- reconstruct-flat-geometry-poster
- record-memory-through-fixed-viewfinder
- recurring-route-original-tableau-reveal-montage
- recurring-threat-location-inventory-defense-return
- redirect-mass-with-leverage
- registered-geometry-material-match-credit-title
- registered-look-card-outfit-motion-roster
- relay-multi-agent-entry-actions
- relay-silhouette-action-states
- relay-token-through-stacked-zones
- repeat-reset-escalating-mishap-anthology
- reveal-environment-through-performance-pullback
- reveal-evidence-through-failed-concealment
- reveal-impact-aftermath-at-larger-scale
- reveal-nested-counterpart
- reveal-scale-through-environment-deformation
- ritual-expectation-blackout-return
- route-continuity-through-world-conversion
- route-inventory-accumulation-return
- routine-compression-carrier-handoff-arrival
- routine-tool-shoreline-interruption-recovery-return
- rule-acquisition-dimensional-course-escalation
- rule-bounded-search-reaction-payoff
- run-miniature-pursuit-foraging-route
- scale-mismatch-sports-token-challenge
- scale-paired-stage-response-orbit-hand-rest
- selfie-affect-crest-interruption-neutral-hold
- selfie-carrier-rapid-group-memory-montage
- selfie-route-local-find-taste-resume
- semantic-phrase-physics-escalation-lockup
- semantic-typography-world-action-relay
- sensory-seal-location-swap-resumption
- sensory-trial-proof-reaction-terminal-state
- service-transformation-private-fit-public-return
- shared-ride-reaction-stop-recovery-exit
- showy-effort-quiet-skill-social-status-reversal
- single-accent-scale-activation-relay
- single-decision-impact-return-lockup
- single-input-delayed-container-overflow
- single-thread-material-world-construction-wordmark-resolution
- small-guide-route-destination-echo
- social-arrival-delayed-baggage-anomaly-return
- social-interface-prank-materialization
- solo-form-material-adversary-clash
- stage-calm-dense-delayed-finish
- stage-deadpan-chain-failure
- stage-earnest-upgrade-displacement
- stage-material-role-traversal
- stage-one-external-miniature-intervention
- stage-one-signal-reversal
- stage-performance-fall-rise-arc
- stage-progressive-character-reveal
- stage-solo-posture-comedy-arc
- stage-startle-to-truce-encounter
- stage-threshold-inspection-passage
- stage-two-turn-pause-reaction
- still-group-anomaly-displacement-direct-threat
- still-portrait-state-reframe
- structure-product-proof-launch
- subsurface-trace-breach-pursuit-aftermath
- successive-gates-vertical-finish
- suspended-accident-active-sampling
- suspended-accident-repair-before-resumption
- suspended-world-terminal-resumption
- switch-roles-through-direction-stroke
- switch-subjects-through-persistent-selector
- symbolic-layout-single-move-embodied-consequence
- tactile-climb-risk-release-summit-scale
- tactile-travel-chapters-scale-ascent
- text-to-image-prompt
- threat-substitution-rescue-to-renewed-pursuit
- threatening-object-energy-conversion-product
- three-across-synchronized-orientation
- traverse-incompatible-medium-to-scale-reveal
- trigger-background-state-with-foreground-alignment
- trusted-carrier-delayed-interior-release
- unstable-support-failed-transfer
- urgent-route-missed-threshold-redirection
- use-material-as-progress-clock
- verify-recurring-identity-board
- video-prompt-reverse
- visible-four-axis-controller-same-beat-response
- weather-listening-touch-snack-micro-ritual
- 3D白模人物场景替换 Skill
- whole-first-component-grammar-returning-mark
- whole-machine-component-activation-energy-proof
- window-display-garment-transfer-result-proof
- write-seedance-video-prompts
Repository facts
- License
- GPL-3.0
- Created
- Oct 10, 2026
- Last pushed
- Oct 28, 2026
- Forks
- 29
- Open issues
- 0
- Project activity
- Active
Before you install
Network or broad shellAutomated signals, not a guarantee
Checked Nov 4, 2026
Not fully analyzed: some files were too long, unreadable or missing. This never lowers the level.
Show 304 notes
skills/accessory-detail-material-motif-fashion-relay/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/accessory-detail-material-motif-fashion-relay/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/action-buildup-censored-ellipse-aftermath-reveal/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/activate-layered-character-dossier/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/air-cluster-near-surface-wide-landing/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/alternate-graphic-reset-and-action-proof/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/alternate-obstacles-toward-goal/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/animate-created-mark-into-world/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/animate-fixed-frame-construction/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/apparent-vulnerability-readiness-reversal-resumption/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/asymmetric-ability-commit-evade-impact-proof/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/asymmetric-route-cost-overtake-proof/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/asymmetric-scale-evasion-exchange/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/autonomous-packing-disruption-recovery/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/bounded-day-loop-recurring-anchor/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/bounded-render-band-progressive-conversion/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/breach-resistance-with-asymmetric-force/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/break-contained-space-into-impossible-world/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/break-kinetic-text-obstacles/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/build-earned-arrival-journey/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzed
- 1 broad permissionin 1 file: character-refs/SKILL.md:1
- No dangerous shell commands
- 39 network referencesin 8 files: character-refs/scripts/selftest.mjs:321 character-refs/scripts/models.mjs:28 white-model-person-scene-replacement/references/research-and-redesign.md:197 and 5 more
- No hidden or obfuscated text
- No instruction overrides
- 12 executable scriptsin 12 files: character-refs/scripts/character-refs.mjs:1 character-refs/scripts/core.mjs:1 character-refs/scripts/i18n.mjs:1 and 9 more
- 16 references to secretsin 5 files: character-refs/scripts/models.mjs:3 character-refs/scripts/selftest.mjs:324 character-refs/SKILL.md:80 and 2 more
- No requests to vote in Hot
Show all 68 signals by file
skills/character-refs/LICENSE
skills/character-refs/README.en.md
- Network accessline 1
[](README.md) - Network accessline 2
[](README.en.md) - Network accessline 3
[](https://x.com/eternityspring)
skills/character-refs/README.md
- Network accessline 1
[](README.md) - Network accessline 2
[](README.en.md) - Network accessline 3
[](https://x.com/eternityspring)
skills/character-refs/SKILL.md
skills/character-refs/references/models.md
skills/character-refs/scripts/character-refs.mjs
- Executable scriptline 1
#!/usr/bin/env node
skills/character-refs/scripts/core.mjs
- Executable scriptline 1
Executable file
skills/character-refs/scripts/i18n.mjs
- Executable scriptline 1
Executable file
skills/character-refs/scripts/looks.mjs
- Executable scriptline 1
Executable file
skills/character-refs/scripts/models.mjs
- Executable scriptline 1
Executable file - Access to secretsline 3
[Credential-related source omitted] - Access to secretsline 21
[Credential-related source omitted] - Network accessline 28
openai: { // OpenAI Images API(GPT Image 2);也可指向兼容 OpenAI 格式的中转 envFile: null, // 可选:从这个 .env 读 OPENAI_API_KEY(与 OPENAI_BASE_URL) baseUrl: 'https://api.openai.com/v1', - Network accessline 29
[Credential-related source omitted] - Access to secretsline 29
[Credential-related source omitted] - Network accessline 30
baseUrl: 'https://api.openai.com/v1', - Network accessline 125
[Credential-related source omitted] - Network accessline 126
[Credential-related source omitted] - Network accessline 127
const r = await fetch(ep.url + path, { method, headers, body: body && !(body instanceof FormData) ? JSON.stringify(body) : body, signal: AbortSignal.timeout(timeoutMs) }); - Access to secretsline 230
[Credential-related source omitted] - Access to secretsline 231
[Credential-related source omitted] - Network accessline 249
const ep = openaiEndpoint(cfg.models.openai); const req = openaiRequest(job, cfg.models.openai); const r = await fetch(ep.base + req.path, { - Network accessline 250
const req = openaiRequest(job, cfg.models.openai); const r = await fetch(ep.base + req.path, { method: 'POST', - Network accessline 251
const r = await fetch(ep.base + req.path, {
skills/character-refs/scripts/png.mjs
- Executable scriptline 1
Executable file
skills/character-refs/scripts/selftest.mjs
- Executable scriptline 1
#!/usr/bin/env node - Network accessline 321
ok(ed.pos.class_type === 'TextEncodeQwenImageEditPlus' && ed.pos.inputs.image2[0] === 'ref2' && !ed.pos.inputs.image3, '派生:两张参考图接进编码器'); for (const [r, [w, h]] of Object.entries(QWEN_SIZES)) ok(w % 16 === 0 && h % 16 === 0 && w * h >= 655 - Network accessline 322
for (const [r, [w, h]] of Object.entries(QWEN_SIZES)) ok(w % 16 === 0 && h % 16 === 0 && w * h >= 655360 && w * h <= 8294400, `${r} 尺寸也满足 gpt-image-2 的规则`); eq(parseEnv('# x\nCOMFY_URL=http://h:1/\nCOMFY_PASS="p w"\n').COMFY_PASS, 'p w', - Network accessline 323
eq(parseEnv('# x\nCOMFY_URL=http://h:1/\nCOMFY_PASS="p w"\n').COMFY_PASS, 'p w', '读 .env:去引号、跳注释'); - Network accessline 324
[Credential-related source omitted] - Access to secretsline 324
[Credential-related source omitted] - Network accessline 325
writeFileSync(envf, 'COMFY_URL=http://example:8188/\nCOMFY_USER=u\nCOMFY_PASS=secret\n'); - Network accessline 326
const ep = qwenEndpoint({ ...q, envFile: envf }, {}); ok(ep.url === 'http://example:8188' && ep.auth === 'Basic ' + Buffer.from('u:secret').toString('base64'), '从 .env 取地址与账号'); assert.throws(() => qwenEndpoint(q, {}), /COMFY_URL/); pas - Network accessline 327
[Credential-related source omitted] - Access to secretsline 327
[Credential-related source omitted] - Network accessline 366
}); const cfg = loadConfig(join(TMP, 'none.json')); cfg.models.qwen.url = `http://127.0.0.1:${srv.address().port}`; - Network accessline 367
const cfg = loadConfig(join(TMP, 'none.json')); cfg.models.qwen.url = `http://127.0.0.1:${srv.address().port}`; const f = join(TMP, 'ref.png'); - Network accessline 368
cfg.models.qwen.url = `http://127.0.0.1:${srv.address().port}`; - Network accessline 387
}); const cfg = loadConfig(join(TMP, 'none.json')); cfg.models.openai.baseUrl = `http://127.0.0.1:${srv.address().port}/v1`; - Network accessline 388
[Credential-related source omitted] - Network accessline 389
cfg.models.openai.baseUrl = `http://127.0.0.1:${srv.address().port}/v1`; - Access to secretsline 390
[Credential-related source omitted] - Access to secretsline 393
[Credential-related source omitted]
skills/h3-video-remake/scripts/analyze_video.ps1
- Executable scriptline 1
Executable file
skills/minimax-h3-short-drama-director/references/comfyui-canvas-automation.md
skills/minimax-h3-short-drama-director/scripts/build_board_lite.py
- Executable scriptline 1
Executable file
skills/minimax-h3-short-drama-director/scripts/check_package.py
- Executable scriptline 1
#!/usr/bin/env python3
skills/minimax-h3-short-drama-director/scripts/generate_emotion_curve.py
- Executable scriptline 1
#!/usr/bin/env python3
skills/minimax-h3-short-drama-director/scripts/validate_prompt.py
- Executable scriptline 1
#!/usr/bin/env python3
skills/white-model-person-scene-replacement/references/research-and-redesign.md
- Network accessline 197
- https://github.com/TheBeast-Spec/minimax-h3-character-swap-lora-comfyui - Network accessline 198
- https://github.com/MacroSony/minimax-h3-chained-character-swap - Network accessline 199
- https://github.com/seitanism/ComfyUI-H3-Motion-Context-MultiRef - Network accessline 200
- https://github.com/nuvulabs/ComfyUI-MiniMaxH3-Inpaint - Network accessline 201
- https://github.com/BiggerFishy/comfyui-minimax-h3-studio
How the signals fit together
Facts from a static read of the files at the pinned commit. They describe what the code does, not why.
Some files could not be read; the facts below still hold.
Declared and executed: 1 fact
- Contacts api.openai.com, which SKILL.md, the README and the plugin manifest do not mentioncharacter-refs/scripts/models.mjs:30High confidence
Signal confidence: 65 facts
- Network access in prose of documentationcharacter-refs/README.en.md:1Low confidence
- Network access in prose of documentationcharacter-refs/README.en.md:2Low confidence
- Network access in prose of documentationcharacter-refs/README.en.md:3Low confidence
- Network access in prose of documentationcharacter-refs/README.md:1Low confidence
- Network access in prose of documentationcharacter-refs/README.md:2Low confidence
- Network access in prose of documentationcharacter-refs/README.md:3Low confidence
- Broad permissions in the frontmatter of the SKILL.mdcharacter-refs/SKILL.md:1High confidence
- Access to secrets in prose of the SKILL.mdcharacter-refs/SKILL.md:80Low confidence
- Access to secrets in prose of the SKILL.mdcharacter-refs/SKILL.md:82Low confidence
- Access to secrets in prose of the SKILL.mdcharacter-refs/SKILL.md:94Low confidence
- Access to secrets in prose of documentationcharacter-refs/references/models.md:18Low confidence
- Network access in prose of documentationcharacter-refs/references/models.md:39Low confidence
- Access to secrets in prose of documentationcharacter-refs/references/models.md:39Low confidence
- Executable script in code of a file that runscharacter-refs/scripts/character-refs.mjs:1High confidence
- Executable script in a comment of a file that runscharacter-refs/scripts/core.mjs:1Low confidence
- Executable script in a comment of a file that runscharacter-refs/scripts/i18n.mjs:1Low confidence
- Executable script in a comment of a file that runscharacter-refs/scripts/looks.mjs:1Low confidence
- Executable script in a comment of a file that runscharacter-refs/scripts/models.mjs:1Low confidence
- Access to secrets in a comment of a file that runscharacter-refs/scripts/models.mjs:3Low confidence
- Access to secrets in code of a file that runscharacter-refs/scripts/models.mjs:21High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:28High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:29High confidence
- Access to secrets in code of a file that runscharacter-refs/scripts/models.mjs:29High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:30High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:125High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:126High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:127High confidence
- Access to secrets in code of a file that runscharacter-refs/scripts/models.mjs:230High confidence
- Access to secrets in code of a file that runs: a variable, placeholder or call, not a stored valuecharacter-refs/scripts/models.mjs:231Low confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:249High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:250High confidence
- Network access in code of a file that runscharacter-refs/scripts/models.mjs:251High confidence
- Executable script in a comment of a file that runscharacter-refs/scripts/png.mjs:1Low confidence
- Executable script in code of a file that runscharacter-refs/scripts/selftest.mjs:1High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:321High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:322High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:323High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:324High confidence
- Access to secrets in code of a file that runs: a variable, placeholder or call, not a stored valuecharacter-refs/scripts/selftest.mjs:324Low confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:325High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:326High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:327High confidence
- Access to secrets in code of a file that runs: a variable, placeholder or call, not a stored valuecharacter-refs/scripts/selftest.mjs:327Low confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:366High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:367High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:368High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:387High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:388High confidence
- Network access in code of a file that runscharacter-refs/scripts/selftest.mjs:389High confidence
- Access to secrets in code of a file that runs: a variable, placeholder or call, not a stored valuecharacter-refs/scripts/selftest.mjs:390Low confidence
and 15 more
Works with
| Agent | Status | Evidence | Install to |
|---|---|---|---|
| Claude Code | Compatible | Standard SKILL.md skills/accessory-detail-material-motif-fashion-relay/SKILL.md | .claude/skills/<skill-name>/ |
| Codex | Compatible | Standard SKILL.md skills/accessory-detail-material-motif-fashion-relay/SKILL.md | .agents/skills/<skill-name>/ |
| Cursor | Compatible | Standard SKILL.md skills/accessory-detail-material-motif-fashion-relay/SKILL.md | .cursor/skills/<skill-name>/ |
| Gemini CLI | Compatible | Standard SKILL.md skills/accessory-detail-material-motif-fashion-relay/SKILL.md | .gemini/skills/<skill-name>/ |
| GitHub Copilot | Compatible | Standard SKILL.md skills/accessory-detail-material-motif-fashion-relay/SKILL.md | .github/skills/<skill-name>/ |
| OpenCode | Compatible | Standard SKILL.md skills/accessory-detail-material-motif-fashion-relay/SKILL.md | .opencode/skills/<skill-name>/ |
- Native The repository ships a manifest, folder or frontmatter field for this agent.
- Compatible A standard SKILL.md that this agent can read.
- Unknown No evidence either way.
Derived automatically from paths, manifests and frontmatter. Not tested on each agent.